FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/qNjEf4Q8"]
[Date "2025.08.19"]
[White "METEBEYY0655"]
[Black "OxEcho"]
[Result "0-1"]
[GameId "qNjEf4Q8"]
[UTCDate "2025.08.19"]
[UTCTime "13:18:12"]
[WhiteElo "1589"]
[BlackElo "1242"]
[WhiteRatingDiff "-10"]
[BlackRatingDiff "+28"]
[Variant "Antichess"]
[TimeControl "120+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... c6?? { (1.19 → 4.47) Blunder. e6 was best. } { [%eval 4.47] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxc6 { [%eval 5.05] } 3... Nxc6 { [%eval 4.52] } 4. b4 { [%eval 4.56] } 4... Nxb4 { [%eval 0.7] } 5. c3?? { (0.70 → -1.91) Blunder. Qf3 was best. } { [%eval -1.91] } (5. Qf3 Nxc2 6. Qxf7 Kxf7 7. a4 Nxe3 8. dxe3 g5 9. Kd2 Qc7) 5... Nxa2 { [%eval -1.27] } 6. Rxa2 { [%eval -1.59] } 6... Qa5?? { (-1.59 → 0.82) Blunder. Ba6 was best. } { [%eval 0.82] } (6... Ba6 7. Rxa6 Rc8 8. Rxa7 Rxc3 9. Rxd7 Kxd7 10. Nxc3 Qc7 11. Nce2) 7. Rxa5 { [%eval 0.74] } 7... Ba6 { [%eval 0.82] } 8. Rxa6 { [%eval 0.31] } 8... Rd8 { [%eval 0.45] } 9. Rxa7 { [%eval 0.08] } 9... Rc8? { (0.08 → 1.73) Mistake. Rb8 was best. } { [%eval 1.73] } (9... Rb8 10. Rxd7) 10. Rxd7 { [%eval 2.51] } 10... Rxc3 { [%eval 2.84] } 11. dxc3 { [%eval 2.81] } 11... Kxd7 { [%eval 2.67] } 12. Qxd7 { [%eval 1.75] } 12... h5?? { (1.75 → Mate in 12) Checkmate is now unavoidable. Nh6 was best. } { [%eval #12] } (12... Nh6 13. Qxe7) 13. Qxe7 { [%eval #12] } 13... Nxe7 { [%eval #11] } 14. g4 { [%eval #11] } 14... hxg4 { [%eval #10] } 15. Nf3?? { (Mate in 10 → 4.45) Lost forced checkmate sequence. Nh3 was best. } { [%eval 4.45] } (15. Nh3 gxh3 16. Kf1 Nd5 17. Kg2 hxg2 18. Re1 Rxh2 19. Rf1 gxf1=Q 20. Nd2 Qxc1) 15... gxf3 { [%eval 3.62] } 16. Ke2? { (3.62 → 1.87) Mistake. c4 was best. } { [%eval 1.87] } (16. c4 Rxh2) 16... Rxh2 { [%eval 2.07] } 17. Rxh2 { [%eval 1.78] } 17... fxe2 { [%eval 1.3] } 18. Rh6?! { (1.30 → 0.46) Inaccuracy. c4 was best. } { [%eval 0.46] } (18. c4 g5) 18... gxh6 { [%eval 0.37] } 19. f4 { [%eval 0.43] } 19... Nc8 { [%eval 0.98] } 20. Ba3?? { (0.98 → -2.09) Blunder. c4 was best. } { [%eval -2.09] } (20. c4) 20... Bxa3 { [%eval -2.29] } 21. Nxa3 { [%eval -1.89] } 21... h5 { [%eval -1.43] } 22. e4? { (-1.43 → -3.01) Mistake. Nc2 was best. } { [%eval -3.01] } (22. Nc2 f5) 22... f5 { [%eval -4.98] } 23. exf5 { [%eval -4.47] } 23... h4 { [%eval -4.12] } 24. f6 { [%eval -3.55] } 24... Ne7?? { (-3.55 → 0.00) Blunder. h3 was best. } { [%eval 0.0] } (24... h3) 25. fxe7 { [%eval -0.16] } 25... h3 { [%eval 0.0] } 26. Nc4 { [%eval 0.0] } 26... h2 { [%eval -0.08] } 27. Ne3?? { (-0.08 → Mate in 18) Checkmate is now unavoidable. f5 was best. } { [%eval #-18] } (27. f5 h1=R) 27... e1=R?? { (Mate in 18 → Mate in 4) Lost forced checkmate sequence. h1=R was best. } { [%eval #4] } (27... h1=R) 28. f5?? { (Mate in 4 → Mate in 6) Lost forced checkmate sequence. e8=B was best. } { [%eval #-6] } (28. e8=B Rxe3 29. Bc6 Rxc3 30. f5 Rxc6 31. f6 Rxf6#) 28... Rxe3 { [%eval #-6] } 29. c4 { [%eval #-5] } 29... Rxe7 { [%eval #-5] } 30. f6 { [%eval #-2] } 30... h1=Q { [%eval #-2] } 31. fxe7 { [%eval #-1] } 31... Qd5 { [%eval #-1] } 32. cxd5# { Game ends by variant rule. } 0-1
