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[Event "Weekly Antichess Arena"] [Site "https://lichess.org/qMUY9Qpc"] [Date "2025.12.19"] [Round "-"] [White "Lmaoooooooooooooooo"] [Black "DeadAndForgotten"] [Result "0-1"] [GameId "qMUY9Qpc"] [UTCDate "2025.12.19"] [UTCTime "21:27:57"] [WhiteElo "2599"] [BlackElo "2302"] [WhiteRatingDiff "-9"] [BlackRatingDiff "+10"] [WhiteBerserk "true"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. c4?! { (0.15 → -0.74) Inaccuracy. e3 was best. } { [%eval -0.74] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... b5?! { (-0.74 → 0.00) Inaccuracy. g6 was best. } { [%eval 0.0] } (1... g6 2. Qa4 d5 3. Qxa7 Rxa7 4. cxd5 Qxd5 5. g3 Qxd2 6. Kxd2) 2. cxb5 { [%eval -0.97] } 2... e6? { (-0.97 → 0.59) Mistake. d6 was best. } { [%eval 0.59] } (2... d6 3. g4 Bxg4 4. b6 cxb6 5. d3 Bxe2 6. Nxe2 g5 7. Bxg5) 3. b4 { [%eval 0.38] } 3... Bxb4 { [%eval 0.13] } 4. b6 { [%eval 0.25] } 4... axb6?? { (0.25 → Mate in 14) Checkmate is now unavoidable. cxb6 was best. } { [%eval #14] } (4... cxb6 5. Qc2 Bxd2 6. Bxd2 Qg5 7. Bxg5 Bb7 8. Qxh7 Rxh7 9. Bd8) 5. Qc2?? { (Mate in 14 → 0.06) Lost forced checkmate sequence. Qa4 was best. } { [%eval 0.06] } (5. Qa4 Bxd2 6. Bxd2 Rxa4 7. Na3 Rxa3 8. Rd1 Rxa2 9. Bg5 Qxg5) 5... Bxd2 { [%eval 0.52] } 6. Bxd2 { [%eval 0.17] } 6... Rxa2 { [%eval 0.15] } 7. Rxa2 { [%eval -0.44] } 7... Qf6?? { (-0.44 → 4.53) Blunder. h5 was best. } { [%eval 4.53] } (7... h5 8. Qxc7) 8. Qxc7 { [%eval 4.01] } 8... Qxf2 { [%eval 3.53] } 9. Kxf2?? { (3.53 → Mate in 11) Checkmate is now unavoidable. Qxc8 was best. } { [%eval #-11] } (9. Qxc8 Qxe2) 9... g5 { [%eval #-11] } 10. Bxg5 { [%eval #-10] } 10... Nf6 { [%eval #-10] } 11. Qxc8 { [%eval #-9] } 11... Kd8 { [%eval #-9] } 12. Qxb8 { [%eval #-8] } 12... Kc7 { [%eval #-8] } 13. Bxf6 { [%eval #-7] } 13... Kxb8 { [%eval #-7] } 14. Bxh8 { [%eval #-6] } 14... f6 { [%eval #-6] } 15. Bxf6 { [%eval #-5] } 15... e5 { [%eval #-5] } 16. Bxe5 { [%eval #-4] } 16... d6 { [%eval #-4] } 17. Bxd6 { [%eval #-3] } 17... Kc7 { [%eval #-4] } 18. Bxc7 { [%eval #-3] } 18... h5 { [%eval #-3] } 19. Bxb6 { [%eval #-2] } 19... h4 { [%eval #-2] } 20. g3 { [%eval #-1] } 20... hxg3 { [%eval #-1] } 21. Kxg3# { Game ends by variant rule. } 0-1