FEN
[Event "Yearly Antichess Arena"]
[Site "https://lichess.org/qADW3s3d"]
[Date "2024.05.13"]
[Round "-"]
[White "Kiavashsahraei"]
[Black "Positional-chess2007"]
[Result "1-0"]
[GameId "qADW3s3d"]
[UTCDate "2024.05.13"]
[UTCTime "21:18:18"]
[WhiteElo "1125"]
[BlackElo "1500"]
[WhiteRatingDiff "+113"]
[BlackRatingDiff "-589"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 e6 2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxe3 5. Bxe3 c5) 1... d5?? { (Mate in 15 → 0.29) Lost forced checkmate sequence. b5 was best. } { [%eval 0.29] } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxe8 Qxd2 5. Kxd2 Nxf2 6. Bxf7) 2. exd5 { [%eval 0.15] } 2... Qxd5 { [%eval 0.17] } 3. c4?? { (0.17 → Mate in 15) Checkmate is now unavoidable. Ba6 was best. } { [%eval #-15] } (3. Ba6 Qxg2 4. Bxb7 Bxb7 5. Qg4 Qxh2 6. Rxh2 g5 7. Qxg5 Bf3) 3... Qxc4 { [%eval #-15] } 4. Bxc4 { [%eval #-14] } 4... e6?? { (Mate in 14 → Mate in 14) Lost forced checkmate sequence. Kd8 was best. } { [%eval #14] } (4... Kd8 5. Bxf7 h5 6. Bxh5 Rxh5 7. Qxh5 g6 8. Qxg6 e5 9. Qxg8 Bg4 10. Qxf8) 5. Bxe6 { [%eval #14] } 5... Bxe6 { [%eval #11] } 6. Qg4?? { (Mate in 11 → -2.37) Lost forced checkmate sequence. Qc2 was best. } { [%eval -2.37] } (6. Qc2 Bxa2 7. Qxc7 Bxb1 8. Rxa7 Rxa7 9. Qxf7 Kxf7 10. d3 Bxd3 11. b4 Bxb4) 6... Bxg4?? { (-2.37 → Mate in 11) Checkmate is now unavoidable. Bxa2 was best. } { [%eval #11] } (6... Bxa2 7. Rxa2) 7. Kd1 { [%eval #11] } 7... Bxd1 { [%eval #10] } 8. Nf3?? { (Mate in 10 → -10.53) Lost forced checkmate sequence. g4 was best. } { [%eval -10.53] } (8. g4 Bxg4 9. Nf3 Bxf3 10. Nc3 Bxh1 11. f3 Bxf3 12. Ne4 Bxe4 13. d3 Bxd3) 8... Bxf3 { [%eval -9.83] } 9. gxf3 { [%eval -9.15] } 9... Nh6?? { (-9.15 → Mate in 10) Checkmate is now unavoidable. Ba3 was best. } { [%eval #10] } (9... Ba3 10. bxa3 Nf6 11. a4 Kd7 12. a5 b5 13. axb6 cxb6 14. Na3 a5 15. Nc4) 10. d3?? { (Mate in 10 → Mate in 11) Lost forced checkmate sequence. b4 was best. } { [%eval #-11] } (10. b4 Bxb4 11. Rg1 Bxd2 12. Rxg7 Bxc1 13. Rxf7 Nxf7 14. f4 Bxf4 15. f3 Bxh2) 10... g5 { [%eval #-11] } 11. Bxg5 { [%eval #-10] } 11... f6?? { (Mate in 10 → Mate in 9) Lost forced checkmate sequence. Bd6 was best. } { [%eval #9] } (11... Bd6 12. Bxh6 Bxh2 13. Rxh2 Kf8 14. Bxf8 Rxf8 15. Rxh7 f5 16. Rxc7 Nd7 17. Rxd7) 12. Bxh6 { [%eval #9] } 12... Bxh6 { [%eval #8] } 13. f4 { [%eval #8] } 13... Bxf4 { [%eval #7] } 14. Rc1 { [%eval #9] } 14... Bxc1 { [%eval #6] } 15. Nd2 { [%eval #7] } 15... Bxd2 { [%eval #6] } 16. Rc1 { [%eval #6] } 16... Bxc1 { [%eval #5] } 17. a3?? { (Mate in 5 → -7.48) Lost forced checkmate sequence. a4 was best. } { [%eval -7.48] } (17. a4 Bxb2 18. d4 Bxd4 19. h4 Bxf2 20. a5 Bxh4 21. a6 Nxa6#) 17... Bxb2 { [%eval -8.61] } 18. d4 { [%eval -9.03] } 18... Bxd4?? { (-9.03 → Mate in 4) Checkmate is now unavoidable. Bxa3 was best. } { [%eval #4] } (18... Bxa3 19. d5) 19. a4 { [%eval #4] } 19... Bxf2 { [%eval #3] } 20. h3?? { (Mate in 3 → Mate in 14) Lost forced checkmate sequence. h4 was best. } { [%eval #-14] } (20. h4 Bxh4 21. a5 Be1 22. a6 Nxa6#) 20... Bh4?? { (Mate in 14 → Mate in 3) Lost forced checkmate sequence. Bd4 was best. } { [%eval #3] } (20... Bd4 21. a5 Na6 22. h4 Rd8 23. h5 f5) 21. a5 { [%eval #3] } 21... Na6# { Game ends by variant rule. } 1-0