FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/ptkIMnPx"]
[Date "2025.02.17"]
[White "Emersonxade2020"]
[Black "ded14"]
[Result "1-0"]
[GameId "ptkIMnPx"]
[UTCDate "2025.02.17"]
[UTCTime "22:29:02"]
[WhiteElo "1562"]
[BlackElo "1498"]
[WhiteRatingDiff "+30"]
[BlackRatingDiff "-4"]
[Variant "Antichess"]
[TimeControl "300+3"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. c4?! { (0.15 → -0.74) Inaccuracy. e3 was best. } { [%eval -0.74] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... d5?! { (-0.74 → 0.11) Inaccuracy. g6 was best. } { [%eval 0.11] } (1... g6 2. Qa4 d5 3. Qxa7 Rxa7 4. cxd5 Qxd5 5. g3 Qxd2 6. Kxd2) 2. cxd5 { [%eval 0.13] } 2... Qxd5 { [%eval 0.04] } 3. g4 { [%eval 0.17] } 3... Bxg4 { [%eval 0.12] } 4. e3?? { (0.12 → Mate in 14) Checkmate is now unavoidable. Qa4 was best. } { [%eval #-14] } (4. Qa4 Bxe2 5. Nxe2 Qxh1 6. Qxe8 Qxf1 7. Qxf7 Qxe1 8. Qxg8 Rxg8) 4... Bxd1 { [%eval #-14] } 5. Kxd1 { [%eval #-12] } 5... Qxd2 { [%eval #-12] } 6. Kxd2 { [%eval #-11] } 6... g6?? { (Mate in 11 → -0.89) Lost forced checkmate sequence. b5 was best. } { [%eval -0.89] } (6... b5 7. Bxb5 e6 8. Bxe8 a5 9. Bxf7 Nh6 10. Bxe6 Nf7 11. Bxf7 Ba3 12. Nxa3) 7. Ba6 { [%eval -0.6] } 7... bxa6?? { (-0.60 → 1.40) Blunder. Nxa6 was best. } { [%eval 1.4] } (7... Nxa6 8. Kd3 c5 9. b4 cxb4 10. Nd2 b3 11. axb3 Rd8 12. Rxa6 Rxd3 13. Rxg6) 8. Na3? { (1.40 → 0.03) Mistake. Ne2 was best. } { [%eval 0.03] } (8. Ne2 Kd7) 8... Bh6?! { (0.03 → 0.90) Inaccuracy. Kd7 was best. } { [%eval 0.9] } (8... Kd7 9. Ne2) 9. Nb5?! { (0.90 → -0.12) Inaccuracy. Kd3 was best. } { [%eval -0.12] } (9. Kd3 Bxe3 10. Bxe3 Nc6 11. Bxa7 Nxa7 12. Ne2 Kd7 13. Rhf1 Kc6 14. Rad1 h5) 9... Bxe3 { [%eval -0.15] } 10. fxe3?? { (-0.15 → -2.40) Blunder. Nxc7 was best. } { [%eval -2.4] } (10. Nxc7 Bxd2) 10... axb5 { [%eval -2.36] } 11. Kd3?! { (-2.36 → -3.82) Inaccuracy. Ne2 was best. } { [%eval -3.82] } (11. Ne2 Nd7 12. Rd1 Nf8 13. Rb1 Ne6 14. Nd4 Nxd4 15. exd4 e5 16. dxe5 f6) 11... b4?? { (-3.82 → -1.27) Blunder. f5 was best. } { [%eval -1.27] } (11... f5) 12. b3 { [%eval -0.79] } 12... Kd7?? { (-0.79 → 1.58) Blunder. Nd7 was best. } { [%eval 1.58] } (12... Nd7 13. Ne2) 13. Kc3?? { (1.58 → -4.17) Blunder. Ne2 was best. } { [%eval -4.17] } (13. Ne2 f5) 13... bxc3 { [%eval -4.34] } 14. Bb2 { [%eval -5.15] } 14... cxb2 { [%eval -5.16] } 15. h4?! { (-5.16 → -7.54) Inaccuracy. Ne2 was best. } { [%eval -7.54] } (15. Ne2 bxa1=B) 15... bxa1=N { [%eval -5.77] } 16. a4 { [%eval -5.69] } 16... Nxb3 { [%eval -6.17] } 17. a5 { [%eval -6.11] } 17... Nxa5 { [%eval -6.53] } 18. Ne2?? { (-6.53 → Mate in 17) Checkmate is now unavoidable. Nh3 was best. } { [%eval #-17] } (18. Nh3 h5 19. e4 Nh6 20. Rf1 Ng4 21. Rxf7 Kc6 22. Rxe7 Kc5 23. Rxc7 Kd5) 18... g5 { [%eval #-17] } 19. hxg5 { [%eval -5.42] } 19... Nh6 { [%eval -4.86] } 20. gxh6 { [%eval #-15] } 20... Nac6 { [%eval -6.85] } 21. e4?? { (-6.85 → Mate in 8) Checkmate is now unavoidable. Re1 was best. } { [%eval #-8] } (21. Re1 Nd4) 21... f5 { [%eval #-8] } 22. exf5 { [%eval #-7] } 22... Ke6 { [%eval #-8] } 23. fxe6 { [%eval #-7] } 23... Nd7 { [%eval #-7] } 24. exd7 { [%eval #-6] } 24... Nd8?? { (Mate in 6 → -4.31) Lost forced checkmate sequence. Nd4 was best. } { [%eval -4.31] } (24... Nd4 25. Nxd4 e6 26. Nxe6 a6 27. Nxc7 Rac8 28. dxc8=K Rxc8 29. Nxa6 Rc5 30. Nxc5#) 25. Nc3?? { (-4.31 → Mate in 6) Checkmate is now unavoidable. Re1 was best. } { [%eval #-6] } (25. Re1 a5) 25... Rc8 { [%eval #-7] } 26. dxc8=K { [%eval #-5] } 26... e5?? { (Mate in 5 → Mate in 3) Lost forced checkmate sequence. Nb7 was best. } { [%eval #3] } (26... Nb7 27. Kxc7 e5 28. Kxb7 Rg8 29. Kxa7 Rb8 30. Kxb8 e4 31. Nxe4#) 27. Kxd8 { [%eval #3] } 27... Rxd8 { [%eval #2] } 28. Nd5 { [%eval #2] } 28... Rxd5 { [%eval #1] } 29. Rd1 { [%eval #1] } 29... Rxd1# { Game ends by variant rule. } 1-0
