- Blind mode tutorial
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[Event "rated blitz game"] [Site "https://lichess.org/poueQZTM"] [Date "2023.12.03"] [White "BitsAlgo"] [Black "maia1"] [Result "1/2-1/2"] [GameId "poueQZTM"] [UTCDate "2023.12.03"] [UTCTime "23:39:32"] [WhiteElo "1084"] [BlackElo "1435"] [WhiteRatingDiff "+2"] [BlackRatingDiff "-5"] [BlackTitle "BOT"] [Variant "Standard"] [TimeControl "300+0"] [ECO "C01"] [Opening "French Defense: Exchange Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nf3 { [%eval 0.2] } 1... e6 { [%eval 0.35] } 2. e4 { [%eval 0.16] } 2... d5 { [%eval 0.25] } 3. exd5 { [%eval 0.0] } 3... exd5 { [%eval 0.13] } 4. d4 { [%eval 0.12] } { C01 French Defense: Exchange Variation } 4... Nf6 { [%eval 0.21] } 5. g3?! { (0.21 → -0.41) Inaccuracy. Bd3 was best. } { [%eval -0.41] } (5. Bd3 Bd6 6. Qe2+ Be6 7. Ng5 Qe7 8. Nxe6 fxe6 9. c3 O-O) 5... Nc6 { [%eval -0.25] } 6. Bg2 { [%eval -0.31] } 6... Bg4 { [%eval 0.18] } 7. O-O { [%eval 0.3] } 7... Bd6 { [%eval 0.65] } 8. Bg5 { [%eval 0.36] } 8... O-O { [%eval 0.32] } 9. c4? { (0.32 → -0.87) Mistake. Nc3 was best. } { [%eval -0.87] } (9. Nc3 Be7 10. h3 Bf5 11. g4 Be6 12. Ne5 Nd7 13. Bxe7 Nxe7 14. Nd3 c6 15. f4 f5) 9... dxc4 { [%eval -0.75] } 10. Nbd2 { [%eval -1.02] } 10... b5? { (-1.02 → 0.15) Mistake. Nxd4 was best. } { [%eval 0.15] } (10... Nxd4 11. Nxc4 Bc5 12. b4 Nxf3+ 13. Bxf3 Qxd1 14. Bxd1 Bxb4 15. Bxg4 Nxg4 16. Rab1 Bc5 17. Rxb7) 11. a4 { [%eval -0.31] } 11... a6 { [%eval 0.15] } 12. axb5 { [%eval 0.08] } 12... axb5 { [%eval 0.07] } 13. Rxa8 { [%eval 0.07] } 13... Qxa8 { [%eval 0.04] } 14. Bxf6 { [%eval -0.37] } 14... gxf6 { [%eval -0.33] } 15. Ne4 { [%eval -0.39] } 15... Be7 { [%eval -0.38] } 16. d5?! { (-0.38 → -1.39) Inaccuracy. Nc3 was best. } { [%eval -1.39] } (16. Nc3) 16... Ne5 { [%eval -1.53] } 17. Qd4?? { (-1.53 → -5.40) Blunder. h3 was best. } { [%eval -5.4] } (17. h3 Bxf3) 17... Nxf3+ { [%eval -4.53] } 18. Bxf3 { [%eval -4.6] } 18... Bxf3 { [%eval -4.03] } 19. Nxf6+ { [%eval -4.79] } 19... Bxf6 { [%eval -5.01] } 20. Qxf6 { [%eval -5.02] } 20... Bxd5?? { (-5.02 → 0.00) Blunder. Qxd5 was best. } { [%eval 0.0] } (20... Qxd5 21. Re1 Be4 22. Qe7 Bg6 23. h4 h6 24. Re5 Qd1+ 25. Kh2 Qd6 26. Qxd6 cxd6 27. Rxb5) 21. Qg5+ { [%eval 0.0] } 21... Kh8 { [%eval 0.0] } 22. Rd1?? { (0.00 → -4.69) Blunder. Qf6+ was best. } { [%eval -4.69] } (22. Qf6+ Kg8 23. Qg5+ Kh8) 22... Rg8?? { (-4.69 → -0.39) Blunder. Be4 was best. } { [%eval -0.39] } (22... Be4 23. Qf6+ Kg8 24. Qg5+ Bg6 25. Qxb5 c3 26. bxc3 Qf3 27. Re1 Qxc3 28. Qe5 Qxe5 29. Rxe5) 23. Qxd5? { (-0.39 → -1.89) Mistake. Qe5+ was best. } { [%eval -1.89] } (23. Qe5+) 23... Qxd5 { [%eval -1.58] } 24. Rxd5 { [%eval -1.85] } 24... c6 { [%eval -1.92] } 25. Rc5 { [%eval -1.49] } 25... Rc8 { [%eval -1.36] } 26. Kf1 { [%eval -1.2] } 26... Kg7 { [%eval -1.19] } 27. f4? { (-1.19 → -2.46) Mistake. g4 was best. } { [%eval -2.46] } (27. g4) 27... Kf6?! { (-2.46 → -1.60) Inaccuracy. Ra8 was best. } { [%eval -1.6] } (27... Ra8 28. Rxc6) 28. Ke2 { [%eval -1.76] } 28... Ke6 { [%eval -2.23] } 29. Rh5 { [%eval -1.74] } 29... Rh8?! { (-1.74 → -1.15) Inaccuracy. Rd8 was best. } { [%eval -1.15] } (29... Rd8 30. f5+) 30. Kd2 { [%eval -1.27] } 30... f5 { [%eval -1.53] } 31. Kc3 { [%eval -1.91] } 31... Kd5?? { (-1.91 → 0.02) Blunder. c5 was best. } { [%eval 0.02] } (31... c5 32. Kc2 b4 33. h3 Ra8 34. g4 Rf8 35. Kd2 fxg4 36. hxg4 Rxf4 37. Rxc5 Rxg4 38. Rh5) 32. Rxf5+ { [%eval 0.0] } 32... Ke4 { [%eval 0.28] } 33. Re5+ { [%eval 0.19] } 33... Kf3 { [%eval 0.12] } 34. Re6 { [%eval 0.03] } 34... Kg2 { [%eval 0.05] } 35. Rh6 { [%eval 0.08] } 35... c5 { [%eval 0.05] } 36. b4?! { (0.05 → -0.59) Inaccuracy. Rh5 was best. } { [%eval -0.59] } (36. Rh5 Rd8 37. Rxh7 Rd3+ 38. Kc2 b4 39. Rc7 Kxh2 40. Rxc5 b3+ 41. Kc1 Kxg3 42. Rxc4 Kg4) 36... cxb4+ { [%eval -0.6] } 37. Kxb4 { [%eval -0.55] } 37... Rb8?! { (-0.55 → 0.00) Inaccuracy. Rc8 was best. } { [%eval 0.0] } (37... Rc8 38. Ra6) 38. Rxh7 { [%eval 0.0] } 38... Kf3 { [%eval 0.06] } 39. f5 { [%eval 0.0] } 39... Ke4 { [%eval 0.02] } 40. f6 { [%eval 0.0] } 40... Ke5 { [%eval 0.0] } 41. f7 { [%eval 0.0] } 41... Rf8?? { (0.00 → 2.52) Blunder. Kf6 was best. } { [%eval 2.52] } (41... Kf6 42. g4 Kg6 43. Rh3 Kxf7 44. Rf3+ Kg6 45. h4 Re8 46. Rf5 Rc8 47. Rf1 c3 48. Kb3) 42. Kxb5?? { (2.52 → -0.15) Blunder. Rh5+ was best. } { [%eval -0.15] } (42. Rh5+) 42... c3 { [%eval -0.14] } 43. Rh5+ { [%eval -0.33] } 43... Kd4 { [%eval -0.3] } 44. Rh4+?? { (-0.30 → -2.75) Blunder. Rf5 was best. } { [%eval -2.75] } (44. Rf5 c2 45. Rc5 Kd3 46. Kc6 Rxf7 47. Kd6 Rf5 48. Rc8 Rf1 49. Rxc2 Kxc2 50. Ke5 Kd3) 44... Kd3 { [%eval -2.51] } 45. Rc4? { (-2.51 → -4.83) Mistake. Rh5 was best. } { [%eval -4.83] } (45. Rh5 c2 46. Rd5+ Kc3 47. Rf5 Kb2 48. Rf1 Rxf7 49. Rxf7 c1=Q 50. Rf4 Qd2 51. Rh4 Qd6) 45... c2? { (-4.83 → -2.75) Mistake. Rxf7 was best. } { [%eval -2.75] } (45... Rxf7) 46. h4? { (-2.75 → -5.32) Mistake. Rc7 was best. } { [%eval -5.32] } (46. Rc7 Rxf7 47. Rxf7 c1=Q 48. Rf4 Qb2+ 49. Kc6 Qxh2 50. Kd7 Qxg3 51. Rf6 Qg7+ 52. Ke6 Ke4) 46... Kd2?? { (-5.32 → 0.00) Blunder. Rxf7 was best. } { [%eval 0.0] } (46... Rxf7 47. Rc5 Rf3 48. Kc6 Rxg3 49. Rxc2 Kxc2 50. Kd6 Rh3 51. Ke6 Rxh4 52. Kf6 Rh1 53. Kf7) 47. h5?? { (0.00 → -3.05) Blunder. Rxc2+ was best. } { [%eval -3.05] } (47. Rxc2+ Kxc2 48. Kc4 Rxf7 49. Kd4 Rg7 50. Ke4 Rxg3 51. Kf4 Rh3 52. Kg4 Rh2 53. h5 Kd3) 47... c1=Q?? { (-3.05 → 0.00) Blunder. Rxf7 was best. } { [%eval 0.0] } (47... Rxf7 48. h6 Rh7 49. Rd4+ Ke3 50. Rc4 Kd3 51. Rc6 Rxh6 52. Rxh6 c1=Q 53. Rh4 Qc7 54. Rf4) 48. Rxc1 { [%eval 0.0] } 48... Kxc1 { [%eval 0.0] } 49. Kc5 { [%eval 0.0] } 49... Rxf7 { [%eval 0.0] } 50. h6 { [%eval 0.0] } 50... Rh7 { [%eval 0.0] } 51. Kd5 { [%eval 0.0] } 51... Rxh6 { [%eval 0.0] } 52. Ke5 { [%eval 0.0] } 52... Rh3 { [%eval 0.0] } 53. Kf4 { [%eval 0.0] } 53... Kd2 { [%eval 0.0] } 54. g4 { [%eval 0.0] } 54... Kd3 { [%eval 0.0] } 55. g5 { [%eval 0.0] } 55... Kd4 { [%eval 0.0] } 56. Kf5?? { (0.00 → -5.15) Blunder. g6 was best. } { [%eval -5.15] } (56. g6 Rh8 57. Kf5 Rg8 58. Kf6 Ra8 59. g7 Ke3 60. Ke6 Kf2 61. Ke7 Kg2 62. Kf7 Kg1) 56... Kd5 { [%eval -5.2] } 57. g6?? { (-5.20 → Mate in 20) Checkmate is now unavoidable. Kf6 was best. } { [%eval #-20] } (57. Kf6 Kd6 58. Kf5 Rh1 59. Ke4 Ke6 60. Kd4 Rg1 61. Ke4 Rg3 62. Kd4 Rxg5 63. Kc4 Kd6) 57... Rg3?? { (Mate in 20 → 0.00) Lost forced checkmate sequence. Rf3+ was best. } { [%eval 0.0] } (57... Rf3+ 58. Kg4 Rf1 59. g7 Ke5 60. Kg3 Rg1+ 61. Kf2 Rxg7 62. Kf3 Rg8 63. Ke3 Rg3+ 64. Kf2) 58. Kf6 { [%eval 0.0] } 58... Kd6 { [%eval 0.0] } 59. g7 { [%eval 0.0] } 59... Kd7 { [%eval 0.0] } 60. Kf7 { [%eval 0.0] } 60... Rf3+ { [%eval 0.0] } 61. Kg6 { [%eval 0.0] } 61... Rg3+ { [%eval 0.0] } 62. Kh7 { [%eval 0.0] } 62... Ke7 { [%eval 0.0] } 63. g8=Q { [%eval 0.0] } 63... Rxg8 { [%eval 0.0] } 64. Kxg8 { [%eval 0.0] } { The game is a draw. } 1/2-1/2