- Blind mode tutorial
lichess.org
Donate
FEN
[Event "casual bullet game"] [Site "https://lichess.org/pneGXMrD"] [Date "2024.02.27"] [Round "-"] [White "itzemann"] [Black "Mikaelrup"] [Result "0-1"] [GameId "pneGXMrD"] [UTCDate "2024.02.27"] [UTCTime "20:39:25"] [WhiteElo "1500"] [BlackElo "1486"] [Variant "Standard"] [TimeControl "120+0"] [ECO "A40"] [Opening "English Defense"] [Termination "Time forfeit"] [Annotator "lichess.org"] 1. d4 { [%eval 0.15] } 1... b6?! { (0.15 → 0.77) Inaccuracy. Nf6 was best. } { [%eval 0.77] } { A40 English Defense } (1... Nf6 2. Nf3 e6 3. c4 d5 4. g3 Bb4+ 5. Bd2 Be7 6. Bg2) 2. Bf4 { [%eval 0.25] } 2... Bb7 { [%eval 0.37] } 3. c3 { [%eval 0.07] } 3... Nf6 { [%eval 0.13] } 4. Nd2 { [%eval 0.0] } 4... Nh5 { [%eval 0.5] } 5. Ngf3?? { (0.50 → -3.61) Blunder. Bg5 was best. } { [%eval -3.61] } (5. Bg5 h6 6. Bh4 Nf6 7. Bxf6 exf6 8. e4 d5 9. Bb5+ Nd7 10. exd5 Bxd5 11. Ngf3 c6) 5... Nxf4 { [%eval -3.51] } 6. g3 { [%eval -3.91] } 6... Ng6 { [%eval -3.14] } 7. Bh3 { [%eval -3.84] } 7... e6 { [%eval -3.94] } 8. e3 { [%eval -4.38] } 8... Ne7 { [%eval -3.83] } 9. Qe2 { [%eval -4.04] } 9... Nbc6 { [%eval -3.25] } 10. O-O-O { [%eval -3.36] } 10... d6?! { (-3.36 → -2.57) Inaccuracy. g6 was best. } { [%eval -2.57] } (10... g6 11. e4 Bh6 12. d5 Nb8 13. dxe6 fxe6 14. Kb1 Nbc6 15. e5 Bxd2 16. Rxd2 Nf5 17. Rhd1) 11. Bg2 { [%eval -3.15] } 11... Qd7 { [%eval -3.19] } 12. h4 { [%eval -3.86] } 12... O-O-O { [%eval -3.97] } 13. Nb3 { [%eval -4.09] } 13... f6 { [%eval -3.69] } 14. g4?! { (-3.69 → -4.65) Inaccuracy. e4 was best. } { [%eval -4.65] } (14. e4 Re8 15. d5 exd5 16. Bh3 f5 17. exf5 Nxf5 18. Qd3 g6 19. g4 Nh6 20. g5 Nf5) 14... e5 { [%eval -3.94] } 15. dxe5 { [%eval -3.83] } 15... fxe5 { [%eval -3.71] } 16. Ng5 { [%eval -3.64] } 16... Ng6? { (-3.64 → -2.13) Mistake. Re8 was best. } { [%eval -2.13] } (16... Re8 17. Nf7 Rg8 18. f4 exf4 19. exf4 g6 20. Rhe1 Bg7 21. Ng5 Kb8 22. Ne6 Nc8 23. Bf3) 17. Bf3? { (-2.13 → -4.26) Mistake. Bd5 was best. } { [%eval -4.26] } (17. Bd5 Kb8 18. h5 Nh4 19. Nf7 Nd4 20. exd4 Bxd5 21. Nxh8 Be7 22. Nf7 Rf8 23. dxe5 Qe6) 17... Be7 { [%eval -3.55] } 18. Bg2?! { (-3.55 → -4.83) Inaccuracy. Nf7 was best. } { [%eval -4.83] } (18. Nf7 Bxh4 19. Nxh8 Rxh8 20. a4 Kb8 21. a5 Bf6 22. a6 Bc8) 18... Bxg5 { [%eval -5.09] } 19. hxg5 { [%eval -5.0] } 19... Na5 { [%eval -4.19] } 20. Nxa5 { [%eval -4.31] } 20... Bxg2 { [%eval -4.44] } 21. f4?! { (-4.44 → -5.60) Inaccuracy. f3 was best. } { [%eval -5.6] } (21. f3 bxa5 22. Qxg2 Qc6 23. Kb1 Kb7 24. c4 a4 25. Rd5 Ka8 26. Qc2 Rb8 27. Ra5 Qxf3) 21... Ba8 { [%eval -4.98] } 22. f5 { [%eval -4.98] } 22... Nf8 { [%eval -4.47] } 23. g6 { [%eval -5.22] } 23... h6 { [%eval -4.25] } 24. Rhf1 { [%eval -5.1] } 24... bxa5 { [%eval -5.01] } 25. a3 { [%eval -5.35] } 25... Qc6 { [%eval -5.45] } 26. Rd3 { [%eval -5.88] } 26... Nd7 { [%eval -5.93] } 27. Rfd1 { [%eval -5.87] } 27... Nc5 { [%eval -5.71] } 28. f6 { [%eval -5.94] } 28... gxf6 { [%eval -5.9] } 29. g7 { [%eval -6.38] } 29... Rhg8 { [%eval -6.32] } 30. g5 { [%eval -6.57] } 30... hxg5 { [%eval -6.46] } 31. Qh5 { [%eval -7.37] } 31... Nxd3+ { [%eval -7.32] } 32. Rxd3 { [%eval -7.28] } 32... Qh1+ { [%eval -7.08] } 33. Kc2?! { (-7.08 → -11.14) Inaccuracy. Qxh1 was best. } { [%eval -11.14] } (33. Qxh1 Bxh1 34. Rd1 Be4 35. Rg1 Rxg7 36. Rg4 Bf3 37. Ra4 c5 38. Rxa5 Rh8 39. Ra6 Rh1+) 33... Qxh5 { [%eval -10.5] } 34. Rd2?! { (-10.50 → Mate in 9) Checkmate is now unavoidable. Kc1 was best. } { [%eval #-9] } (34. Kc1 Kd7 35. e4 Ke6 36. Re3 g4 37. c4 g3 38. Rxg3 Qh1+ 39. Kd2 Qh2+ 40. Ke1 Qxg3+) 34... Be4+ { [%eval #-9] } 35. Kc1 { [%eval #-8] } 35... a4?! { (Mate in 8 → -11.17) Lost forced checkmate sequence. Qh1+ was best. } { [%eval -11.17] } (35... Qh1+ 36. Rd1 Qh2 37. Rd2 Qg1+ 38. Rd1 Qxe3+ 39. Rd2 Rh8 40. gxh8=Q Rxh8 41. b4 Qe1+ 42. Kb2) 36. Rd1?! { (-11.17 → Mate in 6) Checkmate is now unavoidable. Rf2 was best. } { [%eval #-6] } (36. Rf2 Rxg7 37. Kd2 g4 38. b4 axb3 39. Re2 b2 40. Re1 g3 41. a4 b1=Q 42. Rxb1 Qh2+) 36... Rxg7 { [%eval #-6] } 37. Kd2 { [%eval #-4] } 37... Bd5 { [%eval #-9] } 38. Kc1 { [%eval #-6] } 38... Bb3 { [%eval -12.21] } 39. Kd2?! { (-12.21 → Mate in 1) Checkmate is now unavoidable. Re1 was best. } { [%eval #-1] } (39. Re1 Kd7 40. Kd2 Qf3 41. Re2 Rf7 42. c4 Ke6 43. Ke1 Rdd7 44. Rd2 Bxc4 45. Rh2 Qxe3+) 39... Bxd1 { [%eval #-3] } { Black wins on time. } 0-1