- Blind mode tutorial
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[Event "rated variant:antichess game"] [Site "https://lichess.org/pgnb8yPb"] [Date "2022.08.21"] [Round "-"] [White "jacmos3"] [Black "sslaa82"] [Result "1-0"] [GameId "pgnb8yPb"] [UTCDate "2022.08.21"] [UTCTime "21:51:15"] [WhiteElo "1102"] [BlackElo "1361"] [WhiteRatingDiff "+57"] [BlackRatingDiff "-30"] [Variant "Antichess"] [TimeControl "600+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. f3?? { (0.15 → -4.13) Blunder. e3 was best. } { [%eval -4.13] } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... f6?? { (-4.13 → 0.46) Blunder. d6 was best. } { [%eval 0.46] } (1... d6 2. f4 g5 3. fxg5 Bh3 4. Nxh3 h5 5. gxh6 Bxh6 6. Ng5) 2. Kf2?! { (0.46 → -0.37) Inaccuracy. d3 was best. } { [%eval -0.37] } (2. d3) 2... Kf7?! { (-0.37 → 0.56) Inaccuracy. d6 was best. } { [%eval 0.56] } (2... d6 3. Qe1) 3. Kg3?! { (0.56 → -0.26) Inaccuracy. d3 was best. } { [%eval -0.26] } (3. d3 Kg6 4. Qe1 h6 5. Bxh6 Rxh6 6. Qa5 Rxh2 7. Rxh2 Kh5 8. Rxh5 b5 9. Qxa7 Rxa7) 3... Ke6?! { (-0.26 → 0.63) Inaccuracy. d6 was best. } { [%eval 0.63] } (3... d6) 4. f4 { [%eval 0.46] } 4... Ke5? { (0.46 → 2.14) Mistake. Kd6 was best. } { [%eval 2.14] } (4... Kd6 5. e3) 5. fxe5 { [%eval 2.12] } 5... fxe5 { [%eval 2.21] } 6. Kf4?? { (2.21 → -1.07) Blunder. e3 was best. } { [%eval -1.07] } (6. e3 b5 7. Bxb5 Nh6 8. Bxd7 Nxd7 9. Qh5 Ng4 10. Qxh7 Rxh7 11. Kxg4 Rxh2 12. Rxh2 g5) 6... exf4 { [%eval 0.25] } 7. e3 { [%eval 1.33] } 7... fxe3 { [%eval 1.31] } 8. dxe3 { [%eval 1.21] } 8... b5 { [%eval 0.65] } 9. Bxb5 { [%eval 0.84] } 9... Nc6?? { (0.84 → Mate in 13) Checkmate is now unavoidable. Nh6 was best. } { [%eval #13] } (9... Nh6) 10. Qxd7 { [%eval #13] } 10... Bxd7 { [%eval #10] } 11. Bxc6 { [%eval #10] } 11... Bxc6 { [%eval #9] } 12. e4 { [%eval #10] } 12... Bxe4 { [%eval #9] } 13. h4 { [%eval #9] } 13... Bxg2 { [%eval #7] } 14. h5 { [%eval #7] } 14... Bxh1 { [%eval #6] } 15. Nf3 { [%eval #7] } 15... Bxf3 { [%eval #6] } 16. h6 { [%eval #7] } 16... gxh6 { [%eval #6] } 17. Bxh6 { [%eval #6] } 17... Nxh6 { [%eval #4] } 18. Nd2 { [%eval #4] } 18... Qxd2 { [%eval #3] } 19. a3 { [%eval #4] } 19... Qxc2 { [%eval #3] } 20. Rg1 { [%eval #3] } 20... Qxb2 { [%eval #2] } 21. Rg3 { [%eval #2] } 21... Qxa3 { [%eval #1] } 22. Rxf3 { [%eval #1] } 22... Qxf3# { Game ends by variant rule. } 1-0