FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/pZzwxzaC"]
[Date "2021.01.30"]
[Round "-"]
[White "livsane"]
[Black "zhangwangjonathan"]
[Result "0-1"]
[GameId "pZzwxzaC"]
[UTCDate "2021.01.30"]
[UTCTime "00:20:47"]
[WhiteElo "1323"]
[BlackElo "822"]
[WhiteRatingDiff "-51"]
[BlackRatingDiff "+45"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. f3?? { (0.15 → -4.02) Blunder. e3 was best. } { [%eval -4.02] } (1. e3 b5 2. Bxb5 e6 3. Bxd7 Bxd7 4. b4 Bxb4 5. Qh5 Bxd2 6. Nxd2 Qg5 7. Qxh7 Qxg2) 1... h6?? { (-4.02 → 0.43) Blunder. d6 was best. } { [%eval 0.43] } (1... d6 2. f4 g5 3. fxg5 Bh3 4. Nxh3 h5 5. gxh6 Bxh6 6. Ng5) 2. e3?? { (0.43 → -3.66) Blunder. Nh3 was best. } { [%eval -3.66] } (2. Nh3 h5 3. Ng5 e6 4. Nxf7 Kxf7 5. b4 Bxb4 6. h3 Bxd2) 2... d6?? { (-3.66 → 1.09) Blunder. b5 was best. } { [%eval 1.09] } (2... b5 3. Bxb5) 3. d3?? { (1.09 → Mate in 16) Checkmate is now unavoidable. Ba6 was best. } { [%eval #-16] } (3. Ba6 bxa6) 3... Bh3?? { (Mate in 16 → -3.33) Lost forced checkmate sequence. Bg4 was best. } { [%eval -3.33] } (3... Bg4 4. fxg4 f5 5. gxf5 g5 6. fxg6 Rh7 7. gxh7 e5 8. hxg8=Q e4 9. dxe4 b5 10. Qxd6) 4. gxh3?? { (-3.33 → -7.54) Blunder. Nxh3 was best. } { [%eval -7.54] } (4. Nxh3 h5) 4... e6?? { (-7.54 → -3.30) Blunder. Nf6 was best. } { [%eval -3.3] } (4... Nf6 5. Ne2) 5. Be2?! { (-3.30 → -5.00) Inaccuracy. Qd2 was best. } { [%eval -5.0] } (5. Qd2) 5... d5?? { (-5.00 → Mate in 16) Checkmate is now unavoidable. e5 was best. } { [%eval #16] } (5... e5 6. d4) 6. h4?? { (Mate in 16 → -7.70) Lost forced checkmate sequence. b4 was best. } { [%eval -7.7] } (6. b4 Bxb4 7. Nc3 Bxc3 8. Kf1 Bxa1 9. c3 Bxc3 10. Bb2 Bxb2 11. h4 Qxh4 12. Nh3 Qxh3) 6... Qxh4 { [%eval -6.2] } 7. Kf2?? { (-6.20 → Mate in 14) Checkmate is now unavoidable. b4 was best. } { [%eval #-14] } (7. b4) 7... Qxh2 { [%eval #-14] } 8. Rxh2 { [%eval #-13] } 8... Ba3 { [%eval #-13] } 9. bxa3 { [%eval #-11] } 9... d4 { [%eval #-12] } 10. Rxh6 { [%eval #-10] } 10... dxe3?? { (Mate in 10 → 1.15) Lost forced checkmate sequence. Rxh6 was best. } { [%eval 1.15] } (10... Rxh6 11. exd4 g5 12. Bxg5 Rh3 13. Nxh3 Kd8 14. Bxd8 Nd7 15. Bxc7 Rd8 16. Bxd8 a5 17. Bxa5) 11. Bxe3 { [%eval 1.1] } 11... Nxh6?! { (1.10 → 2.07) Inaccuracy. gxh6 was best. } { [%eval 2.07] } (11... gxh6 12. Bxa7) 12. Bxa7 { [%eval 1.71] } 12... Rxa7 { [%eval 1.84] } 13. a4?? { (1.84 → -1.50) Blunder. Nd2 was best. } { [%eval -1.5] } (13. Nd2 Rxa3) 13... Rxa4 { [%eval -2.99] } 14. Na3 { [%eval -2.74] } 14... Rxa3 { [%eval -2.21] } 15. c3?? { (-2.21 → Mate in 9) Checkmate is now unavoidable. Qb1 was best. } { [%eval #-9] } (15. Qb1) 15... Rxa2 { [%eval #-9] } 16. Rxa2 { [%eval #-8] } 16... Ng4 { [%eval #-8] } 17. fxg4 { [%eval #-7] } 17... Rh5?? { (Mate in 7 → -0.71) Lost forced checkmate sequence. Rh3 was best. } { [%eval -0.71] } (17... Rh3 18. Nxh3 g5 19. Nxg5 f6 20. Nxe6 Nc6 21. Nxc7 b6 22. Nxe8 b5 23. Nxf6 Nb4 24. cxb4#) 18. gxh5 { [%eval #-11] } 18... g6?? { (Mate in 11 → 0.62) Lost forced checkmate sequence. e5 was best. } { [%eval 0.62] } (18... e5 19. Ke3 e4 20. Kxe4 f5 21. Kxf5 g6 22. Kxg6 Kf7 23. Kxf7 c5 24. Ra6 Nxa6 25. c4) 19. hxg6 { [%eval 1.61] } 19... fxg6 { [%eval 1.07] } 20. Ra6?? { (1.07 → -3.13) Blunder. Bf1 was best. } { [%eval -3.13] } (20. Bf1 g5) 20... Nxa6 { [%eval -3.38] } 21. Bf3?? { (-3.38 → Mate in 5) Checkmate is now unavoidable. Bf1 was best. } { [%eval #-5] } (21. Bf1 g5) 21... Nb4 { [%eval #-6] } 22. Bxb7 { [%eval #-4] } 22... Nxd3 { [%eval #-4] } 23. Qxd3 { [%eval #-3] } 23... c6 { [%eval #-4] } 24. Bxc6 { [%eval #-3] } 24... Kd8 { [%eval #-3] } 25. Qxd8 { [%eval #-2] } 25... g5 { [%eval #-2] } 26. Qxg5 { [%eval #-1] } 26... e5 { [%eval #-1] } 27. Qxe5# { Game ends by variant rule. } 0-1