FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/pJxMLgIe"]
[Date "2025.08.23"]
[White "asmi_bcwchess"]
[Black "sofiamask"]
[Result "0-1"]
[GameId "pJxMLgIe"]
[UTCDate "2025.08.23"]
[UTCTime "08:19:33"]
[WhiteElo "1203"]
[BlackElo "1141"]
[WhiteRatingDiff "-28"]
[BlackRatingDiff "+16"]
[Variant "Antichess"]
[TimeControl "900+10"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... d5?? { (Mate in 16 → -0.38) Lost forced checkmate sequence. b5 was best. } { [%eval -0.38] } (1... b5 2. Bxb5 d5 3. Bxe8 dxe4 4. Bxf7 Qxd2 5. Bxd2 h5 6. Bxh5) 2. exd5 { [%eval 0.4] } 2... Qxd5 { [%eval 0.6] } 3. Bd3?? { (0.60 → Mate in 13) Checkmate is now unavoidable. Ba6 was best. } { [%eval #-13] } (3. Ba6 Qxg2 4. Bxb7 Bxb7 5. Nf3 Bxf3 6. Qxf3 Qxh2 7. Qxa8 Qxf2) 3... Qxa2 { [%eval #-17] } 4. Rxa2 { [%eval #-16] } 4... f5?? { (Mate in 16 → Mate in 12) Lost forced checkmate sequence. Bg4 was best. } { [%eval #12] } (4... Bg4 5. Qxg4 b6 6. Qxg7 Bxg7 7. Bxh7 Rxh7 8. Rxa7 Rxa7 9. d4) 5. Rxa7 { [%eval #12] } 5... Rxa7 { [%eval #11] } 6. Bxf5 { [%eval #11] } 6... Bxf5 { [%eval #10] } 7. Qg4 { [%eval #11] } 7... Bxg4 { [%eval #9] } 8. Kd1 { [%eval #9] } 8... Bxd1 { [%eval #8] } 9. Ne2 { [%eval #9] } 9... Bxe2 { [%eval #8] } 10. Rf1 { [%eval #9] } 10... Bxf1 { [%eval #8] } 11. c4?? { (Mate in 8 → -4.79) Lost forced checkmate sequence. f4 was best. } { [%eval -4.79] } (11. f4 Bxg2 12. h3 Bxh3 13. f5 Bxf5 14. b4 Bxc2 15. b5 Bxb1 16. b6 cxb6) 11... Bxg2 { [%eval -4.56] } 12. f3?! { (-4.56 → -5.85) Inaccuracy. c5 was best. } { [%eval -5.85] } (12. c5 Kd7 13. b4 Bf3 14. Ba3 Rxa3 15. Nxa3 Nf6 16. c6 bxc6 17. Nb5 cxb5) 12... Bxf3 { [%eval -6.23] } 13. Na3?? { (-6.23 → Mate in 11) Checkmate is now unavoidable. c5 was best. } { [%eval #-11] } (13. c5 Kd7) 13... Rxa3 { [%eval #-11] } 14. bxa3 { [%eval #-10] } 14... Bd5 { [%eval #-10] } 15. cxd5 { [%eval #-9] } 15... e6 { [%eval #-9] } 16. dxe6 { [%eval #-8] } 16... Bxa3 { [%eval #-8] } 17. Bxa3 { [%eval #-7] } 17... c5 { [%eval #-7] } 18. Bxc5 { [%eval #-6] } 18... b6 { [%eval #-6] } 19. Bxb6 { [%eval #-5] } 19... Kd8 { [%eval #-5] } 20. Bxd8 { [%eval #-4] } 20... Ne7 { [%eval #-5] } 21. Bxe7 { [%eval #-4] } 21... Rd8 { [%eval #-4] } 22. Bxd8 { [%eval #-3] } 22... Nd7 { [%eval #-3] } 23. exd7 { [%eval #-2] } 23... g5 { [%eval #-2] } 24. Bxg5 { [%eval #-1] } 24... h6 { [%eval #-1] } 25. Bxh6# { Game ends by variant rule. } 0-1