- Blind mode tutorial
lichess.org
Donate
FEN
[Event "29.06.2023 Trainingsturnier"] [Site "https://lichess.org/pJvXc2Xg"] [Date "2023.06.29"] [White "Lonchik_2010"] [Black "ExploringChess"] [Result "0-1"] [GameId "pJvXc2Xg"] [UTCDate "2023.06.29"] [UTCTime "17:24:41"] [WhiteElo "802"] [BlackElo "2555"] [WhiteRatingDiff "+0"] [BlackRatingDiff "+0"] [BlackTitle "IM"] [Variant "Standard"] [TimeControl "300+3"] [ECO "B20"] [Opening "Sicilian Defense: Bowdler Attack"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.36] } 1... c5 { [%eval 0.32] } 2. Bc4 { [%eval 0.0] } { B20 Sicilian Defense: Bowdler Attack } 2... e6 { [%eval 0.0] } 3. d3 { [%eval -0.36] } 3... a6 { [%eval 0.0] } 4. Nc3?! { (0.00 → -0.55) Inaccuracy. Bb3 was best. } { [%eval -0.55] } (4. Bb3 d5 5. exd5 exd5 6. Nc3 Be6 7. Qf3 Nc6 8. Nge2 Nf6) 4... Nc6 { [%eval -0.16] } 5. Nf3 { [%eval -0.43] } 5... b5 { [%eval -0.4] } 6. Bb3 { [%eval -0.31] } 6... Na5 { [%eval -0.42] } 7. Be3 { [%eval -0.44] } 7... d6 { [%eval -0.24] } 8. O-O { [%eval -0.26] } 8... Be7 { [%eval -0.37] } 9. Qd2 { [%eval -0.52] } 9... Nf6 { [%eval -0.56] } 10. d4?? { (-0.56 → -2.93) Blunder. a3 was best. } { [%eval -2.93] } (10. a3) 10... c4 { [%eval -3.07] } 11. Bg5 { [%eval -3.31] } 11... cxb3 { [%eval -3.26] } 12. Bxf6 { [%eval -3.63] } 12... Bxf6 { [%eval -3.48] } 13. axb3 { [%eval -3.69] } 13... Nc6 { [%eval -3.21] } 14. d5 { [%eval -3.49] } 14... Ne5 { [%eval -3.27] } 15. Nxe5 { [%eval -3.38] } 15... Bxe5 { [%eval -3.32] } 16. dxe6 { [%eval -3.94] } 16... Bxe6 { [%eval -3.69] } 17. Nd5 { [%eval -4.01] } 17... Bxd5 { [%eval -4.06] } 18. exd5 { [%eval -4.42] } 18... O-O { [%eval -4.37] } 19. Rfe1 { [%eval -5.06] } 19... Qf6 { [%eval -5.06] } 20. c3 { [%eval -5.13] } 20... g6?! { (-5.13 → -3.85) Inaccuracy. b4 was best. } { [%eval -3.85] } (20... b4 21. Rxe5 Qxe5 22. Re1 bxc3 23. bxc3 Qf6 24. h3 Rfe8 25. Qe3 Reb8 26. b4 Qh6 27. Qxh6) 21. c4?! { (-3.85 → -6.08) Inaccuracy. b4 was best. } { [%eval -6.08] } (21. b4 g5 22. Qe3 h5 23. g3 Qf5 24. Qb6 h4 25. Rxa6 Rxa6 26. Qxa6 Qd3 27. Qa7 Qd2) 21... Bxb2 { [%eval -5.9] } 22. Rab1 { [%eval -6.06] } 22... Bc3 { [%eval -5.79] } 23. Qe3 { [%eval -5.99] } 23... Bxe1 { [%eval -5.97] } 24. Qxe1 { [%eval -6.06] } 24... bxc4 { [%eval -6.11] } 25. bxc4 { [%eval -6.38] } 25... Rae8 { [%eval -5.77] } 26. Qd1 { [%eval -5.7] } 26... Qc3 { [%eval -5.53] } 27. Qb3?? { (-5.53 → Mate in 2) Checkmate is now unavoidable. Rc1 was best. } { [%eval #-2] } (27. Rc1 Qb2 28. g3 a5 29. c5 dxc5 30. Rxc5 Qe5 31. Rxa5 Rd8 32. Ra3 Rfe8 33. Qf3) 27... Qxb3?! { (Mate in 2 → -11.22) Lost forced checkmate sequence. Re1+ was best. } { [%eval -11.22] } (27... Re1+ 28. Rxe1 Qxe1#) 28. Rxb3?! { (-11.22 → Mate in 1) Checkmate is now unavoidable. Rf1 was best. } { [%eval #-1] } (28. Rf1 Qxc4 29. Ra1 Qe2 30. Rf1 a5 31. f4 Qxf1+ 32. Kxf1 a4 33. Kf2 a3 34. h3 a2) 28... Rb8? { (Mate in 1 → -7.60) Lost forced checkmate sequence. Re1# was best. } { [%eval -7.6] } (28... Re1#) 29. Rxb8 { [%eval -7.44] } 29... Rxb8 { [%eval -7.71] } 30. Kf1 { [%eval -7.73] } 30... Rb2 { [%eval -7.36] } 31. f3 { [%eval -7.87] } 31... a5 { [%eval -8.03] } 32. Ke1 { [%eval -8.16] } 32... a4 { [%eval -7.45] } 33. g3? { (-7.45 → Mate in 3) Checkmate is now unavoidable. Kd1 was best. } { [%eval #-3] } (33. Kd1 a3 34. Kc1 Rb8 35. Kd2 a2 36. Kc2 g5 37. h3 Rb7 38. Kd2 f5 39. Kc2 f4) 33... a3 { [%eval #-2] } 34. Kd1 { [%eval #-2] } 34... a2 { [%eval #-1] } 35. Kc1 { [%eval #-1] } 35... a1=Q# { Black wins by checkmate. } 0-1