- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated rapid game"] [Site "https://lichess.org/pGRKFf1C"] [Date "2024.08.29"] [White "abbygao1212"] [Black "gxielfc"] [Result "1-0"] [GameId "pGRKFf1C"] [UTCDate "2024.08.29"] [UTCTime "23:28:59"] [WhiteElo "1050"] [BlackElo "1054"] [WhiteRatingDiff "+46"] [BlackRatingDiff "-36"] [Variant "Standard"] [TimeControl "1200+0"] [ECO "C54"] [Opening "Italian Game: Classical Variation, Giuoco Pianissimo"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.21] } 2. Nf3 { [%eval 0.21] } 2... Nc6 { [%eval 0.17] } 3. Bc4 { [%eval 0.15] } 3... Nf6 { [%eval 0.22] } 4. d3 { [%eval 0.09] } 4... Bc5 { [%eval 0.14] } 5. c3 { [%eval 0.13] } 5... d6 { [%eval 0.11] } 6. O-O { [%eval 0.11] } 6... O-O { [%eval 0.17] } 7. Nbd2 { [%eval 0.08] } { C54 Italian Game: Classical Variation, Giuoco Pianissimo } 7... Ne7 { [%eval 0.45] } 8. Re1 { [%eval 0.23] } 8... c6 { [%eval 0.25] } 9. Nf1 { [%eval 0.22] } 9... Ng6 { [%eval 0.3] } 10. Ng3 { [%eval 0.02] } 10... Bg4 { [%eval 0.52] } 11. Bg5?? { (0.52 → -1.17) Blunder. h3 was best. } { [%eval -1.17] } (11. h3 Bxf3) 11... h6 { [%eval -1.1] } 12. h3 { [%eval -1.44] } 12... Bxf3 { [%eval -1.42] } 13. Bxf6 { [%eval -1.46] } 13... Qxf6 { [%eval -1.39] } 14. Qxf3 { [%eval -1.29] } 14... Qxf3 { [%eval -1.36] } 15. gxf3 { [%eval -1.31] } 15... Nf4 { [%eval -0.78] } 16. d4?! { (-0.78 → -1.64) Inaccuracy. Ne2 was best. } { [%eval -1.64] } (16. Ne2) 16... Nxh3+? { (-1.64 → -0.29) Mistake. exd4 was best. } { [%eval -0.29] } (16... exd4) 17. Kh2 { [%eval -0.22] } 17... exd4?? { (-0.22 → 2.39) Blunder. Ng5 was best. } { [%eval 2.39] } (17... Ng5) 18. cxd4?? { (2.39 → -0.18) Blunder. Kxh3 was best. } { [%eval -0.18] } (18. Kxh3 dxc3 19. bxc3 Bxf2 20. Re2 Bc5 21. f4 g6 22. e5 dxe5 23. f5 Kh8) 18... Bxd4?? { (-0.18 → 2.50) Blunder. Ng5 was best. } { [%eval 2.5] } (18... Ng5 19. dxc5) 19. Kxh3 { [%eval 2.5] } 19... Bxf2 { [%eval 2.5] } 20. Red1 { [%eval 2.58] } 20... Rad8 { [%eval 2.85] } 21. Rd2?! { (2.85 → 2.07) Inaccuracy. Nf5 was best. } { [%eval 2.07] } (21. Nf5 d5 22. exd5 cxd5 23. Ne7+ Kh8 24. Nxd5 g6 25. b4 a6 26. Rd2 Ba7) 21... Bxg3 { [%eval 2.68] } 22. Kxg3 { [%eval 2.74] } 22... Kh8?! { (2.74 → 4.22) Inaccuracy. Rd7 was best. } { [%eval 4.22] } (22... Rd7 23. Rad1 Rfd8 24. e5 d5 25. f4 Kf8 26. Bd3 Ke7 27. f5 Rh8 28. Rh1) 23. Rad1 { [%eval 4.23] } 23... f5 { [%eval 4.81] } 24. Rxd6 { [%eval 4.8] } 24... Rxd6 { [%eval 4.79] } 25. Rxd6 { [%eval 4.77] } 25... fxe4 { [%eval 4.58] } 26. fxe4 { [%eval 4.55] } 26... Re8?! { (4.55 → 6.36) Inaccuracy. g5 was best. } { [%eval 6.36] } (26... g5 27. Rxh6+ Kg7 28. Re6 Rf4 29. b3 a6 30. Re7+ Kf6 31. Rxb7 Ke5 32. Ra7) 27. Bd3?! { (6.36 → 4.55) Inaccuracy. Bf7 was best. } { [%eval 4.55] } (27. Bf7 Rf8 28. Rd7 c5 29. e5 g6 30. e6 Kg7 31. e7 Kxf7 32. exf8=R+ Kxf8) 27... Re7 { [%eval 5.57] } 28. Rd8+ { [%eval 5.54] } 28... Kh7 { [%eval 5.28] } 29. e5+ { [%eval 5.24] } 29... g6 { [%eval 5.32] } 30. Kf4 { [%eval 5.05] } 30... a5?! { (5.05 → 6.48) Inaccuracy. Kg7 was best. } { [%eval 6.48] } (30... Kg7 31. Rd6 Rf7+ 32. Ke4 Rf5 33. Rd7+ Kf8 34. Rxb7 Rh5 35. e6 Rh3 36. a4) 31. Rd6 { [%eval 6.28] } 31... Rf7+ { [%eval 6.2] } 32. Rf6? { (6.20 → 3.55) Mistake. Ke3 was best. } { [%eval 3.55] } (32. Ke3 Rf8 33. Rxg6 h5 34. Rxc6+ Kg8 35. Rg6+ Kh8 36. Rg5 Re8 37. Rxh5+ Kg7) 32... Rd7?? { (3.55 → 9.38) Blunder. Kg7 was best. } { [%eval 9.38] } (32... Kg7 33. Rxf7+ Kxf7 34. Be4 Kg7 35. Bg2 Kf7 36. Bh3 Ke7 37. b3 Kd8 38. Bg4) 33. Bxg6+ { [%eval 7.55] } 33... Kg7 { [%eval 8.65] } 34. Kf5 { [%eval 8.44] } 34... c5? { (8.44 → Mate in 9) Checkmate is now unavoidable. Rd2 was best. } { [%eval #9] } (34... Rd2 35. Rf7+) 35. Rb6?? { (Mate in 9 → 6.42) Lost forced checkmate sequence. Rd6 was best. } { [%eval 6.42] } (35. Rd6 Rc7 36. e6 Rc8 37. Rd7+ Kh8 38. e7 Kg8 39. Rd8+ Rxd8 40. exd8=Q+ Kg7) 35... c4 { [%eval 6.78] } 36. Be8 { [%eval 6.23] } 36... Re7 { [%eval 6.37] } 37. Bb5 { [%eval 6.29] } 37... Rc7 { [%eval 6.28] } 38. Ke4 { [%eval 5.61] } 38... h5 { [%eval 5.48] } 39. Kf4 { [%eval 4.53] } 39... h4 { [%eval 4.48] } 40. Kg4 { [%eval 4.36] } 40... Rc5?! { (4.36 → 6.58) Inaccuracy. Re7 was best. } { [%eval 6.58] } (40... Re7 41. Kxh4 Rxe5 42. Kg3 Rc5 43. Kf4 a4 44. Rxb7+ Kf6 45. Ke4 c3 46. bxc3) 41. Kxh4?! { (6.58 → 4.42) Inaccuracy. Rxb7+ was best. } { [%eval 4.42] } (41. Rxb7+ Kf8 42. e6 Re5 43. Rf7+ Kg8 44. Bxc4 Re4+ 45. Rf4 Re1 46. Kxh4 Re3) 41... Rxe5 { [%eval 4.25] } 42. Rxb7+ { [%eval 4.05] } 42... Kg6 { [%eval 4.32] } 43. Bxc4?? { (4.32 → 0.11) Blunder. Kg4 was best. } { [%eval 0.11] } (43. Kg4 Re4+ 44. Kf3 Rh4 45. Kg3 Re4 46. Bc6 Rd4 47. Rd7 c3 48. Rxd4 c2) 43... Re4+ { [%eval 0.18] } 44. Kg3 { [%eval 0.27] } 44... Rxc4 { [%eval 0.23] } 45. b3 { [%eval 0.0] } 45... Rc2?? { (0.00 → 2.60) Blunder. Rc5 was best. } { [%eval 2.6] } (45... Rc5 46. Kf4 Kf6 47. Ke4 a4 48. b4 Rc2 49. a3 Rc3 50. Kd5 Rxa3 51. b5) 46. a4?? { (2.60 → 0.01) Blunder. Rb6+ was best. } { [%eval 0.01] } (46. Rb6+ Kf5 47. Rb5+ Ke4 48. Rxa5 Rb2 49. Kg4 Rg2+ 50. Kh5 Rb2 51. Kg6 Kd4) 46... Kg5?? { (0.01 → 3.90) Blunder. Kf5 was best. } { [%eval 3.9] } (46... Kf5 47. Kf3 Rc3+ 48. Ke2 Ke4 49. Kd2 Rh3 50. Kc2 Kd4 51. Kb2 Rh5 52. Ka3) 47. Ra7?? { (3.90 → 0.00) Blunder. Kf3 was best. } { [%eval 0.0] } (47. Kf3 Kf6 48. Ke4 Ke6 49. Rb5 Rd2 50. Rxa5 Kd6 51. Rb5 Kc6 52. Rb4 Kc5) 47... Rc3+ { [%eval 0.0] } 48. Kf2 { [%eval -0.06] } 48... Rc5 { [%eval 0.02] } 49. Rb7 { [%eval 0.0] } 49... Kg4?? { (0.00 → 3.94) Blunder. Kf4 was best. } { [%eval 3.94] } (49... Kf4 50. Ke2 Ke4 51. Kd2 Kd4 52. Rd7+ Rd5 53. Rxd5+ Kxd5 54. Kd3 Kc5 55. Kc3) 50. b4?? { (3.94 → -0.01) Blunder. Ke3 was best. } { [%eval -0.01] } (50. Ke3 Rc8 51. Rb5 Ra8 52. Ke4 Ra6 53. Rb8 Rf6 54. Kd4 Kf3 55. Kc5 Ke3) 50... Rc2+ { [%eval 0.0] } 51. Ke3 { [%eval 0.0] } 51... axb4 { [%eval 0.0] } 52. Rxb4+ { [%eval 0.0] } 52... Kf5 { [%eval 0.0] } 53. a5 { [%eval 0.0] } 53... Ke5 { [%eval 0.0] } 54. Rb5+ { [%eval 0.0] } 54... Kd6 { [%eval 0.0] } 55. a6 { [%eval 0.0] } 55... Ra2 { [%eval 0.0] } 56. Rb6+ { [%eval 0.0] } 56... Kc7 { [%eval 0.0] } 57. Rh6 { [%eval 0.0] } 57... Kb8 { [%eval 0.0] } 58. Kd4 { [%eval 0.0] } 58... Ka8 { [%eval 0.0] } 59. Kc5 { [%eval 0.0] } 59... Ka7 { [%eval 0.0] } 60. Kb5 { [%eval 0.0] } 60... Ra1 { [%eval 0.0] } 61. Rh7+ { [%eval 0.0] } 61... Ka8 { [%eval 0.0] } 62. Kb6 { [%eval 0.0] } 62... Ra3?? { (0.00 → Mate in 1) Checkmate is now unavoidable. Rb1+ was best. } { [%eval #1] } (62... Rb1+ 63. Ka5 Ra1+ 64. Kb6) 63. a7?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Rh8# was best. } { [%eval 0.0] } (63. Rh8#) 63... Rxa7?? { (0.00 → Mate in 1) Checkmate is now unavoidable. Rh3 was best. } { [%eval #1] } (63... Rh3 64. Re7 Re3 65. Rg7 Rg3 66. Re7) 64. Rh8# { White wins by checkmate. } 1-0