- Blind mode tutorial
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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/pFB52e6D"] [Date "2024.08.25"] [Round "-"] [White "JeanCabral"] [Black "glebasic"] [Result "0-1"] [GameId "pFB52e6D"] [UTCDate "2024.08.25"] [UTCTime "05:08:10"] [WhiteElo "1618"] [BlackElo "1584"] [WhiteRatingDiff "-5"] [BlackRatingDiff "+132"] [Variant "Antichess"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Time forfeit"] [Annotator "lichess.org"] 1. c3?! { (0.15 → -0.78) Inaccuracy. e3 was best. } { [%eval -0.78] } (1. e3 e6 2. b4 Bxb4 3. a4 Bxd2 4. Bxd2 Na6 5. Bxa6 bxa6) 1... h6?! { (-0.78 → -0.08) Inaccuracy. e5 was best. } { [%eval -0.08] } (1... e5 2. Nh3 Qh4 3. Qb3 Qxf2 4. Kxf2 Bc5 5. Qxf7 Bxf2 6. Qxf2) 2. g3? { (-0.08 → -1.35) Mistake. Qb3 was best. } { [%eval -1.35] } (2. Qb3 b6) 2... h5?? { (-1.35 → 0.68) Blunder. e6 was best. } { [%eval 0.68] } (2... e6 3. Qa4) 3. g4?! { (0.68 → -0.07) Inaccuracy. a3 was best. } { [%eval -0.07] } (3. a3 a6) 3... hxg4 { [%eval 0.22] } 4. Nh3?! { (0.22 → -0.54) Inaccuracy. a3 was best. } { [%eval -0.54] } (4. a3 Rxh2) 4... Rxh3?! { (-0.54 → 0.40) Inaccuracy. gxh3 was best. } { [%eval 0.4] } (4... gxh3 5. Bxh3) 5. Bxh3 { [%eval 0.49] } 5... gxh3 { [%eval -0.15] } 6. f3? { (-0.15 → -1.48) Mistake. Kf1 was best. } { [%eval -1.48] } (6. Kf1 c6) 6... e6 { [%eval -1.47] } 7. Na3?? { (-1.47 → -3.61) Blunder. a3 was best. } { [%eval -3.61] } (7. a3 Bxa3) 7... Bxa3 { [%eval -3.58] } 8. bxa3 { [%eval -3.38] } 8... c5?? { (-3.38 → -1.36) Blunder. Qh4 was best. } { [%eval -1.36] } (8... Qh4 9. Rg1 Qxe1 10. Rxg7 Qxd1 11. Rxg8 Qxd2 12. Rxe8 Qxc3 13. Rxc8 Qxc1 14. Rxc7) 9. d4? { (-1.36 → -2.84) Mistake. Kf2 was best. } { [%eval -2.84] } (9. Kf2 Ke7) 9... cxd4 { [%eval -1.21] } 10. cxd4?? { (-1.21 → Mate in 12) Checkmate is now unavoidable. Qxd4 was best. } { [%eval #-12] } (10. Qxd4 Qh4) 10... e5 { [%eval #-13] } 11. dxe5 { [%eval -5.42] } 11... Qa5?! { (-5.42 → -4.23) Inaccuracy. d6 was best. } { [%eval -4.23] } (11... d6) 12. Qxd7 { [%eval -3.5] } 12... Qxa3?? { (-3.50 → 0.32) Blunder. Kxd7 was best. } { [%eval 0.32] } (12... Kxd7) 13. Bxa3 { [%eval -0.14] } 13... Bxd7 { [%eval -0.23] } 14. Be7?? { (-0.23 → -2.12) Blunder. Bf8 was best. } { [%eval -2.12] } (14. Bf8 Kxf8) 14... Kxe7 { [%eval -1.85] } 15. e6 { [%eval -1.8] } 15... Bxe6?? { (-1.80 → Mate in 6) Checkmate is now unavoidable. fxe6 was best. } { [%eval #6] } (15... fxe6 16. a4 Bxa4 17. Rxa4 a5 18. Rxa5 Rxa5 19. Kd2 Ra1 20. Rxa1 Na6 21. Rxa6) 16. Rc1 { [%eval #6] } 16... Bxa2 { [%eval #5] } 17. Rc4 { [%eval #5] } 17... Bxc4 { [%eval #4] } 18. Kf2?? { (Mate in 4 → -5.69) Lost forced checkmate sequence. Rg1 was best. } { [%eval -5.69] } (18. Rg1 Bxe2 19. Rxg7 Bxf3 20. Rxf7 Kxf7 21. Kd1 Bxd1#) 18... Bxe2 { [%eval -3.61] } 19. Kxe2 { [%eval -4.51] } 19... Nf6?! { (-4.51 → -3.54) Inaccuracy. a5 was best. } { [%eval -3.54] } (19... a5 20. f4) 20. Kf2 { [%eval -3.86] } 20... Ng4?? { (-3.86 → -1.69) Blunder. Nfd7 was best. } { [%eval -1.69] } (20... Nfd7 21. Kg2) 21. fxg4 { [%eval -1.46] } 21... f5 { [%eval -1.27] } 22. gxf5 { [%eval -1.0] } 22... Ke6?? { (-1.00 → 1.47) Blunder. Nd7 was best. } { [%eval 1.47] } (22... Nd7 23. Kg2) 23. fxe6 { [%eval 1.31] } 23... Nd7?? { (1.31 → Mate in 6) Checkmate is now unavoidable. a5 was best. } { [%eval #6] } (23... a5 24. Re1) 24. exd7 { [%eval #6] } 24... Rc8 { [%eval #5] } { Black wins on time. } 0-1