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[Event "rated Antichess game"] [Site "https://lichess.org/p6cq749x"] [Date "2024.07.03"] [White "hheyq"] [Black "Python_Ryan"] [Result "0-1"] [GameId "p6cq749x"] [UTCDate "2024.07.03"] [UTCTime "04:51:20"] [WhiteElo "1261"] [BlackElo "1567"] [WhiteRatingDiff "-66"] [BlackRatingDiff "+31"] [Variant "Antichess"] [TimeControl "900+10"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 e6 2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxe3 5. Bxe3 c5) 1... e5 { [%eval #-15] } 2. dxe5 { [%eval #-14] } 2... d6?? { (Mate in 14 → 0.30) Lost forced checkmate sequence. Ba3 was best. } { [%eval 0.3] } (2... Ba3 3. Qxd7 Bxd7 4. bxa3 Qg5 5. Bxg5 Kd8 6. Bxd8 Nc6 7. Bxc7) 3. exd6 { [%eval 0.36] } 3... cxd6?? { (0.36 → Mate in 18) Checkmate is now unavoidable. Bxd6 was best. } { [%eval #18] } (3... Bxd6 4. Qxd6 Qxd6 5. g4 Qxh2 6. Rxh2 Bxg4 7. Rxh7 Rxh7 8. Bf4) 4. Qxd6 { [%eval #17] } 4... Qxd6 { [%eval 2.23] } 5. Bf4?? { (2.23 → -0.36) Blunder. b4 was best. } { [%eval -0.36] } (5. b4 Qxb4) 5... Qxf4 { [%eval 0.4] } 6. Kd2?? { (0.40 → -6.77) Blunder. g4 was best. } { [%eval -6.77] } (6. g4 Bxg4) 6... Qxh2 { [%eval -7.25] } 7. Rxh2 { [%eval -6.26] } 7... Bh3?? { (-6.26 → -1.37) Blunder. Ba3 was best. } { [%eval -1.37] } (7... Ba3) 8. gxh3 { [%eval -2.12] } 8... Ba3 { [%eval -2.34] } 9. Nxa3 { [%eval -0.66] } 9... Nc6?? { (-0.66 → Mate in 14) Checkmate is now unavoidable. Nh6 was best. } { [%eval #14] } (9... Nh6 10. f3 Nd7 11. e4 b5 12. Bxb5 Rc8 13. Bxd7 Rxc2 14. Nxc2 Kxd7 15. Ne2) 10. Nb5?? { (Mate in 14 → Mate in 9) Lost forced checkmate sequence. b4 was best. } { [%eval #-9] } (10. b4 Nxb4 11. Rb1 Nxa2 12. Rxb7 Rc8 13. Rxf7 Kxf7 14. c3 Rxc3 15. Kxc3 Nxc3) 10... Rd8?? { (Mate in 9 → 0.16) Lost forced checkmate sequence. Nb4 was best. } { [%eval 0.16] } (10... Nb4 11. Nxa7 Nxa2 12. Rxa2 Rxa7 13. Rxa7 h5 14. Rxb7 Kd7 15. Rxd7 h4 16. Rxf7) 11. Nxa7 { [%eval -0.14] } 11... Rxd2 { [%eval 0.0] } 12. Nxc6 { [%eval -0.25] } 12... Rxe2 { [%eval -1.53] } 13. Bxe2 { [%eval -2.01] } 13... bxc6 { [%eval -1.91] } 14. Bb5? { (-1.91 → -4.08) Mistake. Rg2 was best. } { [%eval -4.08] } (14. Rg2 c5) 14... cxb5 { [%eval -3.64] } 15. c4?! { (-3.64 → -5.69) Inaccuracy. f3 was best. } { [%eval -5.69] } (15. f3 Nf6) 15... bxc4 { [%eval -4.64] } 16. b3?? { (-4.64 → Mate in 11) Checkmate is now unavoidable. a4 was best. } { [%eval #-11] } (16. a4 Nf6) 16... cxb3 { [%eval #-13] } 17. axb3 { [%eval #-13] } 17... Nf6 { [%eval #-14] } 18. Rg2 { [%eval #-5] } 18... Ng4 { [%eval #-6] } 19. Rxg4 { [%eval #-4] } 19... g5 { [%eval #-5] } 20. Rxg5 { [%eval #-4] } 20... f5 { [%eval #-4] } 21. Rxf5 { [%eval #-3] } 21... h5?? { (Mate in 3 → Mate in 5) Lost forced checkmate sequence. Kf7 was best. } { [%eval #5] } (21... Kf7 22. Rxf7 Rc8 23. Rxh7 Rc4 24. bxc4#) 22. Rxh5 { [%eval #5] } 22... Rxh5 { [%eval #4] } 23. Ra5?? { (Mate in 4 → Mate in 5) Lost forced checkmate sequence. Ne2 was best. } { [%eval #-5] } (23. Ne2 Rxh3 24. Ng1 Rxb3 25. Ra3 Rxa3 26. Nf3 Rxf3#) 23... Rxh3 { [%eval #-16] } 24. Nxh3 { [%eval #-15] } 24... Kd8?? { (Mate in 15 → -4.29) Lost forced checkmate sequence. Kd7 was best. } { [%eval -4.29] } (24... Kd7 25. Ng1 Kc6 26. Ra4 Kc5 27. Rb4 Kxb4 28. f4 Kxb3 29. f5 Kc4 30. f6) 25. Rb5?? { (-4.29 → Mate in 11) Checkmate is now unavoidable. Ra4 was best. } { [%eval #-11] } (25. Ra4 Kc7) 25... Kc7 { [%eval #-11] } 26. Rb7 { [%eval #-7] } 26... Kxb7 { [%eval #-7] } 27. b4 { [%eval #-5] } 27... Ka7 { [%eval #-7] } 28. Nf4 { [%eval #-6] } 28... Kb6 { [%eval #-8] } 29. Nd3 { [%eval #-1] } 29... Ka5 { [%eval #-1] } 30. bxa5# { Game ends by variant rule. } 0-1