- Blind mode tutorial
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[Event "Hourly SuperBlitz Arena"] [Site "https://lichess.org/onYOqrgy"] [Date "2024.08.08"] [Round "-"] [White "xorokai"] [Black "Vivalamusica"] [Result "1-0"] [GameId "onYOqrgy"] [UTCDate "2024.08.08"] [UTCTime "23:05:59"] [WhiteElo "1684"] [BlackElo "2063"] [WhiteRatingDiff "+10"] [BlackRatingDiff "-11"] [Variant "Standard"] [TimeControl "180+0"] [ECO "D53"] [Opening "Queen's Gambit Declined"] [Termination "Time forfeit"] [Annotator "lichess.org"] 1. d4 { [%eval 0.16] } 1... Nf6 { [%eval 0.17] } 2. c4 { [%eval 0.12] } 2... e6 { [%eval 0.11] } 3. Nc3 { [%eval 0.0] } 3... d5 { [%eval 0.23] } 4. Bg5 { [%eval 0.15] } 4... Be7 { [%eval 0.12] } { D53 Queen's Gambit Declined } 5. cxd5 { [%eval 0.14] } 5... Nxd5 { [%eval 0.13] } 6. Bxe7 { [%eval 0.15] } 6... Nxe7 { [%eval 0.42] } 7. Nf3 { [%eval 0.5] } 7... b6 { [%eval 0.54] } 8. e3 { [%eval 0.27] } 8... Bb7 { [%eval 0.31] } 9. Bd3 { [%eval 0.32] } 9... O-O { [%eval 0.35] } 10. O-O { [%eval 0.28] } 10... Ng6 { [%eval 0.63] } 11. Nd2 { [%eval 0.16] } 11... Qg5 { [%eval 0.49] } 12. Nf3 { [%eval 0.27] } 12... Qg4?! { (0.27 → 0.83) Inaccuracy. Qe7 was best. } { [%eval 0.83] } (12... Qe7 13. Be4 c6 14. Rc1 Nd7 15. Qa4 Rfc8 16. Rfd1 Nf6 17. Ne5 Nxe4 18. Nxe4) 13. h3 { [%eval 0.76] } 13... Qh5 { [%eval 0.85] } 14. Bxg6?! { (0.85 → 0.05) Inaccuracy. Ne4 was best. } { [%eval 0.05] } (14. Ne4 Nd7) 14... hxg6 { [%eval 0.35] } 15. Ne5 { [%eval 0.22] } 15... Qg5 { [%eval 0.47] } 16. Nf3 { [%eval -0.01] } 16... Qf6 { [%eval 0.03] } 17. Rc1 { [%eval 0.0] } 17... Nd7 { [%eval -0.02] } 18. e4 { [%eval -0.09] } 18... c5 { [%eval -0.12] } 19. e5 { [%eval -0.62] } 19... Qf4 { [%eval -0.34] } 20. Ne2 { [%eval -0.39] } 20... Qh6 { [%eval -0.45] } 21. dxc5?? { (-0.45 → -2.82) Blunder. Qd3 was best. } { [%eval -2.82] } (21. Qd3 Bxf3) 21... Nxc5?? { (-2.82 → -0.51) Blunder. Bxf3 was best. } { [%eval -0.51] } (21... Bxf3 22. gxf3 Nxe5 23. Rc3 Qxh3 24. Ng3 g5 25. Ne4 Rfd8 26. Nd6 bxc5 27. f4) 22. Ng3?? { (-0.51 → -3.30) Blunder. Ned4 was best. } { [%eval -3.3] } (22. Ned4) 22... Rad8 { [%eval -3.08] } 23. Qc2 { [%eval -3.54] } 23... Qf4?? { (-3.54 → -0.78) Blunder. Bxf3 was best. } { [%eval -0.78] } (23... Bxf3 24. gxf3 Nd3 25. Rcd1 Nf4 26. Rxd8 Rxd8 27. h4 Qxh4 28. Rd1 Rxd1+ 29. Qxd1) 24. Rfd1?? { (-0.78 → -3.49) Blunder. Ne2 was best. } { [%eval -3.49] } (24. Ne2 Qh6 25. Ned4 Rc8 26. Ra1 Be4 27. Qc3 Nd3 28. Qa3 Rfd8 29. Rfd1 Rxd4) 24... Bxf3 { [%eval -3.39] } 25. gxf3 { [%eval -4.05] } 25... Qxf3?! { (-4.05 → -3.17) Inaccuracy. Nd3 was best. } { [%eval -3.17] } (25... Nd3 26. Rxd3 Rxd3 27. Qxd3 Qxc1+ 28. Kg2 Qxb2 29. Qe3 Qb5 30. Qf4 g5 31. Qxg5) 26. Rxd8 { [%eval -3.43] } 26... Rxd8 { [%eval -3.37] } 27. b4 { [%eval -4.03] } 27... Nd3 { [%eval -3.96] } 28. Rd1 { [%eval -4.64] } 28... Rd4 { [%eval -4.32] } 29. Qc8+?! { (-4.32 → -5.67) Inaccuracy. Qe2 was best. } { [%eval -5.67] } (29. Qe2 Qd5 30. Kf1 Nf4 31. Rxd4 Qxd4 32. Qe1 g5 33. a3 Qd5 34. Qe4 Qd1+) 29... Kh7 { [%eval -5.69] } 30. Qc2?? { (-5.69 → Mate in 4) Checkmate is now unavoidable. Rxd3 was best. } { [%eval #-4] } (30. Rxd3 Rxd3 31. Qc2 Rd5 32. Qc4 Rd1+ 33. Nf1 Qxh3 34. Qe2 Qh5 35. f3 Rd5) 30... Nxb4?? { (Mate in 4 → -6.85) Lost forced checkmate sequence. Nf4 was best. } { [%eval -6.85] } (30... Nf4 31. Qc6 Rxd1+ 32. Nf1 Rxf1+ 33. Kxf1 Qd1#) 31. Rxd4 { [%eval -6.87] } 31... Nxc2 { [%eval -6.78] } 32. Rh4+ { [%eval -6.77] } { White wins on time. } 1-0