- Blind mode tutorial
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[Event "rated bullet game"] [Site "https://lichess.org/odcR21ZS"] [Date "2020.07.28"] [Round "-"] [White "Chessplayer1541"] [Black "maxrodriguezanci"] [Result "0-1"] [GameId "odcR21ZS"] [UTCDate "2020.07.28"] [UTCTime "02:07:49"] [WhiteElo "1192"] [BlackElo "1152"] [WhiteRatingDiff "-5"] [BlackRatingDiff "+58"] [Variant "Standard"] [TimeControl "60+0"] [ECO "C47"] [Opening "Four Knights Game: Gunsberg Variation"] [Termination "Time forfeit"] [Annotator "lichess.org"] 1. e4 { [%eval 0.0] } 1... e5 { [%eval 0.28] } 2. Nf3 { [%eval 0.16] } 2... Nc6 { [%eval 0.28] } 3. a3 { [%eval -0.03] } 3... Nf6 { [%eval 0.12] } 4. Nc3 { [%eval 0.0] } { C47 Four Knights Game: Gunsberg Variation } 4... Bc5?! { (0.00 → 0.75) Inaccuracy. d5 was best. } { [%eval 0.75] } (4... d5 5. exd5 Nxd5 6. Bb5 Nxc3 7. bxc3 Bd6 8. d4 exd4 9. cxd4) 5. h3? { (0.75 → -0.46) Mistake. Nxe5 was best. } { [%eval -0.46] } (5. Nxe5 Nxe5 6. d4 Bd6 7. f4 Nc6 8. e5 Be7 9. exf6 Bxf6) 5... O-O { [%eval -0.03] } 6. d3 { [%eval -0.51] } 6... d6 { [%eval -0.21] } 7. g4 { [%eval -0.55] } 7... Be6 { [%eval -0.01] } 8. Rg1?! { (-0.01 → -0.84) Inaccuracy. Na4 was best. } { [%eval -0.84] } (8. Na4 a6 9. Nxc5 dxc5 10. g5 Ne8 11. Be3 Nd6 12. Nd2 c4) 8... h6?? { (-0.84 → 1.33) Blunder. Bb6 was best. } { [%eval 1.33] } (8... Bb6 9. Bg5) 9. g5 { [%eval 1.22] } 9... hxg5 { [%eval 1.36] } 10. Bxg5 { [%eval 1.14] } 10... Nh7?? { (1.14 → 8.83) Blunder. Re8 was best. } { [%eval 8.83] } (10... Re8 11. Nd2 Nd4 12. Na4 Bc8 13. Nxc5 dxc5 14. c3 Ne6 15. Be3 Nd7 16. Qf3 Qf6 17. Qxf6) 11. Bxd8 { [%eval 8.75] } 11... Raxd8 { [%eval 8.89] } 12. Ng5 { [%eval 8.45] } 12... Nxg5 { [%eval 8.44] } 13. Rxg5 { [%eval 8.48] } 13... f6 { [%eval 8.4] } 14. Rg3 { [%eval 8.33] } 14... Kf7 { [%eval 9.83] } 15. Qf3 { [%eval 8.28] } 15... Nd4 { [%eval 8.85] } 16. Qd1 { [%eval 8.26] } 16... Bd7 { [%eval 9.41] } 17. Ne2 { [%eval 8.22] } 17... Ne6 { [%eval 8.56] } 18. c3 { [%eval 8.13] } 18... Bb5 { [%eval 11.94] } 19. c4 { [%eval 8.08] } 19... Bc6 { [%eval 8.16] } 20. b4 { [%eval 8.11] } 20... a6 { [%eval 11.92] } 21. bxc5 { [%eval 11.89] } 21... dxc5 { [%eval 12.07] } 22. Qc2 { [%eval 11.88] } 22... b6 { [%eval 11.89] } 23. a4 { [%eval 11.89] } 23... a5 { [%eval 11.85] } 24. f3 { [%eval 11.58] } 24... Rfe8 { [%eval 12.22] } 25. h4 { [%eval 12.04] } 25... Rd7 { [%eval 12.33] } 26. Nc3 { [%eval 11.96] } 26... Nd4 { [%eval 12.23] } 27. Qg2 { [%eval 11.98] } 27... Nf5 { [%eval 19.25] } 28. exf5 { [%eval 18.36] } 28... Rxd3?! { (18.36 → Mate in 6) Checkmate is now unavoidable. Rg8 was best. } { [%eval #6] } (28... Rg8 29. h5) 29. Rxg7+ { [%eval #5] } 29... Kf8 { [%eval #5] } 30. Rxc7?! { (Mate in 5 → 36.80) Lost forced checkmate sequence. Qg6 was best. } { [%eval 36.8] } (30. Qg6 Re3+ 31. Be2 Rxe2+ 32. Nxe2 Bd5 33. Qxf6+ Bf7 34. Qxf7#) 30... Rxc3?! { (36.80 → Mate in 1) Checkmate is now unavoidable. Rd7 was best. } { [%eval #1] } { Black wins on time. } (30... Rd7 31. Rxc6 Rf7 32. Rxb6 e4 33. fxe4 Rd8 34. Qg6 Rd4 35. Rb8+ Ke7 36. Rb7+ Kd6 37. Qxf7) 0-1