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[Event "rated Antichess game"] [Site "https://lichess.org/oGJlz3oX"] [Date "2019.10.18"] [White "OZTRICH"] [Black "ElvanDalton"] [Result "0-1"] [GameId "oGJlz3oX"] [UTCDate "2019.10.18"] [UTCTime "17:02:59"] [WhiteElo "1407"] [BlackElo "1183"] [WhiteRatingDiff "-10"] [BlackRatingDiff "+35"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d3?? { (0.15 → Mate in 16) Checkmate is now unavoidable. c4 was best. } { [%eval #-16] } (1. c4 c6) 1... b6?? { (Mate in 16 → 1.72) Lost forced checkmate sequence. g5 was best. } { [%eval 1.72] } (1... g5 2. Bxg5 Bg7 3. Bxe7 Bxb2 4. Bxd8 Bxa1 5. Bxc7 Bc3 6. Nxc3 d5 7. Nxd5 Nf6 8. Nxf6) 2. Bh6 { [%eval 1.74] } 2... gxh6? { (1.74 → 3.77) Mistake. Nxh6 was best. } { [%eval 3.77] } (2... Nxh6 3. g4 Nxg4 4. h3 Nxf2 5. Kxf2 Na6 6. Kg3 Rb8 7. Qe1 Nb4 8. Qxb4 Ba6 9. Qxb6) 3. Qd2?? { (3.77 → -1.06) Blunder. Nh3 was best. } { [%eval -1.06] } (3. Nh3 h5) 3... Nf6?? { (-1.06 → Mate in 14) Checkmate is now unavoidable. Bb7 was best. } { [%eval #14] } (3... Bb7 4. Qxh6) 4. Qxh6 { [%eval #14] } 4... Bxh6 { [%eval #13] } 5. Nd2?? { (Mate in 13 → -1.83) Lost forced checkmate sequence. g4 was best. } { [%eval -1.83] } (5. g4 Nxg4 6. f4 Bxf4 7. Bg2 Nxh2 8. Rxh2 Bxh2 9. Bxa8 Bxg1 10. e3 Bxe3 11. Bb7 Bxb7) 5... Bxd2 { [%eval -2.05] } 6. Kxd2 { [%eval -2.74] } 6... Ne4 { [%eval -1.71] } 7. dxe4 { [%eval -2.85] } 7... d5? { (-2.85 → -1.30) Mistake. e5 was best. } { [%eval -1.3] } (7... e5) 8. exd5 { [%eval -1.68] } 8... Qxd5 { [%eval -2.77] } 9. e3?? { (-2.77 → Mate in 11) Checkmate is now unavoidable. g4 was best. } { [%eval #-11] } (9. g4 Qxa2) 9... Qxg2 { [%eval #-11] } 10. Bxg2 { [%eval #-10] } 10... Bh3?? { (Mate in 10 → 0.00) Lost forced checkmate sequence. e5 was best. } { [%eval 0.0] } (10... e5 11. Bxa8 Nc6 12. Bxc6 Be6 13. Bxe8 Bxa2 14. Rxa2 Rxe8 15. Rxa7 b5 16. Rxc7 b4 17. Rxf7) 11. Bxh3 { [%eval 0.1] } 11... Nd7?? { (0.10 → 2.84) Blunder. f6 was best. } { [%eval 2.84] } (11... f6) 12. Bxd7 { [%eval 2.66] } 12... Kxd7 { [%eval 3.5] } 13. f3?? { (3.50 → Mate in 10) Checkmate is now unavoidable. Ne2 was best. } { [%eval #-10] } (13. Ne2 Rag8 14. Rag1 Rxg1 15. Nxg1 Ke8 16. h4 Kd7 17. h5 Ke6 18. Ne2 Rg8 19. Ng1 Rxg1) 13... Rhg8 { [%eval #-10] } 14. c3 { [%eval #-8] } 14... Rxg1 { [%eval #-8] } 15. Rhxg1 { [%eval #-7] } 15... Rg8 { [%eval #-7] } 16. Rxg8 { [%eval #-6] } 16... Kd8?? { (Mate in 6 → 10.65) Lost forced checkmate sequence. Ke8 was best. } { [%eval 10.65] } (16... Ke8 17. Rxe8 h5 18. Rxe7 h4 19. Rxc7 h3 20. Rxa7 b5 21. Rxf7 b4 22. cxb4#) 17. Rxd8 { [%eval 11.53] } 17... c5 { [%eval 11.66] } 18. Rd6 { [%eval 9.0] } 18... exd6 { [%eval 9.74] } 19. b4?! { (9.74 → 6.46) Inaccuracy. Rg1 was best. } { [%eval 6.46] } (19. Rg1) 19... cxb4 { [%eval 6.61] } 20. cxb4 { [%eval 7.26] } 20... a5? { (7.26 → Mate in 17) Checkmate is now unavoidable. f5 was best. } { [%eval #17] } (20... f5) 21. bxa5 { [%eval #19] } 21... bxa5 { [%eval #19] } 22. Rb1?? { (Mate in 19 → 4.58) Lost forced checkmate sequence. e4 was best. } { [%eval 4.58] } (22. e4 f5 23. exf5 d5 24. Rg1 d4 25. Ke1 d3 26. Kf2 d2 27. f6 d1=Q 28. Rxd1 a4) 22... d5?? { (4.58 → Mate in 11) Checkmate is now unavoidable. a4 was best. } { [%eval #11] } (22... a4) 23. Rb4?? { (Mate in 11 → 0.89) Lost forced checkmate sequence. e4 was best. } { [%eval 0.89] } (23. e4 dxe4 24. fxe4 f5 25. exf5 a4 26. f6 h6 27. h4 a3 28. f7 h5 29. Rb2 axb2) 23... axb4 { [%eval 1.34] } 24. Kc3?? { (1.34 → Mate in 11) Checkmate is now unavoidable. a3 was best. } { [%eval #-11] } (24. a3 bxa3) 24... bxc3 { [%eval #-11] } 25. e4 { [%eval #-10] } 25... dxe4 { [%eval #-10] } 26. fxe4 { [%eval #-9] } 26... f5 { [%eval #-9] } 27. exf5 { [%eval #-8] } 27... c2 { [%eval #-8] } 28. a4 { [%eval #-5] } 28... c1=R { [%eval #-5] } 29. h4 { [%eval #-3] } 29... Rb1 { [%eval #-3] } 30. f6 { [%eval #-2] } 30... Rb5 { [%eval #-2] } 31. axb5 { [%eval #-1] } 31... h5 { [%eval #-1] } 32. f7# { Game ends by variant rule. } 0-1