FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/4TRZOweQ"]
[Date "2019.10.18"]
[White "ElvanDalton"]
[Black "OZTRICH"]
[Result "1-0"]
[GameId "4TRZOweQ"]
[UTCDate "2019.10.18"]
[UTCTime "17:23:08"]
[WhiteElo "1198"]
[BlackElo "1404"]
[WhiteRatingDiff "+26"]
[BlackRatingDiff "-11"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 1.26] } 1... Na6?? { (1.26 → Mate in 17) Checkmate is now unavoidable. b5 was best. } { [%eval #17] } (1... b5 2. Bxb5 e6 3. Bxd7 Bxd7 4. b4 Bxb4 5. Qh5 Bxd2 6. Nxd2 Qg5 7. Qxh7 Rxh7 8. g4) 2. Bxa6 { [%eval #17] } 2... bxa6 { [%eval #16] } 3. Nc3?? { (Mate in 16 → 0.51) Lost forced checkmate sequence. Qe2 was best. } { [%eval 0.51] } (3. Qe2 Bb7 4. Qxa6 Bxg2 5. Qxa7 Bxh1 6. Qxc7 Qxc7 7. e4 Rxa2 8. Rxa2 Bxe4 9. Kf1 Bxc2) 3... d5 { [%eval 0.41] } 4. Nxd5 { [%eval 0.14] } 4... Qxd5 { [%eval -0.39] } 5. e4?? { (-0.39 → Mate in 14) Checkmate is now unavoidable. a3 was best. } { [%eval #-14] } (5. a3 Qxg2) 5... Qxd2 { [%eval #-14] } 6. Bxd2 { [%eval #-12] } 6... Bh3 { [%eval #-12] } 7. Nxh3 { [%eval #-11] } 7... g5 { [%eval #-11] } 8. Bxg5 { [%eval #-10] } 8... Nh6?? { (Mate in 10 → Mate in 12) Lost forced checkmate sequence. Rb8 was best. } { [%eval #12] } (8... Rb8 9. Bxe7 Rxb2 10. Bxf8 Rxa2 11. Rxa2 Kxf8 12. Rxa6 Ke7 13. Rxa7 Nh6 14. Rxc7 Rb8 15. Rxe7) 9. Bxe7 { [%eval #12] } 9... Kxe7 { [%eval #11] } 10. Qd6? { (Mate in 11 → 7.78) Lost forced checkmate sequence. Qd7 was best. } { [%eval 7.78] } (10. Qd7 Kxd7 11. b4 Bxb4 12. Kd2 Bxd2 13. Nf4 Bxf4 14. Rhb1 Bxh2 15. Rb8 Rhxb8 16. e5 Bxe5) 10... cxd6 { [%eval 8.64] } 11. e5 { [%eval 7.3] } 11... dxe5 { [%eval 6.59] } 12. Nf4?? { (6.59 → -1.12) Blunder. Kd2 was best. } { [%eval -1.12] } (12. Kd2 f6) 12... exf4 { [%eval -0.76] } 13. g3?! { (-0.76 → -1.74) Inaccuracy. a4 was best. } { [%eval -1.74] } (13. a4) 13... fxg3 { [%eval -1.49] } 14. hxg3?? { (-1.49 → Mate in 9) Checkmate is now unavoidable. fxg3 was best. } { [%eval #-9] } (14. fxg3) 14... Ng4?? { (Mate in 9 → Mate in 8) Lost forced checkmate sequence. Rb8 was best. } { [%eval #8] } (14... Rb8 15. Rxh6 Rxb2 16. Rxh7 Rxa2 17. Rxh8 Rxc2 18. Rxa6 Rxf2 19. Rxa7 Kd7 20. Rxd7 Bg7 21. Kxf2) 15. Rxh7 { [%eval #8] } 15... Nxf2 { [%eval #7] } 16. Kxf2 { [%eval #7] } 16... Rxh7 { [%eval #6] } 17. Rh1 { [%eval #6] } 17... Rxh1 { [%eval #5] } 18. Kg1 { [%eval #5] } 18... Rxg1 { [%eval #4] } 19. b4 { [%eval #4] } 19... Rxg3 { [%eval #3] } 20. b5 { [%eval #3] } 20... axb5 { [%eval #2] } 21. c4 { [%eval #2] } 21... bxc4 { [%eval #1] } 22. a3 { [%eval #1] } 22... Rxa3# { Game ends by variant rule. } 1-0