FEN
[Event "rated Three-check game"]
[Site "https://lichess.org/oEwOQAul"]
[Date "2021.04.10"]
[White "chironsport"]
[Black "daksh03"]
[Result "0-1"]
[GameId "oEwOQAul"]
[UTCDate "2021.04.10"]
[UTCTime "11:05:40"]
[WhiteElo "1454"]
[BlackElo "1304"]
[WhiteRatingDiff "-8"]
[BlackRatingDiff "+54"]
[Variant "Three-check"]
[TimeControl "300+0"]
[ECO "A00"]
[Opening "Van't Kruijs Opening"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3?! { (0.15 → -0.64) Inaccuracy. e4 was best. } { [%eval -0.64] } { A00 Van't Kruijs Opening } (1. e4 c5 2. Nf3 Nc6 3. Bc4 e6 4. O-O Nd4 5. Nxd4 cxd4) 1... c6?! { (-0.64 → 0.31) Inaccuracy. Nf6 was best. } { [%eval 0.31] } (1... Nf6 2. Nc3 Nc6 3. d4 e5 4. d5 Bb4 5. Bd2 O-O 6. a3) 2. Bc4?? { (0.31 → -1.42) Blunder. Nc3 was best. } { [%eval -1.42] } (2. Nc3 d5 3. d4 Bf5 4. g4 Bg6 5. h4 h6 6. Nf3 Nd7) 2... d5 { [%eval -1.29] } 3. Bb3 { [%eval -1.5] } 3... e6?! { (-1.50 → -0.68) Inaccuracy. e5 was best. } { [%eval -0.68] } (3... e5 4. Nc3) 4. Ba4? { (-0.68 → -2.46) Mistake. Nf3 was best. } { [%eval -2.46] } (4. Nf3) 4... b5 { [%eval -2.26] } 5. Bb3 { [%eval -2.25] } 5... Ba6 { [%eval -1.9] } 6. Nc3 { [%eval -2.02] } 6... Bb4? { (-2.02 → -0.52) Mistake. Nf6 was best. } { [%eval -0.52] } (6... Nf6) 7. Bxd5?? { (-0.52 → -3.22) Blunder. e4 was best. } { [%eval -3.22] } (7. e4 Ba5) 7... exd5 { [%eval -3.32] } 8. Qh5?! { (-3.32 → -4.56) Inaccuracy. a4 was best. } { [%eval -4.56] } (8. a4) 8... g6?? { (-4.56 → 7.68) Blunder. Bd6 was best. } { [%eval 7.68] } (8... Bd6 9. Nf3) 9. Qe5+ { [%eval 7.96] } 9... Kf8 { [%eval 8.22] } 10. Qe7+?? { (8.22 → -11.02) Blunder. Qxh8 was best. } { [%eval -11.02] } (10. Qxh8) 10... Bxe7 { [%eval -11.18] } 11. Nf3 { [%eval -11.02] } 11... Bb4? { (-11.02 → -4.54) Mistake. Nf6 was best. } { [%eval -4.54] } (11... Nf6 12. Ne2 Bd6 13. b4 Bxb4 14. O-O Kg8 15. Bb2 Nbd7 16. Ne5 Nxe5 17. Bxe5 Bd6 18. Bxd6) 12. Ne5 { [%eval -4.16] } 12... Kg7 { [%eval -4.84] } 13. Nxf7? { (-4.84 → -13.39) Mistake. Ne2 was best. } { [%eval -13.39] } (13. Ne2 Nf6) 13... Kxf7 { [%eval -13.82] } 14. Ne4 { [%eval -17.13] } 14... Bxd2+ { [%eval -11.78] } 15. Bxd2 { [%eval -12.62] } 15... dxe4 { [%eval -10.56] } 16. Bc3 { [%eval -16.12] } 16... Qd2+ { [%eval -7.16] } 17. Kxd2? { (-7.16 → Mate in 7) Checkmate is now unavoidable. Bxd2 was best. } { [%eval #-7] } (17. Bxd2 Nf6) 17... Nf6 { [%eval #-8] } 18. g4 { [%eval #-1] } 18... Rd8+ { Game ends by variant rule. } 0-1