- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated classical game"] [Site "https://lichess.org/o4bZOd5M"] [Date "2021.08.06"] [White "aayushchessnerd"] [Black "gimang"] [Result "1-0"] [GameId "o4bZOd5M"] [UTCDate "2021.08.06"] [UTCTime "05:41:31"] [WhiteElo "1748"] [BlackElo "1699"] [WhiteRatingDiff "+178"] [BlackRatingDiff "-3"] [Variant "Standard"] [TimeControl "1500+0"] [ECO "C26"] [Opening "Vienna Game: Stanley Variation, Reversed Spanish"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.24] } 1... e5 { [%eval 0.12] } 2. Bc4 { [%eval 0.0] } 2... Nf6 { [%eval 0.0] } 3. Nc3 { [%eval 0.0] } 3... Bb4 { [%eval 0.24] } { C26 Vienna Game: Stanley Variation, Reversed Spanish } 4. Nf3 { [%eval 0.08] } 4... Bxc3 { [%eval -0.12] } 5. bxc3 { [%eval 0.0] } 5... d5? { (0.00 → 1.33) Mistake. Nxe4 was best. } { [%eval 1.33] } (5... Nxe4 6. Nxe5 d5 7. Bb3 O-O 8. O-O Re8 9. f3 Nc5 10. d4) 6. exd5 { [%eval 0.9] } 6... Nxd5? { (0.90 → 2.21) Mistake. e4 was best. } { [%eval 2.21] } (6... e4 7. O-O O-O 8. Nd4 c5 9. dxc6 Nxc6 10. Nxc6 bxc6 11. d3) 7. O-O { [%eval 2.48] } 7... Nf4? { (2.48 → 4.61) Mistake. Be6 was best. } { [%eval 4.61] } (7... Be6 8. Nxe5 Nd7 9. Re1 O-O 10. Qf3 Re8 11. Ba3 c6 12. Bf1 Nxe5 13. Rxe5 Qd7 14. Rae1) 8. d3? { (4.61 → 2.89) Mistake. Nxe5 was best. } { [%eval 2.89] } (8. Nxe5) 8... O-O?! { (2.89 → 4.01) Inaccuracy. Nc6 was best. } { [%eval 4.01] } (8... Nc6 9. Bxf4) 9. Bxf4?? { (4.01 → 1.03) Blunder. Nxe5 was best. } { [%eval 1.03] } (9. Nxe5) 9... exf4 { [%eval 0.84] } 10. Rb1 { [%eval 0.87] } 10... Qf6 { [%eval 0.78] } 11. Qd2 { [%eval 0.48] } 11... Bg4?! { (0.48 → 1.24) Inaccuracy. b6 was best. } { [%eval 1.24] } (11... b6) 12. Nd4 { [%eval 1.15] } 12... f3 { [%eval 1.53] } 13. gxf3?? { (1.53 → -4.38) Blunder. Rxb7 was best. } { [%eval -4.38] } (13. Rxb7 c5) 13... Bxf3?? { (-4.38 → 0.92) Blunder. Bh3 was best. } { [%eval 0.92] } (13... Bh3) 14. Nxf3 { [%eval 1.0] } 14... Qxf3 { [%eval 0.73] } 15. Rbe1?! { (0.73 → -0.20) Inaccuracy. Qg5 was best. } { [%eval -0.2] } (15. Qg5 Nd7 16. Bd5 Qe2 17. Rxb7 Nf6 18. Bb3 c6 19. Qe3 Qh5 20. Kg2 Rae8 21. Qf3 Qh6) 15... Nc6 { [%eval 0.0] } 16. Re3 { [%eval -0.25] } 16... Qg4+ { [%eval -0.08] } 17. Kh1 { [%eval -0.18] } 17... Qg5? { (-0.18 → 1.28) Mistake. Qd7 was best. } { [%eval 1.28] } (17... Qd7 18. Rfe1) 18. Rg1? { (1.28 → 0.07) Mistake. Bxf7+ was best. } { [%eval 0.07] } (18. Bxf7+ Kh8 19. f4 Qf6 20. Be6 Rae8 21. Qe1 b6 22. Re4 Nd8 23. Bh3 Qf7 24. f5 Nb7) 18... Qh6?? { (0.07 → 2.08) Blunder. Qf6 was best. } { [%eval 2.08] } (18... Qf6) 19. Rf1?? { (2.08 → -3.31) Blunder. Rxg7+ was best. } { [%eval -3.31] } (19. Rxg7+ Kh8 20. Rgg3 Ne5 21. Bd5 c6 22. Bb3 Ng6 23. Bxf7 Nh4 24. c4 Qf6 25. Bh5 Qxf2) 19... Ne5 { [%eval -3.48] } 20. f4 { [%eval -3.7] } 20... Ng4?? { (-3.70 → -0.12) Blunder. Nxc4 was best. } { [%eval -0.12] } (20... Nxc4 21. dxc4) 21. Rg3 { [%eval -0.05] } 21... Qh4?? { (-0.05 → 2.00) Blunder. Qc6+ was best. } { [%eval 2.0] } (21... Qc6+ 22. Qg2) 22. Rfg1? { (2.00 → 0.29) Mistake. Qg2 was best. } { [%eval 0.29] } (22. Qg2 h5 23. Rh3 Qf6 24. Rxh5 Ne3 25. Qh3 g6 26. Qxe3 gxh5 27. Rg1+ Kh7 28. Rg5 Rg8) 22... h5 { [%eval 0.32] } 23. h3 { [%eval 0.31] } 23... Nh6? { (0.31 → 1.71) Mistake. Rae8 was best. } { [%eval 1.71] } (23... Rae8 24. Kg2 Nh6 25. Qf2 Nf5 26. Rg5 Re3 27. Rxg7+ Kh8 28. Qxh4 Nxh4+ 29. Kf2 Rf3+ 30. Ke2) 24. Rxg7+ { [%eval 2.0] } 24... Kh8 { [%eval 1.5] } 25. d4?? { (1.50 → -3.22) Blunder. R7g5 was best. } { [%eval -3.22] } (25. R7g5 Rae8 26. Qg2 Qxf4 27. Qf1 Qxf1 28. Rxf1 f5 29. Rfg1 Rf6 30. Rxh5 Re3 31. Kh2 b6) 25... Rg8?? { (-3.22 → 0.77) Blunder. Ng4 was best. } { [%eval 0.77] } (25... Ng4 26. R1xg4) 26. Qg2?! { (0.77 → 0.00) Inaccuracy. Rxg8+ was best. } { [%eval 0.0] } (26. Rxg8+ Rxg8) 26... Qd8?? { (0.00 → Mate in 6) Checkmate is now unavoidable. Ng4 was best. } { [%eval #6] } (26... Ng4 27. Qg3 Qxg3 28. Rxg8+ Rxg8 29. Rxg3 Nf2+ 30. Kh2 Rxg3 31. Kxg3 Ne4+ 32. Kg2 Kg7 33. Bb3) 27. Bd3 { [%eval #5] } 27... f5 { [%eval #5] } 28. Qg6 { [%eval #4] } 28... Qd5+ { [%eval #4] } 29. Rg2?? { (Mate in 4 → 2.89) Lost forced checkmate sequence. Kh2 was best. } { [%eval 2.89] } (29. Kh2 Ng4+ 30. Rxg4 Qh1+ 31. Kxh1 fxg4 32. Rh7#) 29... Ng4?? { (2.89 → Mate in 1) Checkmate is now unavoidable. Qxg2+ was best. } { [%eval #1] } (29... Qxg2+ 30. Qxg2) 30. Qh7# { White wins by checkmate. } 1-0