FEN
[Event "rated rapid game"]
[Site "https://lichess.org/nr8Oo2X0"]
[Date "2019.10.19"]
[Round "-"]
[White "ika60"]
[Black "chlddevelopmnt"]
[Result "0-1"]
[GameId "nr8Oo2X0"]
[UTCDate "2019.10.19"]
[UTCTime "16:58:58"]
[WhiteElo "1723"]
[BlackElo "1685"]
[WhiteRatingDiff "-7"]
[BlackRatingDiff "+53"]
[Variant "Standard"]
[TimeControl "600+0"]
[ECO "C46"]
[Opening "Three Knights Opening"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.24] } 1... e5 { [%eval 0.37] } 2. Nf3 { [%eval 0.26] } 2... Nc6 { [%eval 0.15] } 3. Nc3 { [%eval 0.16] } { C46 Three Knights Opening } 3... Bc5 { [%eval 0.52] } 4. Bc4 { [%eval 0.05] } 4... h6 { [%eval 0.17] } 5. O-O { [%eval 0.0] } 5... d6 { [%eval 0.21] } 6. h3 { [%eval -0.02] } 6... Bd7 { [%eval 0.5] } 7. a3 { [%eval 0.12] } 7... f5?? { (0.12 → 2.20) Blunder. Nf6 was best. } { [%eval 2.2] } (7... Nf6 8. d3 O-O 9. Na4 Bb6 10. Nxb6 axb6 11. Re1 Ne7 12. d4 Ng6 13. b3 exd4 14. Qxd4) 8. d3?! { (2.20 → 1.09) Inaccuracy. b4 was best. } { [%eval 1.09] } (8. b4 Bb6 9. b5 Nce7 10. d4 exd4 11. Nxd4 Nf6 12. Re1 Ba5 13. Bd2 Bxc3 14. Bxc3 fxe4) 8... f4?? { (1.09 → 4.59) Blunder. Nf6 was best. } { [%eval 4.59] } (8... Nf6 9. exf5 Bxf5 10. Re1 Bb6 11. d4 Qd7 12. dxe5 dxe5 13. Nxe5 Qxd1 14. Nxd1 O-O-O 15. Nxc6) 9. b4 { [%eval 4.6] } 9... Bb6 { [%eval 4.16] } 10. Na4?? { (4.16 → 1.11) Blunder. b5 was best. } { [%eval 1.11] } (10. b5 Qf6) 10... Bd4?? { (1.11 → 4.89) Blunder. Qe7 was best. } { [%eval 4.89] } (10... Qe7 11. Bb2) 11. Nxd4 { [%eval 4.88] } 11... Nxd4?? { (4.88 → Mate in 3) Checkmate is now unavoidable. Qg5 was best. } { [%eval #3] } (11... Qg5) 12. c3?? { (Mate in 3 → -0.29) Lost forced checkmate sequence. Qh5+ was best. } { [%eval -0.29] } (12. Qh5+ g6 13. Qxg6+ Ke7 14. Qf7#) 12... Nb5?? { (-0.29 → Mate in 3) Checkmate is now unavoidable. Ne6 was best. } { [%eval #3] } (12... Ne6) 13. Bxb5?? { (Mate in 3 → 0.57) Lost forced checkmate sequence. Qh5+ was best. } { [%eval 0.57] } (13. Qh5+ g6 14. Qxg6+ Ke7 15. Qf7#) 13... Bxb5 { [%eval 0.34] } 14. c4 { [%eval 0.04] } 14... Bd7 { [%eval -0.17] } 15. Qh5+ { [%eval -0.09] } 15... Kf8 { [%eval 0.0] } 16. Nc3 { [%eval 0.02] } 16... Nf6 { [%eval 0.28] } 17. Qf3? { (0.28 → -1.02) Mistake. Qe2 was best. } { [%eval -1.02] } (17. Qe2) 17... g5 { [%eval -0.89] } 18. Nd5? { (-0.89 → -2.44) Mistake. d4 was best. } { [%eval -2.44] } (18. d4 g4 19. hxg4 Bxg4 20. Qd3 Rg8 21. dxe5 dxe5 22. Qxd8+ Rxd8 23. f3 Bh3 24. Rf2 Kf7) 18... Nxd5?! { (-2.44 → -1.49) Inaccuracy. g4 was best. } { [%eval -1.49] } (18... g4 19. Qe2 gxh3 20. g3 Bg4 21. f3 Bd7 22. Bxf4 Nxd5 23. Bxe5 Rg8 24. Kh2 dxe5 25. cxd5) 19. cxd5 { [%eval -2.05] } 19... h5?? { (-2.05 → 0.41) Blunder. g4 was best. } { [%eval 0.41] } (19... g4 20. Qe2) 20. Bb2?? { (0.41 → -2.68) Blunder. d4 was best. } { [%eval -2.68] } (20. d4 g4 21. Qc3 gxh3 22. g3 Qg5 23. dxe5 Qxe5 24. Qxe5 dxe5 25. Bb2 Re8 26. Kh2 Rg8) 20... g4 { [%eval -1.86] } 21. Qe2 { [%eval -2.29] } 21... Rg8?! { (-2.29 → -1.45) Inaccuracy. gxh3 was best. } { [%eval -1.45] } (21... gxh3 22. g3 Qg5 23. Kh2 Ke7 24. Rg1 Raf8 25. Bc1 Rhg8 26. Ra2 Qg4 27. Qxg4 hxg4 28. a4) 22. h4?? { (-1.45 → -5.60) Blunder. d4 was best. } { [%eval -5.6] } (22. d4 gxh3 23. Qxh5 Rxg2+ 24. Kh1 Qf6 25. dxe5 Qg7 26. Rg1 Bg4 27. Qh4 dxe5 28. Rxg2 hxg2+) 22... Qxh4 { [%eval -3.6] } 23. Rac1 { [%eval -4.04] } 23... g3 { [%eval -3.86] } 24. fxg3 { [%eval -3.43] } 24... Rxg3 { [%eval -3.14] } 25. Rf3?? { (-3.14 → -9.41) Blunder. Bc3 was best. } { [%eval -9.41] } (25. Bc3) 25... Bg4 { [%eval -9.33] } 26. Rcf1 { [%eval -9.3] } 26... Bxf3 { [%eval -8.98] } 27. Rxf3 { [%eval -8.96] } 27... Ke7 { [%eval -8.4] } 28. Bc3 { [%eval -14.37] } 28... Rag8 { [%eval -13.64] } 29. Rf2?! { (-13.64 → Mate in 3) Checkmate is now unavoidable. d4 was best. } { [%eval #-3] } (29. d4 Rxg2+ 30. Qxg2 Rxg2+ 31. Kxg2 Qg4+ 32. Kf2 h4 33. dxe5 h3 34. Rxh3 Qxh3 35. Be1 dxe5) 29... Qg5? { (Mate in 3 → -9.72) Lost forced checkmate sequence. Rh3 was best. } { [%eval -9.72] } (29... Rh3 30. g4 Rh1+ 31. Kg2 Qh3#) 30. Bd2 { [%eval -13.4] } 30... h4 { [%eval -9.97] } 31. Kh2? { (-9.97 → Mate in 9) Checkmate is now unavoidable. Be1 was best. } { [%eval #-9] } (31. Be1 f3) 31... h3 { [%eval #-8] } 32. gxh3 { [%eval #-2] } 32... Qh4 { [%eval #-3] } 33. Rf3 { [%eval #-1] } 33... Qxh3# { Black wins by checkmate. } 0-1