- Blind mode tutorial
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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/nnlxReLo"] [Date "2024.02.10"] [Round "-"] [White "TerminatorA2000"] [Black "LA_dama08"] [Result "0-1"] [GameId "nnlxReLo"] [UTCDate "2024.02.10"] [UTCTime "19:46:45"] [WhiteElo "1792"] [BlackElo "1386"] [WhiteRatingDiff "-13"] [BlackRatingDiff "+27"] [Variant "Antichess"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Time forfeit"] [Annotator "lichess.org"] 1. Nh3 { [%eval -0.02] } 1... e6 { [%eval -0.04] } 2. b4 { [%eval -0.08] } 2... Bxb4 { [%eval -0.06] } 3. Ng5?! { (-0.06 → -0.79) Inaccuracy. d3 was best. } { [%eval -0.79] } (3. d3 Bxe1 4. Qxe1 g5 5. Bxg5 Qxg5 6. Nxg5 Ne7 7. Nxh7 Rxh7) 3... Qxg5 { [%eval -0.82] } 4. d3?? { (-0.82 → Mate in 15) Checkmate is now unavoidable. g4 was best. } { [%eval #-15] } (4. g4 Bxd2 5. Bxd2 Qxg4 6. Be3 Qxe2 7. Qxe2 a6 8. Qxa6 Rxa6) 4... Qxg2 { [%eval #-15] } 5. Bxg2 { [%eval #-14] } 5... Bxe1 { [%eval #-15] } 6. Bxb7 { [%eval #-13] } 6... Bxf2 { [%eval #-13] } 7. Bxa8 { [%eval #-11] } 7... Be1 { [%eval #-11] } 8. Qxe1 { [%eval #-10] } 8... Bb7 { [%eval #-10] } 9. Bxb7 { [%eval #-9] } 9... Na6 { [%eval #-9] } 10. Bxa6 { [%eval #-8] } 10... Nf6?? { (Mate in 8 → 1.43) Lost forced checkmate sequence. g5 was best. } { [%eval 1.43] } (10... g5 11. Bxg5 Kd8 12. Bxd8 h6 13. Bxc7 d6 14. Bxd6 e5 15. Bxe5 h5 16. Bxh8 h4 17. Qxh4) 11. Bh6 { [%eval 1.45] } 11... gxh6 { [%eval 1.78] } 12. Bc4?? { (1.78 → Mate in 9) Checkmate is now unavoidable. e4 was best. } { [%eval #-9] } (12. e4 Nxe4) 12... Nd5?? { (Mate in 9 → 1.42) Lost forced checkmate sequence. Ne4 was best. } { [%eval 1.42] } (12... Ne4 13. dxe4 a5 14. Qxa5 Rg8 15. Qxc7 Kf8 16. Qxd7 e5 17. Qxf7 Kxf7 18. Bxf7 h5 19. Bxg8) 13. Bxd5 { [%eval 1.25] } 13... exd5 { [%eval 1.34] } 14. d4?? { (1.34 → Mate in 9) Checkmate is now unavoidable. e4 was best. } { [%eval #-9] } (14. e4) 14... c5 { [%eval #-9] } 15. dxc5 { [%eval #-8] } 15... d6 { [%eval #-8] } 16. cxd6 { [%eval #-7] } 16... Ke7 { [%eval #-7] } 17. dxe7 { [%eval #-6] } 17... Rf8 { [%eval #-6] } 18. exf8=K { [%eval #-4] } 18... d4 { [%eval #-5] } 19. Kxf7 { [%eval #-4] } 19... d3 { [%eval #-4] } 20. cxd3 { [%eval #-3] } 20... h5?? { (Mate in 3 → Mate in 12) Lost forced checkmate sequence. a5 was best. } { [%eval #12] } (20... a5 21. Qxa5 h5 22. Qxh5 h6 23. Qxh6#) 21. Kg6 { [%eval #12] } 21... hxg6 { [%eval #12] } 22. Qf1 { [%eval #15] } 22... a5 { [%eval #10] } 23. Qf5 { [%eval #10] } 23... gxf5 { [%eval #9] } 24. a4 { [%eval #9] } 24... f4 { [%eval #7] } 25. e3 { [%eval #7] } 25... fxe3 { [%eval #6] } 26. Rf1 { [%eval #7] } 26... h4 { [%eval #6] } 27. Rf2?? { (Mate in 6 → 0.00) Lost forced checkmate sequence. h3 was best. } { [%eval 0.0] } (27. h3 e2 28. Rf8 e1=N 29. Nc3 Nxd3 30. Rc1 Nxc1 31. Ne2 Nxe2 32. Rf4 Nxf4#) 27... exf2 { [%eval 0.0] } 28. Ra3 { [%eval 0.9] } 28... f1=Q?? { (0.90 → Mate in 4) Checkmate is now unavoidable. f1=K was best. } { [%eval #4] } { Black wins on time. } (28... f1=K 29. d4) 0-1