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[Event "17k Members Arena"] [Site "https://lichess.org/nlzpuTPB"] [Date "2025.07.06"] [Round "-"] [White "coltsare1"] [Black "Yusufjon_4-A"] [Result "1-0"] [GameId "nlzpuTPB"] [UTCDate "2025.07.06"] [UTCTime "16:47:22"] [WhiteElo "1408"] [BlackElo "1345"] [WhiteRatingDiff "+57"] [BlackRatingDiff "-21"] [Variant "Antichess"] [TimeControl "120+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. b3 { [%eval -0.19] } 1... d6?? { (-0.19 → Mate in 16) Checkmate is now unavoidable. c5 was best. } { [%eval #16] } (1... c5 2. b4 cxb4 3. d3 g5 4. Bxg5 Qc7 5. Bxe7 Nxe7 6. h4) 2. Bb2?? { (Mate in 16 → Mate in 15) Lost forced checkmate sequence. g4 was best. } { [%eval #-15] } (2. g4 Bxg4 3. Bb2 Bxe2 4. Bxg7 Bxf1 5. Kxf1 Bxg7 6. Qc1 Bxa1) 2... Bh3?? { (Mate in 15 → -0.75) Lost forced checkmate sequence. g5 was best. } { [%eval -0.75] } (2... g5 3. Bxh8 Bg7 4. Bxg7 Nh6 5. Bxh6 d5 6. Bxg5 Qd6 7. Bxe7 Qxh2 8. Rxh2) 3. Bxg7 { [%eval -0.92] } 3... Bxg2 { [%eval -0.95] } 4. Bxf8?? { (-0.95 → Mate in 13) Checkmate is now unavoidable. Bxh8 was best. } { [%eval #-13] } (4. Bxh8 Bxf1) 4... Bxf1?? { (Mate in 13 → -0.14) Lost forced checkmate sequence. Kxf8 was best. } { [%eval -0.14] } (4... Kxf8 5. Bxg2 Qe8 6. Bxb7 e6 7. Bxa8 Qa4 8. bxa4 Nc6 9. Bxc6 Ke8 10. Bxe8) 5. Bxe7?! { (-0.14 → -0.94) Inaccuracy. Kxf1 was best. } { [%eval -0.94] } (5. Kxf1 Kxf8 6. Nf3 Qe8 7. d3 e5 8. Nxe5 Qxe5 9. Kg2 Qxe2 10. Qxe2 Ke7) 5... Bxe2?! { (-0.94 → -0.09) Inaccuracy. Kxe7 was best. } { [%eval -0.09] } (5... Kxe7 6. Kxf1 Nd7 7. e3 Ke6 8. Qh5 Nh6 9. Qxh6 Qf6 10. Qxf6 Kxf6 11. Kg2) 6. Kxe2 { [%eval -0.29] } 6... Kxe7 { [%eval -0.17] } 7. Qe1 { [%eval -0.39] } 7... d5 { [%eval 0.0] } 8. Ke3? { (0.00 → -1.15) Mistake. Nh3 was best. } { [%eval -1.15] } (8. Nh3 Qe8 9. a4 Qxa4 10. Rxa4 f5 11. Rxa7 Rxa7 12. Na3 Rxa3 13. c3 Rxb3) 8... d4?! { (-1.15 → -0.58) Inaccuracy. Qe8 was best. } { [%eval -0.58] } (8... Qe8) 9. Kxd4 { White offers draw } { [%eval -0.51] } 9... Qxd4 { [%eval -0.31] } 10. Qxe7 { [%eval -0.67] } 10... Nxe7?! { (-0.67 → 0.00) Inaccuracy. Qxa1 was best. } { [%eval 0.0] } (10... Qxa1 11. Qxc7) 11. d3?? { (0.00 → -2.46) Blunder. Ne2 was best. } { [%eval -2.46] } (11. Ne2 Qxd2 12. Nxd2 Rg8 13. Rag1 Rxg1 14. Nxg1 Nd7 15. h4 h5 16. Ne2 b6) 11... Qxa1?? { (-2.46 → Mate in 8) Checkmate is now unavoidable. Qxf2 was best. } { [%eval #8] } (11... Qxf2 12. Nf3 Qxc2 13. Re1 Qxd3 14. Rxe7 Qxf3 15. Rxc7 Qxb3 16. Rxf7 Qxf7 17. Nd2) 12. f3?? { (Mate in 8 → -5.92) Lost forced checkmate sequence. b4 was best. } { [%eval -5.92] } (12. b4 Qxb1 13. Ne2 Qxh1 14. h4 Qxh4 15. f3 Qxb4 16. a4 Qxa4 17. Ng3 Qxc2) 12... Qxb1 { [%eval -4.84] } 13. f4? { (-4.84 → -8.76) Mistake. Nh3 was best. } { [%eval -8.76] } (13. Nh3 Qxb3) 13... Qxg1 { [%eval -8.9] } 14. Rxg1 { [%eval -7.87] } 14... Rg8 { [%eval -7.16] } 15. Rxg8 { [%eval -6.69] } 15... Nxg8 { [%eval -6.98] } 16. f5 { [%eval -7.43] } 16... Nc6?? { (-7.43 → Mate in 6) Checkmate is now unavoidable. Nd7 was best. } { [%eval #6] } (16... Nd7 17. f6) 17. d4?? { (Mate in 6 → -4.29) Lost forced checkmate sequence. f6 was best. } { [%eval -4.29] } (17. f6 Nxf6 18. d4 Nxd4 19. b4 Nxc2 20. h3 Nxb4 21. h4 Nxa2 22. h5 Nxh5#) 17... Nxd4 { [%eval -3.92] } 18. a3? { (-3.92 → -6.75) Mistake. h4 was best. } { [%eval -6.75] } (18. h4) 18... Nxc2?? { (-6.75 → Mate in 6) Checkmate is now unavoidable. Nxb3 was best. } { [%eval #6] } (18... Nxb3 19. cxb3) 19. b4?? { (Mate in 6 → -2.37) Lost forced checkmate sequence. h4 was best. } { [%eval -2.37] } (19. h4 Nxa3 20. f6 Nxf6 21. h5 Nxh5 22. b4 Nb1 23. b5 f6 24. b6 cxb6#) 19... Nxa3?? { (-2.37 → Mate in 4) Checkmate is now unavoidable. Nxb4 was best. } { [%eval #4] } (19... Nxb4 20. axb4) 20. b5 { [%eval #4] } 20... Nxb5 { [%eval #3] } 21. f6?? { (Mate in 3 → Mate in 13) Lost forced checkmate sequence. h4 was best. } { [%eval #-13] } (21. h4 Nd4 22. h5 Nxf5 23. h6 Nfxh6#) 21... Nxf6 { [%eval #-13] } 22. h4 { [%eval #-11] } 22... Ng4?? { (Mate in 11 → Mate in 2) Lost forced checkmate sequence. Nd7 was best. } { [%eval #2] } (22... Nd7 23. h5 Rg8 24. h6 Rg7 25. hxg7 Nd4 26. g8=K h5 27. Kxf7 Ne6 28. Kxe6) 23. h5 { [%eval #2] } 23... Nf2 { [%eval #1] } 24. h6 { [%eval #1] } 24... Ng4# { Game ends by variant rule. } 1-0