- Blind mode tutorial
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[Event "rated bullet game"] [Site "https://lichess.org/nZX3VdAz"] [Date "2021.03.23"] [White "badukiscool"] [Black "mermelada2001"] [Result "0-1"] [GameId "nZX3VdAz"] [UTCDate "2021.03.23"] [UTCTime "23:41:20"] [WhiteElo "1565"] [BlackElo "1836"] [WhiteRatingDiff "-6"] [BlackRatingDiff "+2"] [Variant "Standard"] [TimeControl "0+1"] [ECO "D10"] [Opening "Slav Defense"] [Termination "Time forfeit"] [Annotator "lichess.org"] 1. d4 { [%eval 0.0] } 1... d5 { [%eval 0.22] } 2. c4 { [%eval 0.0] } 2... c6 { [%eval 0.4] } { D10 Slav Defense } 3. e3 { [%eval 0.0] } 3... Nf6 { [%eval 0.32] } 4. Nc3 { [%eval 0.0] } 4... Bg4 { [%eval 0.52] } 5. f3 { [%eval 0.83] } 5... Be6 { [%eval 0.81] } 6. e4 { [%eval 0.59] } 6... dxc4 { [%eval 0.09] } 7. e5?! { (0.09 → -0.94) Inaccuracy. Be3 was best. } { [%eval -0.94] } (7. Be3 Na6 8. Qd2 Qa5 9. Nge2 Rd8 10. Qc1 Bc8 11. Ng3 e5) 7... Nd5 { [%eval -0.82] } 8. Nxd5? { (-0.82 → -2.28) Mistake. Nge2 was best. } { [%eval -2.28] } (8. Nge2 Na6 9. Nf4 Nxf4 10. Bxf4 Nb4 11. Ne4 b5 12. Be2 Nd5) 8... cxd5 { [%eval -2.39] } 9. f4 { [%eval -2.5] } 9... Nc6 { [%eval -3.14] } 10. g4?! { (-3.14 → -4.25) Inaccuracy. Ne2 was best. } { [%eval -4.25] } (10. Ne2 h5) 10... Bd7?! { (-4.25 → -3.16) Inaccuracy. h5 was best. } { [%eval -3.16] } (10... h5 11. gxh5 Qb6 12. Nf3 Bf5 13. Bg2 e6 14. O-O Rxh5 15. Rf2 Be7 16. Be3 a5 17. b3) 11. f5?! { (-3.16 → -4.07) Inaccuracy. Be3 was best. } { [%eval -4.07] } (11. Be3 h5) 11... e6 { [%eval -4.0] } 12. Qf3?? { (-4.00 → -8.96) Blunder. Nf3 was best. } { [%eval -8.96] } (12. Nf3 exf5) 12... exf5?! { (-8.96 → -5.87) Inaccuracy. Nxd4 was best. } { [%eval -5.87] } (12... Nxd4 13. Qg2) 13. gxf5?! { (-5.87 → -8.57) Inaccuracy. Ne2 was best. } { [%eval -8.57] } (13. Ne2 fxg4) 13... Be7? { (-8.57 → -4.05) Mistake. Qh4+ was best. } { [%eval -4.05] } (13... Qh4+ 14. Qg3) 14. f6? { (-4.05 → -7.36) Mistake. Ne2 was best. } { [%eval -7.36] } (14. Ne2 Qb6 15. Qf4 g5 16. Qf2 Bb4+ 17. Nc3 Qxd4 18. Qxd4 Nxd4 19. Kf2 Nxf5 20. Nxd5 Bc5+) 14... gxf6 { [%eval -6.51] } 15. exf6 { [%eval -8.37] } 15... Bxf6 { [%eval -6.63] } 16. Bf4 { [%eval -7.92] } 16... Qe7+ { [%eval -5.79] } 17. Be2?! { (-5.79 → -9.63) Inaccuracy. Qe3 was best. } { [%eval -9.63] } (17. Qe3) 17... O-O-O { [%eval -8.11] } 18. Nh3 { [%eval -13.26] } 18... Rde8 { [%eval -8.94] } 19. Qg3? { (-8.94 → Mate in 1) Checkmate is now unavoidable. O-O-O was best. } { [%eval #-1] } (19. O-O-O Qxe2) 19... Bh4?! { (Mate in 1 → -13.55) Lost forced checkmate sequence. Qxe2# was best. } { [%eval -13.55] } { Black wins on time. } (19... Qxe2#) 0-1