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[Event "rated Antichess game"] [Site "https://lichess.org/nQmP7HT0"] [Date "2025.09.08"] [White "yuvan10417"] [Black "Shifeng1311"] [Result "1-0"] [GameId "nQmP7HT0"] [UTCDate "2025.09.08"] [UTCTime "11:59:03"] [WhiteElo "1079"] [BlackElo "1156"] [WhiteRatingDiff "+19"] [BlackRatingDiff "-31"] [Variant "Antichess"] [TimeControl "600+5"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 { [%eval 0.0] } 1... e5?? { (0.00 → Mate in 15) Checkmate is now unavoidable. Nh6 was best. } { [%eval #15] } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. b4 { [%eval #16] } 2... Bxb4 { [%eval #14] } 3. Nc3?? { (Mate in 14 → Mate in 16) Lost forced checkmate sequence. Bg2 was best. } { [%eval #-16] } (3. Bg2 Bxd2 4. Bxb7 Bxc1 5. Qxc1 Bxb7 6. Nc3 Bxh1 7. Nd5 Bxd5) 3... Bxc3 { [%eval #-16] } 4. dxc3 { [%eval #-15] } 4... Qh4?? { (Mate in 15 → -6.10) Lost forced checkmate sequence. Qg5 was best. } { [%eval -6.1] } (4... Qg5 5. Bxg5 Kd8 6. Bxd8 Nc6 7. Bxc7 d6 8. Qxd6 Nge7 9. Qxc6 bxc6 10. Bxe5) 5. Qxd7?? { (-6.10 → Mate in 14) Checkmate is now unavoidable. gxh4 was best. } { [%eval #-14] } (5. gxh4 e4) 5... Qxg3?? { (Mate in 14 → 0.68) Lost forced checkmate sequence. Kxd7 was best. } { [%eval 0.68] } (5... Kxd7 6. gxh4 g5 7. hxg5 Nf6 8. gxf6 Ke7 9. fxe7 Bh3 10. Nxh3 Rd8 11. exd8=N) 6. Qxc7 { [%eval 0.24] } 6... Qxf2 { [%eval 0.07] } 7. Qxb7 { [%eval -0.27] } 7... Qxh2?? { (-0.27 → Mate in 10) Checkmate is now unavoidable. Qxe1 was best. } { [%eval #10] } (7... Qxe1 8. Qxa7) 8. Qxb8?? { (Mate in 10 → Mate in 10) Lost forced checkmate sequence. Rxh2 was best. } { [%eval #-10] } (8. Rxh2 Bxb7 9. Rxh7 Rxh7 10. e4 Bxe4 11. Be2 Bxc2 12. Ba6 Nxa6 13. Nh3 Rxh3) 8... Qxe2?? { (Mate in 10 → Mate in 8) Lost forced checkmate sequence. Rxb8 was best. } { [%eval #8] } (8... Rxb8 9. Rxh2 g5 10. Bxg5 Nh6 11. Rxh6 Ke7 12. Rxh7 Rxh7 13. Bxe7 Rh4 14. Bxh4) 9. Qxc8? { (Mate in 8 → 7.56) Lost forced checkmate sequence. Bxe2 was best. } { [%eval 7.56] } (9. Bxe2 Rxb8 10. Rxh7 Rxh7 11. Ba6 Bxa6 12. Bf4 exf4 13. Rb1 Rxb1 14. a4 Rxe1) 9... Qxc2 { [%eval 2.21] } 10. Qxe8?? { (2.21 → Mate in 10) Checkmate is now unavoidable. Rxh7 was best. } { [%eval #-10] } (10. Rxh7 Rxh7) 10... Qxa2?? { (Mate in 10 → Mate in 8) Lost forced checkmate sequence. Rxe8 was best. } { [%eval #8] } (10... Rxe8 11. Rxh7 Rxh7 12. Bb5 Qxc1 13. Bxe8 Qxe1 14. Bxf7 Qxa1 15. Bxg8 Qxc3 16. Bxh7) 11. Qxg8?? { (Mate in 8 → Mate in 7) Lost forced checkmate sequence. Qxa8 was best. } { [%eval #-7] } (11. Qxa8 Qxa1 12. Rxh7 Rxh7 13. Qxg8 Qxc1 14. Qxh7 Qxe1 15. Qxg7 Qxc3 16. Qxe5 Qxe5) 11... Qxa1?? { (Mate in 7 → Mate in 7) Lost forced checkmate sequence. Raxg8 was best. } { [%eval #7] } (11... Raxg8 12. Rxa2 Rd8 13. Rxa7 Rd6 14. Rxf7 Ra8 15. Rxh7 Ra4 16. Rfxg7 Rd3 17. Bxd3) 12. Qxh8?? { (Mate in 7 → Mate in 28) Lost forced checkmate sequence. Qxf7 was best. } { [%eval #-28] } (12. Qxf7 Qxc3 13. Rxh7 Rxh7 14. Qxa7 Qxe1 15. Qxa8 Qxf1 16. Qd8 Qxg1 17. Qe7 Qxc1) 12... Qxc3?? { (Mate in 28 → Mate in 6) Lost forced checkmate sequence. Qxc1 was best. } { [%eval #6] } (12... Qxc1) 13. Qxh7 { [%eval #11] } 13... Qxc1 { [%eval #5] } 14. Qxg7 { [%eval #5] } 14... Qxe1 { [%eval #4] } 15. Qxe5 { [%eval #4] } 15... Qxf1 { [%eval #3] } 16. Rh3?? { (Mate in 3 → Mate in 4) Lost forced checkmate sequence. Qg7 was best. } { [%eval #-4] } (16. Qg7 Qxg1 17. Qxf7 Qxh1 18. Qxa7 Rxa7#) 16... Qxg1?? { (Mate in 4 → Mate in 2) Lost forced checkmate sequence. Qxh3 was best. } { [%eval #2] } (16... Qxh3 17. Nxh3 f6 18. Qxf6 Rd8 19. Qxd8 a5 20. Qxa5#) 17. Qe1 { [%eval #2] } 17... Qxe1 { [%eval #1] } 18. Rh1 { [%eval #1] } 18... Qxh1# { Game ends by variant rule. } 1-0