FEN
[Event "rated Horde game"]
[Site "https://lichess.org/nHWs4lIE"]
[Date "2025.09.02"]
[White "dannygajdos"]
[Black "Igag95"]
[Result "1-0"]
[GameId "nHWs4lIE"]
[UTCDate "2025.09.02"]
[UTCTime "21:25:16"]
[WhiteElo "1461"]
[BlackElo "1735"]
[WhiteRatingDiff "+140"]
[BlackRatingDiff "-8"]
[Variant "Horde"]
[TimeControl "60+1"]
[ECO "?"]
[Opening "?"]
[Termination "Time forfeit"]
[Annotator "lichess.org"]
1. e5 { [%eval 0.95] } 1... e6 { [%eval 1.01] } 2. f6?! { (1.01 → 0.00) Inaccuracy. e4 was best. } { [%eval 0.0] } (2. e4 d6 3. fxe6 fxe6 4. f5 h6 5. f4 dxe5 6. dxe5 Be7) 2... gxf6 { [%eval -0.04] } 3. gxf6 { [%eval 0.01] } 3... Nxf6 { [%eval 0.0] } 4. exf6 { [%eval 0.02] } 4... Qxf6 { [%eval 0.05] } 5. g5?! { (0.05 → -0.94) Inaccuracy. a5 was best. } { [%eval -0.94] } (5. a5 d6 6. h5 Qh6 7. e4 f6 8. cxd6 cxd6 9. d5 Be7) 5... Qd8 { [%eval -0.56] } 6. e4 { [%eval -0.68] } 6... Be7 { [%eval -2.05] } 7. f5 { [%eval -2.36] } 7... exf5 { [%eval -2.38] } 8. exf5 { [%eval -2.45] } 8... f6 { [%eval -2.12] } 9. f4 { [%eval -2.14] } 9... a5 { [%eval -1.62] } 10. d5?! { (-1.62 → -2.88) Inaccuracy. e4 was best. } { [%eval -2.88] } (10. e4 d6) 10... d6 { [%eval -2.92] } 11. c6 { [%eval -3.2] } 11... bxc6 { [%eval -2.84] } 12. bxc6 { [%eval -2.91] } 12... Bxf5 { [%eval -2.61] } 13. e4 { [%eval -2.71] } 13... Bc8 { [%eval -2.61] } 14. b5 { [%eval -2.58] } 14... h6 { [%eval -1.94] } 15. g6?! { (-1.94 → -2.76) Inaccuracy. gxf6 was best. } { [%eval -2.76] } (15. gxf6 Bxf6 16. h5 O-O 17. e3 Nd7 18. cxd7 Bxd7 19. f3 Be8 20. g4 Bf7) 15... f5 { [%eval -2.81] } 16. h5 { [%eval -2.53] } 16... Bf6 { [%eval -2.31] } 17. f3 { [%eval -2.07] } 17... Rg8?! { (-2.07 → -1.30) Inaccuracy. Qe7 was best. } { [%eval -1.3] } (17... Qe7) 18. d4 { [%eval -1.3] } 18... Be7 { [%eval -1.21] } 19. e5?! { (-1.21 → -2.23) Inaccuracy. d3 was best. } { [%eval -2.23] } (19. d3 Bg5 20. e3 Bxf4 21. exf4 Rf8 22. b4 axb4 23. axb4 Rxa4 24. c5 fxe4) 19... dxe5? { (-2.23 → -0.76) Mistake. Bf8 was best. } { [%eval -0.76] } (19... Bf8 20. e2 Bg7 21. e3 Qe7 22. f2 Rf8 23. e6 Bxe6 24. dxe6 Qxe6 25. d5) 20. dxe5 { [%eval -1.15] } 20... Bf8?! { (-1.15 → -0.46) Inaccuracy. Bg5 was best. } { [%eval -0.46] } (20... Bg5 21. e3 Bxf4 22. exf4 Rf8 23. d3 Nd7 24. cxd7+ Qxd7 25. d4 Qd8 26. h4) 21. d4 { [%eval -0.46] } 21... Bg7?! { (-0.46 → 0.38) Inaccuracy. Be7 was best. } { [%eval 0.38] } (21... Be7 22. e3 Bg5 23. f2 Bxf4 24. gxf4 Qh4 25. c5 Qxh5 26. d6 Qxg6 27. c4) 22. c5?? { (0.38 → -4.15) Blunder. e3 was best. } { [%eval -4.15] } (22. e3 Rf8 23. d3 Nd7 24. cxd7+ Qxd7 25. g4 Bb7 26. g3 Bxd5 27. cxd5 Qxd5) 22... Rf8?? { (-4.15 → -1.64) Blunder. Qxd5 was best. } { [%eval -1.64] } (22... Qxd5 23. e3 Nxc6 24. c4 Qd7 25. bxc6 Qxc6 26. d3 Be6 27. g4 Ke7 28. c3) 23. d6 { [%eval -2.23] } 23... cxd6 { [%eval -2.13] } 24. cxd6 { [%eval -2.0] } 24... Rg8?? { (-2.00 → 0.91) Blunder. Qb6 was best. } { [%eval 0.91] } (24... Qb6 25. d3 Nxc6 26. bxc6 Qxc6 27. c4 Rb8 28. c5 Qa8 29. c4 Bb7 30. e2) 25. c7 { [%eval 0.54] } 25... Qd7 { [%eval 0.61] } 26. cxb8=Q { [%eval 0.61] } 26... Rxb8 { [%eval 0.53] } 27. c4 { [%eval 0.69] } 27... Qa7 { [%eval 0.94] } 28. c5 { [%eval 0.85] } 28... Qb7?! { (0.85 → 1.82) Inaccuracy. Bb7 was best. } { [%eval 1.82] } (28... Bb7 29. c3) 29. c4 { [%eval 1.69] } 29... Qc7?? { (1.69 → 17.79) Blunder. Qa8 was best. } { [%eval 17.79] } (29... Qa8 30. c6 Rb6 31. c3 Rxc6 32. bxc6 Qxc6 33. c5 Qa8 34. g4 Bb7 35. gxf5) 30. dxc7 { [%eval 19.35] } 30... Rb7 { [%eval 19.0] } 31. b6 { [%eval 18.98] } 31... Bf8 { [%eval 19.54] } 32. b4 { [%eval 18.98] } 32... axb4 { [%eval 21.46] } 33. axb4 { [%eval 19.62] } 33... Bd7 { [%eval 22.46] } 34. a5 { [%eval 23.43] } 34... Ba4?! { (23.43 → Mate in 7) Checkmate is now unavoidable. Be6 was best. } { [%eval #7] } (34... Be6 35. d5) 35. b3?! { (Mate in 7 → 24.84) Lost forced checkmate sequence. c8=Q+ was best. } { [%eval 24.84] } (35. c8=Q+ Ke7 36. Qxb7+ Ke8 37. Qf7+ Kd8 38. Qc7+ Ke8 39. b7 Be7 40. b8=Q+ Bd8) 35... Bc6?! { (24.84 → Mate in 8) Checkmate is now unavoidable. Bd7 was best. } { [%eval #8] } (35... Bd7 36. a6) 36. b5?! { (Mate in 8 → 27.50) Lost forced checkmate sequence. c8=Q+ was best. } { [%eval 27.5] } (36. c8=Q+ Ke7 37. d5 Bxd5 38. cxd5 Rxg6 39. hxg6 Rd7 40. c6 Rxd5 41. Qc7+ Ke8) 36... Bd7 { [%eval 30.71] } 37. a6 { [%eval 29.68] } 37... Rxb6 { [%eval 35.56] } 38. cxb6 { [%eval 34.79] } 38... Bc8 { [%eval 34.95] } 39. b7 { [%eval 33.38] } 39... Bxb7?! { (33.38 → Mate in 6) Checkmate is now unavoidable. Kd7 was best. } { [%eval #6] } (39... Kd7 40. b6 Bb4 41. b8=N+ Ke8 42. b7 Ke7 43. Nc6+ Kd7 44. bxc8=B+ Kxc8 45. Nxb4) 40. axb7 { [%eval #5] } 40... Bc5 { [%eval #3] } 41. b8=Q+ { [%eval #4] } 41... Ke7 { [%eval #3] } 42. c8=Q { [%eval #4] } { White wins on time. } 1-0