FEN
[Event "rated Racing Kings game"]
[Site "https://lichess.org/n3aI8h93"]
[Date "2025.08.05"]
[White "BlueEarth"]
[Black "FlashyCheetahHarshal"]
[Result "1-0"]
[GameId "n3aI8h93"]
[UTCDate "2025.08.05"]
[UTCTime "19:57:19"]
[WhiteElo "2129"]
[BlackElo "1460"]
[WhiteRatingDiff "+7"]
[BlackRatingDiff "-27"]
[Variant "Racing Kings"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Nxc2 { [%eval 0.02] } 1... Kb3?! { (0.02 → 0.85) Inaccuracy. Rxc2 was best. } { [%eval 0.85] } (1... Rxc2 2. Kh3 Kb3 3. Rg8 Rc4 4. Bg2 Qe5 5. Re1 Ba3 6. Qh2) 2. Nc3 { [%eval 0.71] } 2... Kxc3?? { (0.71 → 4.87) Blunder. Nxc3 was best. } { [%eval 4.87] } (2... Nxc3 3. Kg3 Qa4 4. Ne1 Nd1 5. Qh4 Nxf2 6. Kxf2 Ra2 7. Qh5) 3. Nxa1 { [%eval 5.07] } 3... Kb4?! { (5.07 → 8.75) Inaccuracy. Nxf2 was best. } { [%eval 8.75] } (3... Nxf2 4. Rxf2 Rxa1 5. Rg4 Rb6 6. Rf5 Nb3 7. Kg3 Nd4 8. Qh8) 4. Kg3?? { (8.75 → 3.15) Blunder. Bd4 was best. } { [%eval 3.15] } (4. Bd4 Rxa1 5. Kg3 Ra5 6. Bxb2 Bxb2 7. Rxd2 Kc5 8. Rxd1 Kb6) 4... Ka5? { (3.15 → 5.97) Mistake. Nxf2 was best. } { [%eval 5.97] } (4... Nxf2 5. Qh5) 5. Kf4 { [%eval 5.32] } 5... Nxf2 { [%eval 5.12] } 6. Rg6?? { (5.12 → 0.00) Blunder. Rxf2 was best. } { [%eval 0.0] } (6. Rxf2) 6... Rb6?? { (0.00 → 4.46) Blunder. Nxh1 was best. } { [%eval 4.46] } (6... Nxh1 7. Bd3 Rb6 8. Ke5 Rxg6 9. Rxg6 Rb6 10. Re6 Ne4 11. Bxe4 Ka6 12. Bxh1) 7. Kg5?? { (4.46 → 0.00) Blunder. Qf3 was best. } { [%eval 0.0] } (7. Qf3) 7... Rb7?? { (0.00 → 9.22) Blunder. Nxh1 was best. } { [%eval 9.22] } (7... Nxh1 8. Be2 Bb2 9. Nc2 Be5 10. Ne3 Ng3 11. Rxb1 Nxb1 12. Nd5 Rb7 13. Bd3) 8. Qxb7 { [%eval 8.0] } 8... Rxb7 { [%eval 6.82] } 9. Kh6? { (6.82 → 3.65) Mistake. Bg2 was best. } { [%eval 3.65] } (9. Bg2 Rc7) 9... Rb6?? { (3.65 → Mate in 4) Checkmate is now unavoidable. Bb2 was best. } { [%eval #4] } (9... Bb2 10. Ba6 Rc7 11. Rc6 Ra7 12. Nc2 Nh3 13. Rg4 Bc3 14. Nd4 Ng5 15. Kxg5) 10. Rxb6 { [%eval #3] } 10... Kxb6 { [%eval #3] } 11. Rg8 { [%eval #3] } 11... Bb2 { [%eval #3] } 12. Kh7 { [%eval #2] } 12... Kc7 { [%eval #2] } 13. Rf8 { [%eval #1] } 13... Bh8 { [%eval #1] } 14. Kg8# { Game ends by variant rule. } 1-0

