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[Event "rated Antichess game"] [Site "https://lichess.org/mTyBECUC"] [Date "2025.08.17"] [White "the_learner_1"] [Black "yuvan10417"] [Result "1-0"] [GameId "mTyBECUC"] [UTCDate "2025.08.17"] [UTCTime "11:21:12"] [WhiteElo "1206"] [BlackElo "1189"] [WhiteRatingDiff "+25"] [BlackRatingDiff "-25"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. b3 { [%eval -0.19] } 1... d5?? { (-0.19 → Mate in 15) Checkmate is now unavoidable. c5 was best. } { [%eval #15] } (1... c5 2. b4 cxb4 3. d3 g5 4. Bxg5 Qc7 5. Bxe7 Nxe7 6. h4) 2. g4 { [%eval #21] } 2... Bxg4 { [%eval 3.66] } 3. Nf3?? { (3.66 → Mate in 16) Checkmate is now unavoidable. Bb2 was best. } { [%eval #-16] } (3. Bb2 Bxe2) 3... Bxf3 { [%eval #-18] } 4. exf3 { [%eval -4.37] } 4... Kd7?? { (-4.37 → 1.00) Blunder. b5 was best. } { [%eval 1.0] } (4... b5 5. Bxb5 Nf6 6. Bxe8 Qxe8 7. Ke2 d4 8. b4 Nbd7 9. Ke3 dxe3 10. fxe3) 5. Ba6 { [%eval 0.64] } 5... bxa6 { [%eval -0.05] } 6. Qe2?? { (-0.05 → -2.45) Blunder. f4 was best. } { [%eval -2.45] } (6. f4) 6... Nc6 { [%eval -1.84] } 7. Qxa6?! { (-1.84 → -2.98) Inaccuracy. Qxe7 was best. } { [%eval -2.98] } (7. Qxe7 Ncxe7 8. d3 g6 9. Bh6 Nxh6 10. Nd2 Qe8 11. a4 c6 12. Ke2 Kd6) 7... Kc8?? { (-2.98 → Mate in 12) Checkmate is now unavoidable. Nh6 was best. } { [%eval #12] } (7... Nh6 8. Qxc6 Kxc6 9. b4 d4 10. b5 Kxb5 11. c4 dxc3 12. Nxc3 Qxd2 13. Nxb5) 8. Qxa7?? { (Mate in 12 → -2.84) Lost forced checkmate sequence. Qxc8 was best. } { [%eval -2.84] } (8. Qxc8 Rxc8 9. b4 Nxb4 10. a4 Nxc2 11. Kd1 Nxa1 12. Kc2 Nxc2 13. d4 Nxd4) 8... Rxa7?? { (-2.84 → Mate in 12) Checkmate is now unavoidable. Nxa7 was best. } { [%eval #12] } (8... Nxa7 9. d3) 9. Ba3?? { (Mate in 12 → -1.26) Lost forced checkmate sequence. b4 was best. } { [%eval -1.26] } (9. b4 Nxb4 10. a4 Nxc2 11. Kd1 Rxa4 12. Kxc2 Rxa1 13. Kd3 Rxb1 14. Rg1 Rxc1) 9... Rxa3 { [%eval -1.48] } 10. Nxa3 { [%eval -1.74] } 10... Nf6?? { (-1.74 → 1.23) Blunder. Nb8 was best. } { [%eval 1.23] } (10... Nb8 11. c4) 11. Nc4?? { (1.23 → -6.69) Blunder. b4 was best. } { [%eval -6.69] } (11. b4 Nxb4 12. Nb1 Nxa2 13. Rxa2 Qd6 14. Rf1 Qxh2 15. c4 Qxf2 16. Kxf2 dxc4) 11... dxc4 { [%eval -5.97] } 12. bxc4 { [%eval -6.17] } 12... Qxd2 { [%eval -6.52] } 13. Kxd2 { [%eval -6.4] } 13... Ne4?? { (-6.40 → -1.19) Blunder. Kb7 was best. } { [%eval -1.19] } (13... Kb7 14. c5) 14. fxe4 { [%eval -1.36] } 14... f5?! { (-1.36 → -0.76) Inaccuracy. Na7 was best. } { [%eval -0.76] } (14... Na7 15. c5) 15. exf5 { [%eval -0.97] } 15... e6 { [%eval -0.57] } 16. fxe6 { [%eval -0.92] } 16... Kd7?? { (-0.92 → Mate in 13) Checkmate is now unavoidable. Ne7 was best. } { [%eval #13] } (16... Ne7 17. c5 c6 18. Kc3 g5 19. Kb4 Kc7 20. Ka5 g4 21. Rhc1 Bh6 22. Kb6) 17. exd7 { [%eval #13] } 17... Nb4 { [%eval #9] } 18. Raf1? { (Mate in 9 → 8.68) Lost forced checkmate sequence. c5 was best. } { [%eval 8.68] } (18. c5 Nxc2 19. Kxc2 Bxc5 20. Rae1 Bxf2 21. Re3 Bxe3 22. d8=K Rxd8 23. Kd3 Rxd3) 18... Nxc2 { [%eval 9.15] } 19. Kxc2 { [%eval 7.12] } 19... h6? { (7.12 → Mate in 7) Checkmate is now unavoidable. Bd6 was best. } { [%eval #7] } (19... Bd6 20. f4) 20. Rd1 { [%eval #9] } 20... Rh7 { [%eval #7] } 21. Rd6 { [%eval #10] } 21... cxd6 { [%eval #9] } 22. c5 { [%eval #9] } 22... dxc5 { [%eval #8] } 23. Kb2?? { (Mate in 8 → 5.08) Lost forced checkmate sequence. Rb1 was best. } { [%eval 5.08] } (23. Rb1 Rh8 24. a3 g6 25. Rb4 cxb4 26. axb4 Bxb4 27. d8=K Rxd8 28. Kd3 Rxd3) 23... g6?? { (5.08 → Mate in 6) Checkmate is now unavoidable. Rh8 was best. } { [%eval #6] } (23... Rh8 24. Rf1) 24. Kc2 { [%eval #6] } 24... Rxd7 { [%eval #5] } 25. Kd2 { [%eval #5] } 25... Rxd2 { [%eval #4] } 26. Rg1?? { (Mate in 4 → Mate in 30) Lost forced checkmate sequence. Re1 was best. } { [%eval #-30] } (26. Re1 Rxf2 27. Re4 Rxa2 28. Re5 Rxh2 29. Rxc5 Bxc5#) 26... Rxf2 { [%eval -5.3] } 27. Rxg6 { [%eval #-17] } 27... Rxa2 { [%eval #-17] } 28. Rxh6 { [%eval #-16] } 28... Bxh6 { [%eval #-16] } 29. h3 { [%eval #-10] } 29... c4 { [%eval #-10] } 30. h4 { [%eval #-9] } 30... Bg5 { [%eval #-9] } 31. hxg5 { [%eval #-8] } 31... Ra8?? { (Mate in 8 → -4.61) Lost forced checkmate sequence. c3 was best. } { [%eval -4.61] } (31... c3 32. g6 c2 33. g7 c1=Q 34. g8=K Ra6 35. Kf8 Rh6 36. Ke8 Qc3 37. Kf7) 32. g6 { [%eval -2.0] } 32... c3?? { (-2.00 → 0.00) Blunder. Rb8 was best. } { [%eval 0.0] } (32... Rb8 33. g7) 33. g7 { [%eval 0.0] } 33... Rf8?? { (0.00 → Mate in 3) Checkmate is now unavoidable. Ra2 was best. } { [%eval #3] } (33... Ra2 34. g8=B c2 35. Bxa2 c1=B 36. Bc4 Bd2 37. Bd3 Be1 38. Bb1 Bf2 39. Bh7) 34. gxf8=Q { [%eval #3] } 34... c2 { [%eval #2] } 35. Qd8 { [%eval #2] } 35... c1=B { [%eval #1] } 36. Qd2 { [%eval #1] } 36... Bxd2# { Game ends by variant rule. } 1-0