FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/mPNc8KXB"]
[Date "2025.11.03"]
[Round "-"]
[White "iamahuman_685"]
[Black "geosotlos"]
[Result "1-0"]
[GameId "mPNc8KXB"]
[UTCDate "2025.11.03"]
[UTCTime "13:55:00"]
[WhiteElo "1817"]
[BlackElo "1175"]
[WhiteRatingDiff "+0"]
[BlackRatingDiff "-2"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... Na6?? { (1.19 → Mate in 18) Checkmate is now unavoidable. e6 was best. } { [%eval #18] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxd7?? { (Mate in 18 → 6.93) Lost forced checkmate sequence. Bxa6 was best. } { [%eval 6.93] } (3. Bxa6 Bxa6 4. c4 Bxc4 5. Qg4 Bxa2 6. Qxg7 Bxg7 7. Rxa2 Bxb2) 3... Qxd7?? { (6.93 → Mate in 14) Checkmate is now unavoidable. Kxd7 was best. } { [%eval #14] } (3... Kxd7 4. b4 Nxb4 5. Qh5 Nxc2 6. Qxf7 Nxa1 7. Qxg8 Rxg8 8. Nc3) 4. b4?? { (Mate in 14 → 1.38) Lost forced checkmate sequence. g4 was best. } { [%eval 1.38] } (4. g4 Qxg4 5. Qxg4 Bxg4 6. Nf3 Bxf3 7. Na3 Bxh1 8. f3 Bxf3) 4... Qxd2?? { (1.38 → Mate in 14) Checkmate is now unavoidable. Nxb4 was best. } { [%eval #14] } (4... Nxb4 5. a3) 5. Nxd2 { [%eval #14] } 5... Nxb4 { [%eval #13] } 6. Qg4 { [%eval #13] } 6... Nxc2 { [%eval #13] } 7. Qxc8?? { (Mate in 13 → 1.05) Lost forced checkmate sequence. Qxg7 was best. } { [%eval 1.05] } (7. Qxg7 Bxg7 8. Ne4 Bxa1 9. g4 Bxg4 10. Kd1 Bxd1 11. Ne2 Bxe2 12. Bb2 Nxe3) 7... Nxe1?? { (1.05 → Mate in 11) Checkmate is now unavoidable. Rxc8 was best. } { [%eval #11] } (7... Rxc8 8. Ke2) 8. Qxc7 { [%eval #11] } 8... Nxg2 { [%eval #10] } 9. Qxa7 { [%eval #10] } 9... Nxe3 { [%eval #8] } 10. fxe3 { [%eval #8] } 10... Rxa7 { [%eval #7] } 11. Ba3 { [%eval #7] } 11... Rxa3 { [%eval #6] } 12. Rb1 { [%eval #6] } 12... Rxe3 { [%eval #5] } 13. Ne2 { [%eval #6] } 13... Rxe2 { [%eval #5] } 14. Rhc1 { [%eval #5] } 14... Rxh2 { [%eval #4] } 15. Rc4 { [%eval #4] } 15... Rxd2 { [%eval #3] } 16. Rcc1 { [%eval #3] } 16... Rxa2 { [%eval #2] } 17. Rb2 { [%eval #2] } 17... Rxb2 { [%eval #1] } 18. Rc2 { [%eval #1] } 18... Rxc2# { Game ends by variant rule. } 1-0