FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/mC4dhZYu"]
[Date "2025.03.23"]
[White "alifh4444"]
[Black "Afitape"]
[Result "1-0"]
[GameId "mC4dhZYu"]
[UTCDate "2025.03.23"]
[UTCTime "13:00:13"]
[WhiteElo "1806"]
[BlackElo "1741"]
[WhiteRatingDiff "+16"]
[BlackRatingDiff "-4"]
[Variant "Antichess"]
[TimeControl "300+5"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... e5?? { (2.49 → 6.34) Blunder. b5 was best. } { [%eval 6.34] } (1... b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Na3 Bxa2 6. Rxa2) 2. Ba6 { [%eval 4.85] } 2... Nxa6?? { (4.85 → Mate in 15) Checkmate is now unavoidable. bxa6 was best. } { [%eval #15] } (2... bxa6 3. Qh5 Qh4 4. Qxe5 Qxf2 5. Kxf2 Nf6 6. Qxf6 gxf6 7. Nf3) 3. b4 { [%eval #15] } 3... Nxb4 { [%eval #14] } 4. d4?? { (Mate in 14 → 0.00) Lost forced checkmate sequence. Qh5 was best. } { [%eval 0.0] } (4. Qh5 Nxa2 5. Qxe5 Nxc1 6. Rxa7 Rxa7 7. Qxc7 Qxc7 8. h4 Qxc2) 4... Nxc2 { [%eval -0.39] } 5. dxe5?? { (-0.39 → Mate in 19) Checkmate is now unavoidable. Qxc2 was best. } { [%eval #-19] } (5. Qxc2 exd4 6. exd4 Ba3 7. Bxa3 c5 8. Qxc5 Qa5 9. Qxc8 Qxe1 10. Qxb7 Qxg1) 5... Nxe3 { [%eval -7.02] } 6. Qxd7? { (-7.02 → Mate in 12) Checkmate is now unavoidable. fxe3 was best. } { [%eval #-12] } (6. fxe3 b5) 6... Qxd7 { [%eval #-12] } 7. fxe3 { [%eval #-11] } 7... Qd4 { [%eval #-11] } 8. exd4 { [%eval #-10] } 8... Ba3 { [%eval #-11] } 9. Nxa3 { [%eval #-9] } 9... Bh3 { [%eval #-10] } 10. gxh3 { [%eval #-9] } 10... c5?? { (Mate in 9 → -0.01) Lost forced checkmate sequence. g5 was best. } { [%eval -0.01] } (10... g5 11. Bxg5 Nh6 12. Bxh6 b5 13. Nxb5 c5 14. dxc5 Rd8 15. Nxa7 Rc8 16. Nxc8) 11. dxc5 { [%eval 0.38] } 11... b5?! { (0.38 → 1.44) Inaccuracy. Kd7 was best. } { [%eval 1.44] } (11... Kd7 12. Bh6 Nxh6 13. c6 bxc6 14. Rb1 Kc7 15. Rb8 Kxb8 16. Ne2 a5 17. Nf4) 12. cxb6 { [%eval 1.27] } 12... axb6 { [%eval 1.69] } 13. Bf4 { [%eval 1.53] } 13... Rxa3 { [%eval 1.68] } 14. e6?? { (1.68 → -1.46) Blunder. Nf3 was best. } { [%eval -1.46] } (14. Nf3 Rxa2) 14... Rxh3? { (-1.46 → 0.00) Mistake. fxe6 was best. } { [%eval 0.0] } (14... fxe6 15. Be3 Rxe3 16. Kf1 Rxh3 17. Nxh3 Ne7 18. Nf2 Kf7 19. Ne4 b5 20. Ng5) 15. Nxh3?? { (0.00 → Mate in 12) Checkmate is now unavoidable. exf7 was best. } { [%eval #-12] } (15. exf7 Kxf7 16. Nxh3 b5 17. Kd2 g5 18. Nxg5 h5 19. Nxf7 Ne7 20. Nxh8 Ng6) 15... fxe6 { [%eval #-12] } 16. Bh6 { [%eval #-11] } 16... gxh6?? { (Mate in 11 → 2.17) Lost forced checkmate sequence. Nxh6 was best. } { [%eval 2.17] } (16... Nxh6 17. Nf2 Nf5 18. h3 e5 19. Nd1 Nh6 20. a3 Ng4 21. hxg4 Rf8 22. Rxh7) 17. Ng5?? { (2.17 → -1.01) Blunder. Rg1 was best. } { [%eval -1.01] } (17. Rg1 Kf7) 17... hxg5 { [%eval -0.88] } 18. Ke2?? { (-0.88 → -2.86) Blunder. Rc1 was best. } { [%eval -2.86] } (18. Rc1 Ne7) 18... Nf6?? { (-2.86 → -0.84) Blunder. Ne7 was best. } { [%eval -0.84] } (18... Ne7 19. Rhe1 Kd7 20. h4 gxh4 21. Rg1 h5 22. Rg8 Rxg8 23. Rg1 Rxg1 24. a4) 19. Rhe1?? { (-0.84 → -5.84) Blunder. Rhd1 was best. } { [%eval -5.84] } (19. Rhd1 Nh5) 19... Ne4?? { (-5.84 → 0.00) Blunder. Kd7 was best. } { [%eval 0.0] } (19... Kd7 20. Ke3) 20. Rec1 { [%eval -0.16] } 20... Ng3 { [%eval 0.0] } 21. hxg3 { [%eval 0.0] } 21... Ke7 { [%eval 0.06] } 22. Rc8 { [%eval 0.0] } 22... Rxc8 { [%eval -0.08] } 23. Kd2 { [%eval -0.07] } 23... Rc3? { (-0.07 → 1.54) Mistake. Rg8 was best. } { [%eval 1.54] } (23... Rg8 24. Ke3 e5 25. Rg1 Kf6 26. Kd2 Ke7 27. Ke2 b5 28. a4 bxa4 29. Ke3) 24. Kxc3 { [%eval 1.83] } 24... Kf6 { [%eval 1.99] } 25. Kd3?! { (1.99 → 1.34) Inaccuracy. Rc1 was best. } { [%eval 1.34] } (25. Rc1 e5) 25... Kg6?! { (1.34 → 2.26) Inaccuracy. e5 was best. } { [%eval 2.26] } (25... e5 26. Ke2) 26. Ke3 { [%eval 1.77] } 26... Kf6 { [%eval 1.47] } 27. Kf4 { [%eval 1.73] } 27... gxf4 { [%eval 1.79] } 28. gxf4 { [%eval 1.59] } 28... Kg5?? { (1.59 → Mate in 9) Checkmate is now unavoidable. h5 was best. } { [%eval #9] } (28... h5 29. a4) 29. fxg5 { [%eval #9] } 29... h6 { [%eval #8] } 30. gxh6 { [%eval #8] } 30... e5 { [%eval #6] } 31. h7 { [%eval #6] } 31... e4 { [%eval #5] } 32. h8=R { [%eval #5] } 32... e3 { [%eval #4] } 33. Rc1 { [%eval #6] } 33... e2 { [%eval #5] } 34. Re1 { [%eval #6] } 34... b5 { [%eval #5] } 35. Rxe2 { [%eval #5] } 35... b4 { [%eval #4] } 36. a3 { [%eval #4] } 36... bxa3 { [%eval #3] } 37. Rb2 { [%eval #3] } 37... axb2 { [%eval #2] } 38. Rc8 { [%eval #2] } 38... b1=Q { [%eval #1] } 39. Rc1 { [%eval #1] } 39... Qxc1# { Game ends by variant rule. } 1-0