FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/8xQAcVO9"]
[Date "2025.03.23"]
[White "Afitape"]
[Black "alifh4444"]
[Result "0-1"]
[GameId "8xQAcVO9"]
[UTCDate "2025.03.23"]
[UTCTime "13:11:46"]
[WhiteElo "1737"]
[BlackElo "1822"]
[WhiteRatingDiff "-5"]
[BlackRatingDiff "+15"]
[Variant "Antichess"]
[TimeControl "300+5"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Nh3?! { (0.15 → -0.48) Inaccuracy. e3 was best. } { [%eval -0.48] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... g5 { [%eval 0.0] } 2. Nxg5 { [%eval -0.35] } 2... f6?? { (-0.35 → Mate in 21) Checkmate is now unavoidable. Bg7 was best. } { [%eval #21] } (2... Bg7 3. Nxh7 Bxb2 4. Bxb2 Rxh7 5. Bd4 Rxh2 6. Bxa7 Rxa7 7. Rxh2) 3. Nxh7 { [%eval #23] } 3... Rxh7 { [%eval #20] } 4. b3?? { (Mate in 20 → 0.23) Lost forced checkmate sequence. f4 was best. } { [%eval 0.23] } (4. f4 Rxh2 5. Rxh2 f5 6. g4 fxg4 7. f5 a6 8. f6 Nxf6) 4... Rxh2 { [%eval 0.38] } 5. Rxh2 { [%eval 0.74] } 5... Nh6 { [%eval 1.19] } 6. Rxh6 { [%eval 1.46] } 6... Bxh6 { [%eval 1.46] } 7. f4 { [%eval 1.11] } 7... Bxf4 { [%eval 0.81] } 8. Ba3 { [%eval 0.33] } 8... Bxd2 { [%eval 0.15] } 9. Bxe7 { [%eval 0.0] } 9... Qxe7?? { (0.00 → 2.71) Blunder. Kxe7 was best. } { [%eval 2.71] } (9... Kxe7 10. Nxd2) 10. Qxd2?? { (2.71 → Mate in 11) Checkmate is now unavoidable. Nxd2 was best. } { [%eval #-11] } (10. Nxd2 Qxe2) 10... Qxe2 { [%eval #-11] } 11. Kxe2 { [%eval #-8] } 11... d5 { [%eval #-8] } 12. Qxd5 { [%eval #-7] } 12... b6 { [%eval #-7] } 13. Qxa8 { [%eval #-6] } 13... Bh3?? { (Mate in 6 → 4.53) Lost forced checkmate sequence. b5 was best. } { [%eval 4.53] } (13... b5 14. Qxb8 Kf7 15. Qxc8 c5 16. Qxc5 Kg6 17. Qxb5 a5 18. Qxa5 Kf5 19. Qxf5#) 14. Qxb8?! { (4.53 → 3.39) Inaccuracy. Qxa7 was best. } { [%eval 3.39] } (14. Qxa7 Bxg2 15. Qxb6 cxb6 16. Bxg2 Nd7 17. b4 b5 18. Nd2 Kf7 19. Nb3 Kg6) 14... Bxg2 { [%eval 3.38] } 15. Qxb6 { [%eval 3.08] } 15... Bxf1?! { (3.08 → 4.07) Inaccuracy. axb6 was best. } { [%eval 4.07] } (15... axb6 16. Bxg2 f5 17. Bf1 f4 18. Nd2 f3 19. Nxf3 Ke7 20. Kd3 Kd7 21. Be2) 16. Kxf1 { [%eval 4.44] } 16... axb6 { [%eval 4.52] } 17. Nd2 { [%eval 4.18] } 17... Kd7 { [%eval 3.94] } 18. Nf3 { [%eval 3.85] } 18... f5 { [%eval 3.59] } 19. Nd2 { [%eval 4.18] } 19... Kd6?! { (4.18 → 5.25) Inaccuracy. f4 was best. } { [%eval 5.25] } (19... f4 20. Nf3 b5 21. Ke2 Ke6 22. Kd3 b4 23. a4 bxa3 24. Rxa3 Kf7 25. Ra5) 20. Ne4?? { (5.25 → 1.30) Blunder. Ke2 was best. } { [%eval 1.3] } (20. Ke2 Ke6 21. Kd3 b5 22. Nf3 Kf7 23. Ne5 Kg6 24. Nxg6 f4 25. Nxf4 b4) 20... fxe4 { [%eval 1.09] } 21. Kg2?! { (1.09 → 0.32) Inaccuracy. Rc1 was best. } { [%eval 0.32] } (21. Rc1 Ke5) 21... e3 { [%eval 0.0] } 22. b4 { [%eval 0.0] } 22... e2?! { (0.00 → 1.07) Inaccuracy. c5 was best. } { [%eval 1.07] } (22... c5 23. bxc5 bxc5 24. a4 Ke5 25. c4 e2 26. Rf1 exf1=K 27. Kxf1 Ke4 28. Ke1) 23. Rd1?? { (1.07 → -1.97) Blunder. Kf2 was best. } { [%eval -1.97] } (23. Kf2 b5) 23... exd1=R { [%eval -1.97] } 24. Kh1?? { (-1.97 → Mate in 6) Checkmate is now unavoidable. b5 was best. } { [%eval #-6] } (24. b5 c5) 24... Rxh1 { [%eval #-6] } 25. c3 { [%eval #-5] } 25... Rd1 { [%eval #-5] } 26. a3 { [%eval #-4] } 26... Kd7 { [%eval #-5] } 27. c4 { [%eval #-4] } 27... b5 { [%eval #-4] } 28. cxb5 { [%eval #-3] } 28... Kc6 { [%eval #-3] } 29. bxc6 { [%eval #-2] } 29... Rd7 { [%eval #-2] } 30. cxd7 { [%eval #-1] } 30... c5 { [%eval #-1] } 31. bxc5# { Game ends by variant rule. } 0-1