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[Event "rated Antichess game"] [Site "https://lichess.org/lrUASU2U"] [Date "2025.08.26"] [White "davidc2022"] [Black "InfinityPremium"] [Result "0-1"] [GameId "lrUASU2U"] [UTCDate "2025.08.26"] [UTCTime "03:01:39"] [WhiteElo "870"] [BlackElo "1076"] [WhiteRatingDiff "-49"] [BlackRatingDiff "+5"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 { [%eval 0.0] } 1... a6 { [%eval 0.31] } 2. Bh3 { [%eval 0.38] } 2... f5? { (0.38 → 1.51) Mistake. e6 was best. } { [%eval 1.51] } (2... e6 3. Bxe6) 3. Bxf5 { [%eval 1.56] } 3... e6?? { (1.56 → Mate in 17) Checkmate is now unavoidable. c6 was best. } { [%eval #17] } (3... c6 4. Bxh7) 4. Bxh7 { [%eval #17] } 4... Rxh7 { [%eval #17] } 5. Na3?? { (Mate in 17 → -1.92) Lost forced checkmate sequence. b4 was best. } { [%eval -1.92] } (5. b4 Bxb4 6. Bb2 Bxd2 7. Kxd2 Rxh2 8. Bxg7 Rxh1 9. Kc1 Rxg1 10. Qxd7 Bxd7) 5... Bxa3 { [%eval -2.38] } 6. bxa3 { [%eval -2.43] } 6... Rxh2 { [%eval -2.09] } 7. Rxh2 { [%eval -2.86] } 7... Qh4?? { (-2.86 → -0.37) Blunder. a5 was best. } { [%eval -0.37] } (7... a5 8. Rh6) 8. gxh4?? { (-0.37 → -2.53) Blunder. Rxh4 was best. } { [%eval -2.53] } (8. Rxh4 a5 9. c4 Ne7 10. Qa4 g5 11. Qxa5 gxh4 12. gxh4 Rxa5 13. a4 Rxa4) 8... g5?? { (-2.53 → -0.24) Blunder. a5 was best. } { [%eval -0.24] } (8... a5 9. e3 a4 10. h5 Na6 11. h6 Nxh6 12. Rxh6 gxh6 13. Qg4 b5 14. Qxa4) 9. hxg5 { [%eval -0.75] } 9... Nf6?? { (-0.75 → 1.26) Blunder. a5 was best. } { [%eval 1.26] } (9... a5 10. Rh6) 10. gxf6 { [%eval 0.37] } 10... Ke7?? { (0.37 → 5.08) Blunder. a5 was best. } { [%eval 5.08] } (10... a5) 11. fxe7 { [%eval 4.69] } 11... d6?! { (4.69 → 6.79) Inaccuracy. a5 was best. } { [%eval 6.79] } (11... a5 12. f4) 12. c3 { [%eval 5.61] } 12... e5 { [%eval 5.95] } 13. Bb2?! { (5.95 → 4.16) Inaccuracy. f4 was best. } { [%eval 4.16] } (13. f4) 13... Bh3?! { (4.16 → 6.33) Inaccuracy. e4 was best. } { [%eval 6.33] } (13... e4 14. f4) 14. Nxh3?! { (6.33 → 4.95) Inaccuracy. Rxh3 was best. } { [%eval 4.95] } (14. Rxh3 d5 15. f4 exf4 16. c4 dxc4 17. Qb3 cxb3 18. axb3 a5 19. Rh6 Ra6) 14... b6?! { (4.95 → 6.36) Inaccuracy. Nc6 was best. } { [%eval 6.36] } (14... Nc6 15. Qb1) 15. Qc2?? { (6.36 → Mate in 6) Checkmate is now unavoidable. Ng1 was best. } { [%eval #-6] } (15. Ng1 a5 16. f4 exf4 17. Nf3 d5 18. c4 dxc4 19. Qb3 cxb3 20. axb3 Na6) 15... e4 { [%eval #-6] } 16. Qxe4 { [%eval #-5] } 16... d5 { [%eval #-5] } 17. Qxd5 { [%eval #-4] } 17... c6?? { (Mate in 4 → Mate in 12) Lost forced checkmate sequence. Nd7 was best. } { [%eval #12] } (17... Nd7 18. Qxd7 a5 19. Qxc7 a4 20. Qxb6 Ra5 21. Qxa5#) 18. Qxc6 { [%eval #12] } 18... Nxc6 { [%eval #11] } 19. f4 { [%eval #19] } 19... Nxe7 { [%eval 8.46] } 20. f5 { [%eval #18] } 20... Nxf5 { [%eval 7.44] } 21. Ng5?? { (7.44 → Mate in 4) Checkmate is now unavoidable. d4 was best. } { [%eval #-4] } (21. d4 Nxd4) 21... Nh4?? { (Mate in 4 → 5.49) Lost forced checkmate sequence. Nh6 was best. } { [%eval 5.49] } (21... Nh6 22. Rxh6 Rf8 23. Rxb6 Rf4 24. Rxa6 Rf1 25. Kxf1#) 22. Rxh4 { [%eval 3.95] } 22... Rh8?? { (3.95 → Mate in 15) Checkmate is now unavoidable. Rb8 was best. } { [%eval #15] } (22... Rb8 23. Rh8) 23. Rxh8 { [%eval 5.63] } 23... b5?? { (5.63 → Mate in 14) Checkmate is now unavoidable. a5 was best. } { [%eval #14] } (23... a5 24. Rb1) 24. c4?? { (Mate in 14 → Mate in 5) Lost forced checkmate sequence. a4 was best. } { [%eval #-5] } (24. a4 bxa4 25. c4 a3 26. Bxa3 a5 27. Bb2 a4 28. Bd4 a3 29. Bb2 axb2) 24... bxc4 { [%eval #-5] } 25. Bc3 { [%eval #-2] } 25... a5 { [%eval #-2] } 26. Bxa5 { [%eval #-1] } 26... c3 { [%eval #-1] } 27. Bxc3# { Game ends by variant rule. } 0-1