- Blind mode tutorial
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[Event "casual blitz game"] [Site "https://lichess.org/lmXms2lq"] [Date "2022.09.20"] [White "legendsneverdiendl"] [Black "ExploringChess"] [Result "1/2-1/2"] [GameId "lmXms2lq"] [UTCDate "2022.09.20"] [UTCTime "18:43:07"] [WhiteElo "1762"] [BlackElo "2582"] [BlackTitle "IM"] [Variant "Standard"] [TimeControl "300+3"] [ECO "C54"] [Opening "Italian Game: Classical Variation, Giuoco Pianissimo, with a6"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.0] } 1... e5 { [%eval 0.12] } 2. Nf3 { [%eval 0.19] } 2... Nc6 { [%eval 0.32] } 3. Bc4 { [%eval 0.21] } 3... Bc5 { [%eval 0.2] } 4. c3 { [%eval 0.25] } 4... Nf6 { [%eval 0.13] } 5. d3 { [%eval 0.23] } 5... d6 { [%eval 0.27] } 6. Nbd2 { [%eval 0.0] } 6... a6 { [%eval 0.19] } { C54 Italian Game: Classical Variation, Giuoco Pianissimo, with a6 } 7. a4 { [%eval 0.22] } 7... O-O { [%eval 0.44] } 8. O-O { [%eval 0.33] } 8... Ne7 { [%eval 0.51] } 9. h3 { [%eval 0.52] } 9... Ba7 { [%eval 0.39] } 10. Re1 { [%eval 0.42] } 10... Ng6 { [%eval 0.47] } 11. Nf1 { [%eval 0.17] } 11... Qe7?! { (0.17 → 1.03) Inaccuracy. c6 was best. } { [%eval 1.03] } (11... c6 12. Ba2 Be6 13. Bxe6 fxe6 14. Be3 Bxe3 15. Nxe3 d5 16. a5 h6 17. g3 Qe7 18. Qe2) 12. Ng3 { [%eval 0.91] } 12... h6 { [%eval 1.25] } 13. Be3?! { (1.25 → 0.33) Inaccuracy. d4 was best. } { [%eval 0.33] } (13. d4 a5 14. Be3 Be6 15. Bb3 c6 16. Bc2 Rfd8 17. Qe2 Bb8 18. Rad1 Re8 19. c4 Bc7) 13... Bxe3 { [%eval 0.38] } 14. fxe3?! { (0.38 → -0.25) Inaccuracy. Rxe3 was best. } { [%eval -0.25] } (14. Rxe3 c5 15. a5 Qc7 16. Qb3 Bd7 17. d4 Rab8 18. Qa2 b5 19. axb6 Rxb6 20. dxe5 dxe5) 14... Be6 { [%eval -0.09] } 15. Bb3 { [%eval -0.21] } 15... c6 { [%eval -0.09] } 16. Bc2 { [%eval -0.62] } 16... Qd7?! { (-0.62 → 0.25) Inaccuracy. d5 was best. } { [%eval 0.25] } (16... d5) 17. d4 { [%eval 0.09] } 17... d5? { (0.09 → 1.75) Mistake. Qc7 was best. } { [%eval 1.75] } (17... Qc7) 18. dxe5?! { (1.75 → 1.08) Inaccuracy. exd5 was best. } { [%eval 1.08] } (18. exd5) 18... Nxe4 { [%eval 1.41] } 19. Nxe4 { [%eval 0.91] } 19... dxe4 { [%eval 0.87] } 20. Bxe4 { [%eval 0.95] } 20... Qxd1 { [%eval 1.48] } 21. Raxd1 { [%eval 1.81] } 21... a5 { [%eval 1.72] } 22. Nd4?? { (1.72 → -0.27) Blunder. Kf2 was best. } { [%eval -0.27] } (22. Kf2 Ne7 23. Nd4 Rae8 24. Nxe6 fxe6+ 25. Ke2 Nf5 26. Bf3 Rf7 27. Kd3 Nh4 28. Be4 Ref8) 22... Nxe5 { [%eval -0.31] } 23. Nxe6 { [%eval -0.3] } 23... fxe6 { [%eval -0.31] } 24. Rd6 { [%eval -0.5] } 24... Nc4? { (-0.50 → 0.65) Mistake. Kf7 was best. } { [%eval 0.65] } (24... Kf7 25. Bc2 Ke7 26. Rd4 Rfd8 27. Rf1 b5 28. b3 Rf8 29. Rfd1 Ra7 30. Ra1 Nd7 31. b4) 25. Rxe6 { [%eval 0.57] } 25... Rae8 { [%eval 0.64] } 26. Bf5?! { (0.64 → 0.00) Inaccuracy. Rxe8 was best. } { [%eval 0.0] } (26. Rxe8 Rxe8) 26... Nxb2 { [%eval 0.0] } 27. Rb1 { [%eval 0.0] } 27... Nxa4 { [%eval -0.07] } 28. Rxb7 { [%eval -0.01] } 28... Nxc3 { [%eval -0.08] } 29. Rxc6 { [%eval 0.0] } 29... Ne2+ { [%eval 0.0] } 30. Kf2 { [%eval -0.04] } 30... Rxf5+ { [%eval 0.0] } 31. Kxe2 { [%eval 0.0] } 31... Rg5 { [%eval 0.0] } 32. g4 { [%eval 0.0] } 32... h5 { [%eval 0.0] } 33. Rc4 { [%eval 0.0] } 33... Rge5 { [%eval 0.06] } 34. Rb3 { [%eval -0.08] } 34... hxg4 { [%eval -0.11] } 35. hxg4 { [%eval 0.0] } 35... R8e7 { [%eval 0.0] } 36. Ra4 { [%eval -0.06] } 36... Kh7 { [%eval 0.0] } 37. Rba3 { [%eval -0.11] } 37... Re4 { [%eval 0.0] } 38. Kf3 { [%eval 0.0] } 38... Rxa4 { [%eval 0.0] } 39. Rxa4 { [%eval 0.0] } 39... Ra7 { [%eval 0.0] } 40. e4 { [%eval -0.26] } 40... Kg6 { [%eval 0.0] } 41. e5 { [%eval -0.18] } 41... Kf7 { [%eval -0.11] } 42. Kf4 { [%eval -0.1] } 42... Ke6 { [%eval 0.0] } 43. Ke4 { [%eval 0.0] } 43... g5 { [%eval 0.0] } 44. Rd4 { [%eval 0.0] } 44... a4 { [%eval 0.0] } 45. Rd6+ { [%eval -0.04] } 45... Ke7 { [%eval -0.08] } 46. Kf5 { [%eval -0.09] } 46... a3 { [%eval 0.0] } 47. Rd1 { [%eval 0.0] } 47... a2 { [%eval -0.08] } 48. Ra1 { [%eval 0.0] } 48... Ra5 { [%eval 0.0] } 49. Kxg5 { [%eval 0.0] } 49... Rxe5+ { [%eval -0.07] } 50. Kh6 { [%eval -0.03] } 50... Ra5 { [%eval 0.0] } 51. g5 { [%eval 0.0] } 51... Kf7 { [%eval 0.0] } 52. g6+ { [%eval 0.0] } 52... Kg8 { [%eval 0.0] } 53. Rd1 { [%eval 0.0] } 53... Ra8 { [%eval 0.0] } 54. Ra1 { [%eval 0.0] } 54... Ra7 { [%eval 0.0] } 55. Rd1 { [%eval 0.0] } 55... Ra8 { [%eval 0.0] } 56. Ra1 { [%eval 0.0] } 56... Ra7 { [%eval 0.0] } 57. Rd1 { [%eval 0.0] } 57... Ra8 { [%eval 0.0] } 58. Ra1 { [%eval 0.0] } { The game is a draw. } 1/2-1/2