FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/ljywNCbz"]
[Date "2025.06.27"]
[White "OXXOOXXO"]
[Black "samtog"]
[Result "0-1"]
[GameId "ljywNCbz"]
[UTCDate "2025.06.27"]
[UTCTime "13:29:10"]
[WhiteElo "2133"]
[BlackElo "1782"]
[WhiteRatingDiff "-11"]
[BlackRatingDiff "+10"]
[Variant "Antichess"]
[TimeControl "30+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... e6 { [%eval 2.54] } 2. Ba6 { [%eval 1.18] } 2... Nxa6 { [%eval 0.18] } 3. b4 { [%eval 0.99] } 3... Bxb4 { [%eval 1.61] } 4. Qh5 { [%eval 2.19] } 4... Bxd2 { [%eval 1.68] } 5. Kxd2?? { (1.68 → -2.06) Blunder. Bxd2 was best. } { [%eval -2.06] } (5. Bxd2 Nb4 6. Bxb4 Qg5 7. Qxf7 Kxf7 8. Bf8 Qxg2 9. Bxg7 Qxf2) 5... Qf6?? { (-2.06 → 0.22) Blunder. Nh6 was best. } { [%eval 0.22] } (5... Nh6 6. Qxh6 gxh6 7. Ke2 e5 8. Nh3 c5 9. Ng5 hxg5 10. h4) 6. Qxf7?? { (0.22 → -1.66) Blunder. Qxh7 was best. } { [%eval -1.66] } (6. Qxh7 Rxh7 7. Ke1 Qxf2 8. Kxf2 Rxh2 9. Rxh2 b6 10. Nd2 Nb8 11. Ne2 Nc6) 6... Qxf2?? { (-1.66 → 0.28) Blunder. Qxf7 was best. } { [%eval 0.28] } (6... Qxf7 7. Ba3) 7. Qxe8?? { (0.28 → -1.92) Blunder. Qxg7 was best. } { [%eval -1.92] } (7. Qxg7) 7... Qxe3?? { (-1.92 → 0.62) Blunder. Qxg2 was best. } { [%eval 0.62] } (7... Qxg2 8. Qxe6 dxe6 9. Ne2 Qxe2 10. Kxe2 Bd7 11. Na3 Bb5 12. Nxb5 Rc8 13. Nxc7) 8. Qxg8 { [%eval 0.22] } 8... Rxg8? { (0.22 → 1.60) Mistake. Qxg1 was best. } { [%eval 1.6] } (8... Qxg1 9. Rxg1) 9. Kxe3 { [%eval 1.47] } 9... Nb8 { [%eval 1.85] } 10. Kd2?? { (1.85 → 0.05) Blunder. Nd2 was best. } { [%eval 0.05] } (10. Nd2 Na6) 10... d6?? { (0.05 → 1.76) Blunder. Nc6 was best. } { [%eval 1.76] } (10... Nc6 11. Ne2) 11. Ne2 { [%eval 1.96] } 11... Nd7?? { (1.96 → Mate in 16) Checkmate is now unavoidable. Rd8 was best. } { [%eval #16] } (11... Rd8 12. Nbc3) 12. Rd1?? { (Mate in 16 → 1.46) Lost forced checkmate sequence. Nbc3 was best. } { [%eval 1.46] } (12. Nbc3 b5 13. Nxb5 a5 14. Nxd6 cxd6 15. Kc3 Rf8 16. Bh6 gxh6 17. Nf4 Rxf4) 12... a5?? { (1.46 → 15.35) Blunder. h6 was best. } { [%eval 15.35] } (12... h6 13. Rf1) 13. Na3?? { (15.35 → Mate in 10) Checkmate is now unavoidable. Kc3 was best. } { [%eval #-10] } (13. Kc3) 13... b5 { [%eval #-10] } 14. Nxb5 { [%eval #-9] } 14... d5 { [%eval #-10] } 15. Nxc7 { [%eval #-9] } 15... d4 { [%eval #-9] } 16. Nxa8 { [%eval #-7] } 16... Nb6?? { (Mate in 7 → Mate in 9) Lost forced checkmate sequence. Rf8 was best. } { [%eval #9] } (16... Rf8 17. Nxd4 Rf4 18. Nxe6 Ba6 19. Nxf4 Nb6 20. Nxb6 h5 21. Nxh5 Bb5 22. Nxg7) 17. Nxb6?? { (Mate in 9 → Mate in 6) Lost forced checkmate sequence. Nxd4 was best. } { [%eval #-6] } (17. Nxd4 Nxa8 18. Nxe6 Bxe6 19. Rb1 Bxa2 20. Rb4 axb4 21. Kc3 bxc3 22. Rd5 Bxd5) 17... Bd7 { [%eval #-7] } 18. Nxd7 { [%eval #-6] } 18... Rf8 { [%eval #-7] } 19. Nxf8 { [%eval #-6] } 19... g5?? { (Mate in 6 → 2.31) Lost forced checkmate sequence. h6 was best. } { [%eval 2.31] } (19... h6 20. Nxd4 a4 21. Ndxe6 h5 22. Nxg7 h4 23. Kc3 a3 24. Bxa3 h3 25. gxh3#) 20. Nxh7?? { (2.31 → Mate in 4) Checkmate is now unavoidable. Nxe6 was best. } { [%eval #-4] } (20. Nxe6) 20... d3?? { (Mate in 4 → 8.75) Lost forced checkmate sequence. g4 was best. } { [%eval 8.75] } (20... g4 21. Nxd4 a4 22. Nxe6 a3 23. Bxa3 g3 24. hxg3#) 21. Nxg5?? { (8.75 → Mate in 4) Checkmate is now unavoidable. Kxd3 was best. } { [%eval #-4] } (21. Kxd3 g4) 21... dxc2 { [%eval #-4] } 22. Kxc2 { [%eval #-2] } 22... a4 { [%eval #-2] } 23. Nxe6 { [%eval #-1] } 23... a3 { [%eval #-1] } 24. Bxa3# { Game ends by variant rule. } 0-1
