FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/liINuLyI"]
[Date "2025.07.29"]
[White "Jill_VW"]
[Black "alana_lun"]
[Result "1-0"]
[GameId "liINuLyI"]
[UTCDate "2025.07.29"]
[UTCTime "23:06:21"]
[WhiteElo "1504"]
[BlackElo "1782"]
[WhiteRatingDiff "+10"]
[BlackRatingDiff "-10"]
[Variant "Antichess"]
[TimeControl "60+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. b3 { [%eval -0.19] } 1... d5?? { (-0.19 → Mate in 15) Checkmate is now unavoidable. c5 was best. } { [%eval #15] } (1... c5 2. b4 cxb4 3. d3 g5 4. Bxg5 Qc7 5. Bxe7 Nxe7 6. h4) 2. Ba3?? { (Mate in 15 → 0.30) Lost forced checkmate sequence. e4 was best. } { [%eval 0.3] } (2. e4 dxe4 3. Bb2 Qxd2 4. Bxg7 Qxc2 5. Qxc2 Bxg7 6. Qxc7 Bxa1) 2... d4 { [%eval 0.83] } 3. Bxe7 { [%eval 0.51] } 3... Nxe7? { (0.51 → 1.84) Mistake. Kxe7 was best. } { [%eval 1.84] } (3... Kxe7 4. g4 Bxg4 5. d3 Bxe2 6. Kxe2 Qe8 7. a4 Qxa4 8. Rxa4 Nc6 9. Rxa7) 4. g4 { [%eval 1.7] } 4... Bxg4 { [%eval 1.88] } 5. Bh3?? { (1.88 → -6.19) Blunder. d3 was best. } { [%eval -6.19] } (5. d3) 5... Bxe2 { [%eval -5.71] } 6. Qxe2 { [%eval -5.46] } 6... d3 { [%eval -5.19] } 7. Qxe7 { [%eval -5.41] } 7... Bxe7 { [%eval -5.67] } 8. cxd3 { [%eval -4.66] } 8... Qxd3 { [%eval -3.53] } 9. Bd7?? { (-3.53 → Mate in 13) Checkmate is now unavoidable. Be6 was best. } { [%eval #-13] } (9. Be6 fxe6 10. Na3 Qxb3 11. axb3 Bxa3 12. Rxa3 Ke7 13. Rxa7 Rxa7 14. Ne2 Nd7) 9... Kxd7?? { (Mate in 13 → -1.44) Lost forced checkmate sequence. Nxd7 was best. } { [%eval -1.44] } (9... Nxd7 10. a4 Qxd2 11. Nxd2 b5 12. axb5 Rd8 13. Rxa7 Bd6 14. Rxc7 Bxh2 15. Rxh2) 10. b4?? { (-1.44 → Mate in 12) Checkmate is now unavoidable. Ne2 was best. } { [%eval #-12] } (10. Ne2 Qxe2 11. Kxe2 Ba3 12. Nxa3 Ke7 13. Nc2 Nd7 14. Kd3 Rhe8 15. Raf1 Ke6) 10... Bxb4?? { (Mate in 12 → -2.39) Lost forced checkmate sequence. Qxb1 was best. } { [%eval -2.39] } (10... Qxb1 11. Rxb1 Bxb4 12. Rxb4 b5 13. Rxb5 Re8 14. Rxb8 Rxe1 15. Rxa8 Rxg1 16. Rxa7) 11. Na3?! { (-2.39 → -3.20) Inaccuracy. Kd1 was best. } { [%eval -3.2] } (11. Kd1 Qxb1) 11... Bxd2?? { (-3.20 → Mate in 10) Checkmate is now unavoidable. Bxa3 was best. } { [%eval #10] } (11... Bxa3 12. Rc1) 12. Kxd2 { [%eval #10] } 12... Qxd2 { [%eval #9] } 13. Rd1?? { (Mate in 9 → Mate in 12) Lost forced checkmate sequence. Re1 was best. } { [%eval #-12] } (13. Re1 Qxf2 14. Rf1 Qxg1 15. Rxf7 Qxh2 16. Rxg7 Qxh1 17. Rxh7 Rxh7 18. Nb1 Qxb1) 13... Qxf2 { [%eval #-12] } 14. Rxd7 { [%eval #-11] } 14... Qxg1?? { (Mate in 11 → Mate in 5) Lost forced checkmate sequence. Nxd7 was best. } { [%eval #5] } (14... Nxd7 15. Nb5 Qxh2 16. Nxc7 Qxa2 17. Rxh7 Rxh7 18. Nxa8 Rh3 19. Nxh3 g5 20. Nxg5) 15. Rxc7 { [%eval #5] } 15... Qxh2 { [%eval #4] } 16. Rxb7 { [%eval #4] } 16... Qxa2 { [%eval #3] } 17. Rxf7 { [%eval #3] } 17... Qxf7 { [%eval #2] } 18. Rxh7 { [%eval #2] } 18... Rxh7 { [%eval #1] } 19. Nc4 { [%eval #1] } 19... Qxc4# { Game ends by variant rule. } 1-0