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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/7wbNKVNx"] [Date "2025.03.28"] [White "alana_lun"] [Black "Jill_VW"] [Result "1-0"] [GameId "7wbNKVNx"] [UTCDate "2025.03.28"] [UTCTime "15:05:01"] [WhiteElo "1813"] [BlackElo "1413"] [WhiteRatingDiff "+1"] [BlackRatingDiff "-1"] [Variant "Antichess"] [TimeControl "120+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. c3?? { (0.15 → -1.80) Blunder. e3 was best. } { [%eval -1.8] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... c5?? { (-1.80 → 0.05) Blunder. e5 was best. } { [%eval 0.05] } (1... e5 2. a3 Bxa3 3. Rxa3 Qg5 4. Rxa7 Rxa7 5. Qb3 Qxd2 6. Nxd2) 2. b4?! { (0.05 → -0.61) Inaccuracy. a4 was best. } { [%eval -0.61] } (2. a4 a6 3. c4 a5 4. Ra3 Ra6 5. g3 b5 6. cxb5 g6) 2... cxb4 { [%eval -0.09] } 3. cxb4 { [%eval -0.18] } 3... Qa5 { [%eval -0.23] } 4. bxa5 { [%eval -0.1] } 4... a6 { [%eval 1.48] } 5. Na3?? { (1.48 → Mate in 16) Checkmate is now unavoidable. Qc2 was best. } { [%eval #-16] } (5. Qc2 Ra7 6. Qxc8 Nc6 7. Qxe8 Nxa5 8. Qxf7 Nf6 9. Qxg7 Bxg7 10. e4 Nxe4) 5... b6 { [%eval #-17] } 6. axb6 { [%eval #-17] } 6... Ra7 { [%eval #-17] } 7. bxa7 { [%eval -2.65] } 7... Bb7?? { (-2.65 → Mate in 14) Checkmate is now unavoidable. a5 was best. } { [%eval #14] } (7... a5 8. axb8=Q) 8. axb8=R?? { (Mate in 14 → 3.87) Lost forced checkmate sequence. axb8=Q was best. } { [%eval 3.87] } (8. axb8=Q Bxg2 9. Qxe8 Bxh1 10. Qxe7 Nxe7 11. Nb5 axb5 12. Bg2 Bxg2 13. Nh3 Bxh3) 8... Bxg2 { [%eval 3.76] } 9. Rxe8 { [%eval 3.42] } 9... Bxf1 { [%eval 2.53] } 10. Rxe7?? { (2.53 → Mate in 9) Checkmate is now unavoidable. Rxf8 was best. } { [%eval #-9] } (10. Rxf8 Bxe2 11. Rxg8 Rxg8 12. Kxe2 a5 13. Qf1 a4 14. Rb1 Rb8 15. Rxb8 d5) 10... Bxe2?? { (Mate in 9 → 11.48) Lost forced checkmate sequence. Bxe7 was best. } { [%eval 11.48] } (10... Bxe7 11. Kxf1 Bxa3 12. Bxa3 Ne7 13. Bxe7 Rf8 14. Bxf8 a5 15. Bxg7 a4 16. Qxa4) 11. Qxe2?? { (11.48 → 3.23) Blunder. Rxf7 was best. } { [%eval 3.23] } (11. Rxf7 Bxd1) 11... Bxe7 { [%eval 3.38] } 12. Qxe7 { [%eval 2.23] } 12... Nxe7 { [%eval 2.33] } 13. Nb5 { [%eval 2.15] } 13... axb5 { [%eval 1.24] } 14. a4?? { (1.24 → Mate in 6) Checkmate is now unavoidable. Ke2 was best. } { [%eval #-6] } (14. Ke2) 14... bxa4 { [%eval #-6] } 15. Rxa4 { [%eval #-5] } 15... Ra8 { [%eval #-5] } 16. Rxa8 { [%eval #-4] } 16... Nc8?? { (Mate in 4 → 5.76) Lost forced checkmate sequence. Ng8 was best. } { [%eval 5.76] } (16... Ng8 17. Rxg8 d5 18. Rxg7 d4 19. Rxf7 d3 20. Rxh7#) 17. Rxc8 { [%eval 5.38] } 17... g5?! { (5.38 → 9.21) Inaccuracy. f5 was best. } { [%eval 9.21] } (17... f5 18. Rc4 g5 19. Rg4 fxg4 20. Nh3 gxh3 21. f4 gxf4 22. Rg1 f3 23. Rg8) 18. f4 { [%eval 8.15] } 18... gxf4 { [%eval 5.93] } 19. Nf3 { [%eval 5.69] } 19... f5?? { (5.69 → Mate in 10) Checkmate is now unavoidable. d5 was best. } { [%eval #10] } (19... d5 20. Rg1) 20. Bb2 { [%eval #10] } 20... d5 { [%eval #8] } 21. Rc4 { [%eval #8] } 21... dxc4 { [%eval #7] } 22. d3 { [%eval #7] } 22... cxd3 { [%eval #6] } 23. Ke2 { [%eval #6] } 23... dxe2 { [%eval #5] } 24. Rf1 { [%eval #5] } 24... exf1=K { [%eval #3] } 25. Ng1 { [%eval #3] } 25... Kxg1 { [%eval #2] } 26. Bd4 { [%eval #2] } 26... Kxh2 { [%eval #1] } 27. Be3 { [%eval #1] } 27... fxe3# { Game ends by variant rule. } 1-0