- Blind mode tutorial
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[Event "casual bullet game"] [Site "https://lichess.org/lgh8bldh"] [Date "2025.11.26"] [White "davidov12"] [Black "LOL65114"] [Result "1/2-1/2"] [GameId "lgh8bldh"] [UTCDate "2025.11.26"] [UTCTime "09:46:51"] [WhiteElo "1871"] [BlackElo "1226"] [Variant "From Position"] [TimeControl "60+1"] [ECO "?"] [Opening "?"] [Termination "Normal"] [FEN "rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBK1BNR b KQkq - 0 1"] [SetUp "1"] [Annotator "lichess.org"] 1... Nc6 { [%eval -7.28] } 2. Nc3 { [%eval -7.24] } 2... Nf6 { [%eval -7.22] } 3. Nf3 { [%eval -7.38] } 3... h5 { [%eval -6.91] } 4. d4 { [%eval -6.86] } 4... Rh6 { [%eval -5.81] } 5. Bxh6 { [%eval -5.84] } 5... gxh6 { [%eval -5.87] } 6. d5 { [%eval -5.97] } 6... Nb8 { [%eval -5.71] } 7. e4 { [%eval -5.71] } 7... d6 { [%eval -5.74] } 8. Bb5+ { [%eval -6.2] } 8... Bd7 { [%eval -6.01] } 9. Bd3 { [%eval -6.05] } 9... Bg4 { [%eval -5.65] } 10. O-O { [%eval -5.81] } 10... Bxf3 { [%eval -5.83] } 11. gxf3 { [%eval -5.84] } 11... Nbd7 { [%eval -5.91] } 12. f4 { [%eval -5.83] } 12... Bg7 { [%eval -5.76] } 13. e5 { [%eval -6.6] } 13... Ng8 { [%eval -5.17] } 14. exd6 { [%eval -6.18] } 14... cxd6 { [%eval -6.17] } 15. Rfe1 { [%eval -6.24] } 15... Bxc3 { [%eval -6.23] } 16. bxc3 { [%eval -6.2] } 16... Rb8 { [%eval -6.17] } 17. Bh7 { [%eval -7.22] } 17... Ngf6 { [%eval -7.26] } 18. Bd3 { [%eval -7.13] } 18... Nxd5 { [%eval -7.2] } 19. Be2 { [%eval -8.16] } 19... Nxf4 { [%eval -7.98] } 20. Rab1 { [%eval -8.21] } 20... Nxe2+ { [%eval -8.19] } 21. Rxe2 { [%eval -8.07] } 21... Nb6 { [%eval -7.6] } 22. Re3 { [%eval -7.89] } 22... Rc8 { [%eval -7.61] } 23. Rh3 { [%eval -8.04] } 23... Rc5 { [%eval -7.95] } 24. Rb3 { [%eval -8.19] } 24... Qd7 { [%eval -7.9] } 25. Ra3? { (-7.90 → Mate in 7) Checkmate is now unavoidable. Rg3 was best. } { [%eval #-7] } (25. Rg3 Qf5 26. Ra3 Kd7 27. Rxa7 Kc6 28. a4 Qxc2 29. h4 Nxa4 30. Kg2 Nxc3) 25... Nc8? { (Mate in 7 → -8.27) Lost forced checkmate sequence. Qxh3 was best. } { [%eval -8.27] } (25... Qxh3 26. c4 Qxa3 27. c3 Qc1+ 28. Kg2 Rg5+ 29. Kf3 Qd1+ 30. Ke3 Re5+ 31. Kf4) 26. Rd3 { [%eval -8.92] } 26... Kd8 { [%eval -8.16] } 27. Kg2 { [%eval -9.24] } 27... Qg4+ { [%eval -8.89] } 28. Rg3 { [%eval -9.69] } 28... Qe4+ { [%eval -9.11] } 29. f3 { [%eval -10.73] } 29... Qe2+ { [%eval -10.35] } 30. Kh3?! { (-10.35 → Mate in 7) Checkmate is now unavoidable. Kg1 was best. } { [%eval #-7] } (30. Kg1 Qd1+ 31. Kg2 Qxc2+ 32. Kh3 Kd7 33. Rb3 b6 34. Rb4 Qxc3 35. Re4 Qa1) 30... Qxc2? { (Mate in 7 → -9.68) Lost forced checkmate sequence. Rc4 was best. } { [%eval -9.68] } (30... Rc4 31. f4 Rxf4 32. Rg8+ Kd7 33. c4 Rg4 34. Rd8+ Kxd8 35. Rg3 Qf1+ 36. Rg2) 31. f4 { [%eval -11.95] } 31... Qb1 { [%eval -10.54] } 32. Rg8+ { [%eval -10.96] } 32... Kc7 { [%eval -10.63] } 33. Rh8?! { (-10.63 → Mate in 3) Checkmate is now unavoidable. Kg2 was best. } { [%eval #-3] } (33. Kg2 Qb2+ 34. Kf1 Qxa3 35. Rg3 Qc1+ 36. Ke2 Qxf4 37. Re3 Kd7 38. Rd3 Qa4) 33... Qf1+ { [%eval #-4] } 34. Kh4 { [%eval #-2] } 34... Qd1 { [%eval #-7] } 35. Rxh6 { [%eval #-1] } 35... Qe1+ { [%eval #-3] } 36. Kh3 { [%eval #-3] } 36... Qf1+ { [%eval #-5] } 37. Kg3 { [%eval #-5] } 37... Qg1+ { [%eval #-6] } 38. Kf3 { [%eval #-10] } 38... Qxh2? { (Mate in 10 → -9.37) Lost forced checkmate sequence. Qd1+ was best. } { [%eval -9.37] } (38... Qd1+ 39. Ke3 Qc1+ 40. Kf3 Qxa3 41. Rxh5 Rxh5 42. Kg3 Qxc3+ 43. Kg2 Qd2+ 44. Kg3) 39. Rxh5? { (-9.37 → Mate in 5) Checkmate is now unavoidable. Rh7 was best. } { [%eval #-5] } (39. Rh7 Qd2 40. Rxf7 Qd5+ 41. Kf2 Qxf7 42. Ra4 Kc6 43. Rb4 Qd5 44. Rd4 Qxa2+) 39... Qh3+?? { (Mate in 5 → -1.58) Lost forced checkmate sequence. Rxh5 was best. } { [%eval -1.58] } (39... Rxh5 40. Ra4 Rh3+ 41. Ke4 Qc2+ 42. Kd5 Nb6+ 43. Kd4 Qd3#) 40. Rxh3 { [%eval -1.64] } 40... Rxc3+?? { (-1.64 → 5.67) Blunder. a6 was best. } { [%eval 5.67] } (40... a6 41. Rh7 f6 42. Rb3 d5 43. Rh2 Nd6 44. Ke3 Ra5 45. Kd4 Kc6 46. Rb4) 41. Rxc3+ { [%eval 5.57] } 41... Kd8 { [%eval 7.12] } 42. Kg4?! { (7.12 → 5.23) Inaccuracy. Rh8+ was best. } { [%eval 5.23] } (42. Rh8+ Kd7 43. Rhxc8 Ke6 44. Rd8 d5 45. Rc7 a6 46. Rxb7 f6 47. Re8 Kd6) 42... Ke8?! { (5.23 → 7.28) Inaccuracy. Nb6 was best. } { [%eval 7.28] } (42... Nb6 43. Rh8+ Kd7 44. Rb8 d5 45. Rxb7+ Kd6 46. Kf3 e5 47. Rxb6+ axb6 48. fxe5+) 43. Rhd3?! { (7.28 → 5.17) Inaccuracy. Rxc8+ was best. } { [%eval 5.17] } (43. Rxc8+ Kd7 44. Rhh8 Ke6 45. Kg5 Kd5 46. Rc1 Kd4 47. Rd1+ Kc3 48. Rhh1 d5) 43... Kd8 { [%eval 5.18] } 44. Rc4 { [%eval 4.93] } 44... Kd7 { [%eval 5.73] } 45. Rdc3 { [%eval 6.22] } 45... Nb6 { [%eval 5.78] } 46. Rc8?? { (5.78 → -0.37) Blunder. Rc7+ was best. } { [%eval -0.37] } (46. Rc7+ Ke8 47. Rxb7 Kf8 48. Ra3 Nc4 49. Raxa7 Ne3+ 50. Kg3 f6 51. Kf3 Nf5) 46... Ke6?? { (-0.37 → 5.12) Blunder. Nxc8 was best. } { [%eval 5.12] } (46... Nxc8 47. Rb3) 47. R8c7 { [%eval 5.13] } 47... Kd5 { [%eval 6.42] } 48. Rxb7 { [%eval 5.51] } 48... Ke4 { [%eval 6.79] } 49. Rc1 { [%eval 5.43] } 49... Ke3 { [%eval 6.88] } 50. Rxa7 { [%eval 6.56] } 50... Kf2?? { (6.56 → Mate in 19) Checkmate is now unavoidable. Kd2 was best. } { [%eval #19] } (50... Kd2 51. Rcc7 Kd3 52. Rxe7 f6 53. Kf5 d5 54. Rac7 d4 55. Ke6 Nc4 56. f5) 51. Rcc7?? { (Mate in 19 → 6.71) Lost forced checkmate sequence. Rxe7 was best. } { [%eval 6.71] } (51. Rxe7 f5+ 52. Kxf5 Nd5 53. Re6 Kf3 54. Rb1 Ne3+ 55. Rxe3+ Kxe3 56. Rd1 Kf3) 51... Kg2?? { (6.71 → Mate in 5) Checkmate is now unavoidable. e6 was best. } { [%eval #5] } (51... e6 52. Rxf7 Nc4 53. Rfe7 d5 54. Kg5 Nd2 55. Ra3 Ne4+ 56. Kg6 Nc5 57. Rc3) 52. Rxe7? { (Mate in 5 → 8.55) Lost forced checkmate sequence. Rc2+ was best. } { [%eval 8.55] } (52. Rc2+ Kf1 53. Rxe7 Nd7 54. Kf3 Ne5+ 55. Rxe5 dxe5 56. Rc1#) 52... Kf2 { [%eval 8.05] } 53. Rxf7 { [%eval 7.88] } 53... Ke3 { [%eval 9.5] } 54. Ra6 { [%eval 9.11] } 54... Nc4 { [%eval 7.99] } 55. Rb6 { [%eval 6.77] } 55... Nxb6 { [%eval 6.41] } 56. Rb7 { [%eval 6.47] } 56... Nd5 { [%eval 6.98] } 57. Rb8 { [%eval 5.9] } 57... Kd4 { [%eval 6.99] } 58. f5 { [%eval 6.94] } 58... Ke5 { [%eval 7.07] } 59. Kg5 { [%eval 7.15] } 59... Ke4 { [%eval 7.35] } 60. Re8+ { [%eval 7.77] } 60... Kd4 { [%eval 8.49] } 61. f6 { [%eval 7.53] } 61... Nxf6 { [%eval 11.2] } 62. Kxf6 { [%eval 83.08] } 62... Kc4 { [%eval 11.43] } 63. Rd8 { [%eval #16] } 63... Kd5 { [%eval #14] } 64. a4 { [%eval #15] } 64... Kc6 { [%eval #11] } 65. a5 { [%eval #10] } 65... Kc7 { [%eval #10] } 66. Rf8 { [%eval #9] } 66... Kc6 { [%eval #9] } 67. a6 { [%eval #9] } 67... Kb6 { [%eval #9] } 68. Rd8 { [%eval #13] } 68... Kxa6 { [%eval #13] } 69. Rxd6+ { [%eval #12] } 69... Kb5 { [%eval #12] } 70. Ke5 { [%eval #11] } 70... Kc4 { [%eval #11] } 71. Rd4+ { [%eval #12] } 71... Kc3 { [%eval #10] } 72. Ke4 { [%eval #9] } 72... Kb3 { [%eval #6] } 73. Kd3 { [%eval #5] } 73... Kb2 { [%eval #5] } 74. Kc4 { [%eval #5] } 74... Kc1 { [%eval #2] } 75. Kc3 { [%eval #2] } 75... Kb1 { [%eval #2] } 76. Rb4+ { [%eval #3] } 76... Kc1 { [%eval #2] } 77. Rh4 { [%eval #2] } 77... Kd1 { [%eval #2] } 78. Kd3 { [%eval #2] } 78... Ke1 { [%eval #2] } 79. Ke3 { [%eval #2] } 79... Kd1 { [%eval #2] } 80. Kd3 { [%eval #2] } 80... Ke1 { [%eval #2] } 81. Kc3 { [%eval #11] } 81... Kd1 { [%eval #2] } 82. Kd3?? { (Mate in 2 → 0.00) Lost forced checkmate sequence. Re4 was best. } { [%eval 0.0] } { The game is a draw. } (82. Re4 Kc1 83. Re1#) 1/2-1/2