FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/ldkE6W00"]
[Date "2025.08.30"]
[Round "-"]
[White "Lmaoooooooooooooooo"]
[Black "Sweetfighter1"]
[Result "1-0"]
[GameId "ldkE6W00"]
[UTCDate "2025.08.30"]
[UTCTime "08:04:47"]
[WhiteElo "2609"]
[BlackElo "2193"]
[WhiteRatingDiff "+1"]
[BlackRatingDiff "-1"]
[Variant "Antichess"]
[TimeControl "60+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. c4?! { (0.15 → -0.74) Inaccuracy. e3 was best. } { [%eval -0.74] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... g5?? { (-0.74 → 1.00) Blunder. g6 was best. } { [%eval 1.0] } (1... g6 2. Qa4 d5 3. Qxa7 Rxa7 4. cxd5 Qxd5 5. g3 Qxd2 6. Kxd2) 2. Na3?! { (1.00 → -0.09) Inaccuracy. f4 was best. } { [%eval -0.09] } (2. f4 gxf4 3. g4 fxg3 4. hxg3 h6 5. Rxh6 Bxh6 6. Qa4 Bxd2) 2... Bh6?! { (-0.09 → 0.82) Inaccuracy. g4 was best. } { [%eval 0.82] } (2... g4 3. h3 gxh3 4. gxh3 h5 5. Nb1 Rh6 6. a4 c6 7. Qb3) 3. b4? { (0.82 → -0.36) Mistake. c5 was best. } { [%eval -0.36] } (3. c5 b6) 3... e5?? { (-0.36 → 2.33) Blunder. g4 was best. } { [%eval 2.33] } (3... g4 4. c5) 4. h4?! { (2.33 → 1.33) Inaccuracy. b5 was best. } { [%eval 1.33] } (4. b5 Ne7 5. b6 axb6 6. Nc2 Rxa2 7. Rxa2 Bf8 8. g3 b5 9. cxb5 c6) 4... gxh4 { [%eval 0.92] } 5. Rxh4 { [%eval 1.37] } 5... Qxh4 { [%eval 1.3] } 6. Qa4?? { (1.30 → -2.27) Blunder. d4 was best. } { [%eval -2.27] } (6. d4 exd4 7. Qxd4 Qxd4 8. Bxh6 Nxh6 9. c5 Qxc5 10. bxc5 Nf5 11. f4 Ng3) 6... Bxd2 { [%eval -2.24] } 7. Bxd2 { [%eval -1.3] } 7... Qxf2?? { (-1.30 → Mate in 28) Checkmate is now unavoidable. Qxc4 was best. } { [%eval #28] } (7... Qxc4 8. Qxa7 Rxa7 9. Nxc4 Rxa2 10. Nxe5 Rxa1 11. Nxf7 Rxe1 12. Bxe1 Kxf7 13. f4) 8. Kxf2?? { (Mate in 28 → 0.30) Lost forced checkmate sequence. Qxa7 was best. } { [%eval 0.3] } (8. Qxa7 Qxg2 9. Qxa8 Qxe2 10. Qxb8 Qxf1 11. Qxc7 Qxg1 12. Qxe5 Qxe1 13. Qxh8 Qxd2) 8... d5?? { (0.30 → 2.69) Blunder. a5 was best. } { [%eval 2.69] } (8... a5 9. Qxa5 Rxa5 10. bxa5 h6 11. Bxh6 Rxh6 12. Nc2 b6 13. axb6 cxb6 14. g3) 9. Qxe8?? { (2.69 → 0.28) Blunder. cxd5 was best. } { [%eval 0.28] } (9. cxd5 b5 10. Qxb5 Nc6 11. Qxc6 Nh6 12. Qxc7 a6 13. Bxh6 Bh3 14. Qxe5 Bxg2) 9... dxc4 { [%eval 0.02] } 10. Nxc4?? { (0.02 → Mate in 13) Checkmate is now unavoidable. Qxf7 was best. } { [%eval #-13] } (10. Qxf7 Nd7 11. Qxc4 b5 12. Nxb5 h6 13. Nxa7 Rxa7 14. Qxc7 Rxa2 15. Qxc8 Rxa1) 10... h5?? { (Mate in 13 → Mate in 14) Lost forced checkmate sequence. Ne7 was best. } { [%eval #14] } (10... Ne7 11. Qxe7 Bf5 12. Nxe5 Bc2 13. Qxc7 h5 14. Qxf7 Nd7 15. Qxh5 Rxh5) 11. Qxe5 { [%eval #14] } 11... Nh6 { [%eval #10] } 12. Bxh6 { [%eval #10] } 12... Rxh6 { [%eval #9] } 13. Qxh5 { [%eval #9] } 13... Rxh5 { [%eval #8] } 14. Ne5 { [%eval #8] } 14... Rxe5 { [%eval #7] } 15. e4 { [%eval #7] } 15... Rxe4 { [%eval #6] } 16. Bc4 { [%eval #7] } 16... Rxc4 { [%eval #6] } 17. Ke2 { [%eval #6] } 17... Rxb4 { [%eval #5] } 18. Rb1 { [%eval #5] } 18... Rxb1 { [%eval #4] } 19. Kd2 { [%eval #4] } 19... Rxg1 { [%eval #3] } 20. Kc2 { [%eval #3] } 20... Rxg2 { [%eval #2] } 21. Kc3 { [%eval #2] } 21... Rxa2 { [%eval #1] } 22. Kc2 { [%eval #1] } 22... Rxc2# { Game ends by variant rule. } 1-0

