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[Event "rated Antichess game"] [Site "https://lichess.org/lWDhs8Yx"] [Date "2022.04.14"] [White "codingmasterggg"] [Black "Matthias6"] [Result "1-0"] [GameId "lWDhs8Yx"] [UTCDate "2022.04.14"] [UTCTime "21:46:16"] [WhiteElo "993"] [BlackElo "1347"] [WhiteRatingDiff "+60"] [BlackRatingDiff "-10"] [Variant "Antichess"] [TimeControl "600+5"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 1.3] } 1... e6 { [%eval 2.19] } 2. Ba6 { [%eval 1.18] } 2... Nxa6 { [%eval 2.66] } 3. Qg4?? { (2.66 → -0.83) Blunder. Qf3 was best. } { [%eval -0.83] } (3. Qf3 Qg5 4. Qxf7 Qxg2 5. Qxe8 Qxf2 6. Kxf2 Ba3 7. Nxa3 Nb8) 3... g6 { [%eval -1.21] } 4. Qxe6 { [%eval -1.31] } 4... dxe6?? { (-1.31 → Mate in 14) Checkmate is now unavoidable. fxe6 was best. } { [%eval #14] } (4... fxe6) 5. Nh3?? { (Mate in 14 → -2.02) Lost forced checkmate sequence. b4 was best. } { [%eval -2.02] } (5. b4 Nxb4 6. a4 Nxc2 7. e4 Qxd2 8. Nxd2 Nxa1 9. Nb3 Nxb3 10. Ba3 Bxa3 11. Kd2 Nxd2) 5... Qxd2 { [%eval -2.16] } 6. Bxd2?? { (-2.16 → Mate in 13) Checkmate is now unavoidable. Kxd2 was best. } { [%eval #-13] } (6. Kxd2 Ba3) 6... g5?? { (Mate in 13 → -0.45) Lost forced checkmate sequence. Ba3 was best. } { [%eval -0.45] } (6... Ba3 7. bxa3 Nb4 8. axb4 a5 9. bxa5 Rxa5 10. Bxa5 h6 11. Bxc7 b6 12. Bxb6 Kd8 13. Bxd8) 7. Nxg5 { [%eval -0.22] } 7... h6?? { (-0.22 → Mate in 17) Checkmate is now unavoidable. Ba3 was best. } { [%eval #17] } (7... Ba3 8. bxa3 h6 9. Nxf7 Kxf7 10. Bb4 Nxb4 11. axb4 Ne7 12. Kd2 c5 13. bxc5 Rb8 14. Nc3) 8. Nxe6 { [%eval #17] } 8... fxe6 { [%eval #16] } 9. b3?? { (Mate in 16 → Mate in 11) Lost forced checkmate sequence. e4 was best. } { [%eval #-11] } (9. e4 Ba3 10. bxa3 Nb4 11. axb4 c5 12. bxc5 b5 13. Bxh6 Nxh6 14. g4 Nxg4 15. f4 Rxh2) 9... Ba3 { [%eval #-11] } 10. Nxa3 { [%eval #-10] } 10... Nb4 { [%eval #-10] } 11. Bxb4 { [%eval #-9] } 11... Ke7?? { (Mate in 9 → 1.42) Lost forced checkmate sequence. c5 was best. } { [%eval 1.42] } (11... c5 12. Bxc5 Rb8 13. Bxa7 e5 14. Bxb8 Nf6 15. Bxe5 Bd7 16. Bxf6 Kf7 17. Bxh8 Kg7 18. Bxg7) 12. Bxe7 { [%eval 1.21] } 12... Nxe7 { [%eval 1.38] } 13. Kf1?? { (1.38 → -0.58) Blunder. Rf1 was best. } { [%eval -0.58] } (13. Rf1 Rb8 14. Kd2 b6 15. Rad1 Re8 16. h4 Rh8 17. Nb1 c5 18. b4 cxb4 19. Kd3 a5) 13... b5?? { (-0.58 → 3.07) Blunder. Bd7 was best. } { [%eval 3.07] } (13... Bd7 14. c4) 14. Nxb5 { [%eval 2.61] } 14... a5?? { (2.61 → 7.07) Blunder. Rb8 was best. } { [%eval 7.07] } (14... Rb8 15. Nxa7 Rxb3 16. Nxc8 Rxe3 17. fxe3 Nxc8 18. a4 Re8 19. a5 Na7 20. h4 Nc8 21. Ke2) 15. Nxc7 { [%eval 7.61] } 15... e5 { [%eval 10.01] } 16. Nxa8 { [%eval 9.46] } 16... a4? { (9.46 → Mate in 12) Checkmate is now unavoidable. Rf8 was best. } { [%eval #12] } (16... Rf8 17. a4) 17. bxa4 { [%eval #11] } 17... Bh3 { [%eval #9] } 18. gxh3 { [%eval #9] } 18... Rxa8 { [%eval #8] } 19. f4?? { (Mate in 8 → 1.81) Lost forced checkmate sequence. Ke2 was best. } { [%eval 1.81] } (19. Ke2 Rxa4 20. Rag1 Rxa2 21. h4 Rxc2 22. Kd2 Rxd2 23. h3 Rxf2 24. Rg6 Nxg6 25. e4 Nxh4) 19... exf4?? { (1.81 → Mate in 9) Checkmate is now unavoidable. Rxa4 was best. } { [%eval #9] } (19... Rxa4) 20. exf4 { [%eval #9] } 20... Rxa4 { [%eval #8] } 21. Kf2 { [%eval #10] } 21... Rxf4 { [%eval #7] } 22. a3 { [%eval #7] } 22... Rxf2 { [%eval #6] } 23. Rhd1 { [%eval #6] } 23... Rxh2 { [%eval #5] } 24. c3 { [%eval #5] } 24... Rxh3 { [%eval #4] } 25. Rd3 { [%eval #4] } 25... Rxd3 { [%eval #3] } 26. a4 { [%eval #3] } 26... Rxc3 { [%eval #2] } 27. Ra3 { [%eval #2] } 27... Rxa3 { [%eval #1] } 28. a5 { [%eval #1] } 28... Rxa5# { Game ends by variant rule. } 1-0