FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/lRMBjwty"]
[Date "2025.12.11"]
[White "Chris_Reiffenrath"]
[Black "Eleven11gorgon"]
[Result "1-0"]
[GameId "lRMBjwty"]
[UTCDate "2025.12.11"]
[UTCTime "21:08:17"]
[WhiteElo "1417"]
[BlackElo "1835"]
[WhiteRatingDiff "+25"]
[BlackRatingDiff "-10"]
[Variant "Antichess"]
[TimeControl "30+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. c3?? { (0.15 → -1.80) Blunder. e3 was best. } { [%eval -1.8] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... c5?? { (-1.80 → 0.15) Blunder. e5 was best. } { [%eval 0.15] } (1... e5 2. a3 Bxa3 3. Rxa3 Qg5 4. Rxa7 Rxa7 5. Qb3 Qxd2 6. Nxd2) 2. Qa4?! { (0.15 → -0.42) Inaccuracy. g3 was best. } { [%eval -0.42] } (2. g3 Na6 3. Bh3 d6 4. Bxc8 Rxc8 5. Nf3 Rc6 6. Ng5 Qb6) 2... Qa5?! { (-0.42 → 0.63) Inaccuracy. g6 was best. } { [%eval 0.63] } (2... g6 3. Qxd7 Kxd7 4. c4 Qa5 5. Kd1 Qxd2 6. Bxd2 g5 7. Bxg5) 3. Qxd7? { (0.63 → -0.98) Mistake. Qxa5 was best. } { [%eval -0.98] } (3. Qxa5 d6 4. Qxa7 Rxa7 5. Kd1 Rxa2 6. Rxa2 Bh3 7. Nxh3 Kd8) 3... Qxc3?? { (-0.98 → 7.00) Blunder. Bxd7 was best. } { [%eval 7.0] } (3... Bxd7 4. g4 Qxa2 5. Rxa2 Bxg4 6. Rxa7 Rxa7 7. c4 Bxe2 8. Nxe2) 4. Qxe8?? { (7.00 → -0.62) Blunder. Nxc3 was best. } { [%eval -0.62] } (4. Nxc3) 4... Qxd2?? { (-0.62 → 1.72) Blunder. Qxc1 was best. } { [%eval 1.72] } (4... Qxc1) 5. Qxe7?? { (1.72 → -2.43) Blunder. Kxd2 was best. } { [%eval -2.43] } (5. Kxd2 e6) 5... Qxb2?? { (-2.43 → -0.14) Blunder. Nxe7 was best. } { [%eval -0.14] } (5... Nxe7 6. Kxd2 Bh3 7. gxh3 Na6 8. b4 cxb4 9. Na3 bxa3 10. Bxa3 Ng8 11. Bxf8) 6. Qxf7 { [%eval 0.0] } 6... Qxa2?? { (0.00 → Mate in 14) Checkmate is now unavoidable. Qxc1 was best. } { [%eval #14] } (6... Qxc1 7. Qxg8 Qxe1 8. Qxf8 Qxf1 9. Qxg7 Qxb1 10. Qxb7 Bxb7 11. Rxb1 Bxg2 12. Rxb8) 7. Qxf8?? { (Mate in 14 → 0.08) Lost forced checkmate sequence. Rxa2 was best. } { [%eval 0.08] } (7. Rxa2 g6 8. Rxa7 Rxa7 9. Qxg8 Rxg8 10. g4 Bxg4 11. Bg2 Bxe2 12. Bxb7 Rxb7) 7... Qxb1 { [%eval 0.3] } 8. Qxg8?? { (0.30 → -3.77) Blunder. Qxc8 was best. } { [%eval -3.77] } (8. Qxc8) 8... Qxc1?? { (-3.77 → -0.60) Blunder. Rxg8 was best. } { [%eval -0.6] } (8... Rxg8) 9. Qxg7 { [%eval -1.14] } 9... Qxe1?? { (-1.14 → Mate in 18) Checkmate is now unavoidable. Qxa1 was best. } { [%eval #18] } (9... Qxa1 10. Qxh8) 10. Qxh7?? { (Mate in 18 → -1.17) Lost forced checkmate sequence. Rxe1 was best. } { [%eval -1.17] } (10. Rxe1 Rf8 11. Qxb7 Rxf2 12. Qxb8 Rxb8 13. g4 Bxg4 14. h4 Bxe2 15. Bxe2 Rxe2) 10... Qxe2?? { (-1.17 → Mate in 8) Checkmate is now unavoidable. Rxh7 was best. } { [%eval #8] } (10... Rxh7 11. Rxe1 Rxh2 12. Rxh2 Bh3 13. gxh3 Nc6 14. h4 Nb4 15. Rh3 c4 16. h5) 11. Bxe2 { [%eval #8] } 11... Rxh7 { [%eval #7] } 12. Rxa7 { [%eval #7] } 12... Rxh2 { [%eval #5] } 13. Rxh2 { [%eval #5] } 13... Rxa7 { [%eval #4] } 14. Ba6 { [%eval #4] } 14... Rxa6 { [%eval #3] } 15. Rh6 { [%eval #3] } 15... Rxh6 { [%eval #2] } 16. Nh3?? { (Mate in 2 → -0.24) Lost forced checkmate sequence. g4 was best. } { [%eval -0.24] } (16. g4 Bxg4 17. Nf3 Bxf3#) 16... Rxh3 { [%eval -0.12] } 17. gxh3 { [%eval -0.63] } 17... Bxh3 { [%eval -0.21] } 18. f4 { [%eval -0.68] } 18... Bf5# { Game ends by variant rule. } 1-0