FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/lMJy3v9f"]
[Date "2025.12.08"]
[White "saifnashash"]
[Black "mustafaborant"]
[Result "0-1"]
[GameId "lMJy3v9f"]
[UTCDate "2025.12.08"]
[UTCTime "13:45:52"]
[WhiteElo "1167"]
[BlackElo "1260"]
[WhiteRatingDiff "-14"]
[BlackRatingDiff "+24"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... e6 { [%eval 2.54] } 2. Ba6 { [%eval 1.18] } 2... Nxa6 { [%eval 0.18] } 3. b4 { [%eval 0.99] } 3... Nxb4?? { (0.99 → Mate in 14) Checkmate is now unavoidable. Bxb4 was best. } { [%eval #14] } (3... Bxb4 4. Qh5 Bxd2 5. Bxd2 Qg5 6. Qxf7 Qxg2 7. Qxe8 Qxf2 8. Kxf2) 4. Ba3?? { (Mate in 14 → -7.54) Lost forced checkmate sequence. Qf3 was best. } { [%eval -7.54] } (4. Qf3 Nxa2 5. Qxb7 Nxc1 6. Rxa7 Rxa7 7. Qxc7 Qxc7 8. h4 Qxc2) 4... Nxa2 { [%eval -0.43] } 5. Bxf8 { [%eval -19.69] } 5... Kxf8 { [%eval #-24] } 6. Rxa2 { [%eval #-23] } 6... Rb8 { [%eval #-21] } 7. Rxa7 { [%eval -13.08] } 7... Ne7?? { (-13.08 → Mate in 12) Checkmate is now unavoidable. Qg5 was best. } { [%eval #12] } (7... Qg5) 8. Rxb7 { [%eval #12] } 8... Bxb7 { [%eval #10] } 9. e4 { [%eval #11] } 9... Bxe4 { [%eval #10] } 10. Qf3 { [%eval #10] } 10... Bxf3 { [%eval #8] } 11. Nxf3 { [%eval #8] } 11... Rxb1 { [%eval #7] } 12. Ng1 { [%eval #7] } 12... Rxe1 { [%eval #6] } 13. h4?? { (Mate in 6 → -5.14) Lost forced checkmate sequence. Nh3 was best. } { [%eval -5.14] } (13. Nh3 Rxh1 14. f4 Rxh2 15. Nf2 Rxg2 16. Nh1 Rxd2 17. Ng3 Rxc2 18. Nf5 exf5#) 13... Rxg1 { [%eval -5.84] } 14. Rxg1 { [%eval -5.35] } 14... g5 { [%eval -5.9] } 15. hxg5 { [%eval -5.54] } 15... f6?? { (-5.54 → -2.56) Blunder. h5 was best. } { [%eval -2.56] } (15... h5 16. gxh6) 16. gxf6 { [%eval -2.96] } 16... Kg7? { (-2.96 → -1.54) Mistake. Kg8 was best. } { [%eval -1.54] } (16... Kg8 17. fxe7 Qxe7 18. Rf1 Kg7 19. c4 Qd8 20. c5 c6 21. Rb1 Qb8 22. Rxb8) 17. fxe7?! { (-1.54 → -2.37) Inaccuracy. fxg7 was best. } { [%eval -2.37] } (17. fxg7 Re8) 17... Qxe7 { [%eval -3.33] } 18. Rc1?! { (-3.33 → -4.52) Inaccuracy. c4 was best. } { [%eval -4.52] } (18. c4 Qd8 19. c5 c6 20. f3 h5 21. d4 Kf7 22. Rf1 Re8 23. Rg1 Kf6) 18... Kf6?! { (-4.52 → -2.88) Inaccuracy. Rb8 was best. } { [%eval -2.88] } (18... Rb8 19. Rb1) 19. f4 { [%eval -2.45] } 19... Ke5 { [%eval -2.23] } 20. fxe5 { [%eval -3.14] } 20... Qd6?? { (-3.14 → 7.20) Blunder. Rf8 was best. } { [%eval 7.2] } (20... Rf8 21. Rf1) 21. exd6 { [%eval 6.71] } 21... cxd6 { [%eval 5.3] } 22. c4?? { (5.30 → 1.05) Blunder. g4 was best. } { [%eval 1.05] } (22. g4 d5 23. g5 d4 24. c4 dxc3 25. Rxc3 Re8 26. g6 hxg6 27. d4 Rc8) 22... d5 { [%eval 0.2] } 23. cxd5 { [%eval 0.91] } 23... exd5 { [%eval 0.84] } 24. Rc6?? { (0.84 → Mate in 13) Checkmate is now unavoidable. d4 was best. } { [%eval #-13] } (24. d4) 24... dxc6 { [%eval #-13] } 25. d4 { [%eval #-11] } 25... Re8 { [%eval #-12] } 26. g4 { [%eval #-11] } 26... h5 { [%eval #-11] } 27. gxh5 { [%eval #-11] } 27... Re5?? { (Mate in 11 → Mate in 12) Lost forced checkmate sequence. c5 was best. } { [%eval #12] } (27... c5 28. dxc5 d4 29. c6 d3 30. c7 d2 31. h6 d1=Q 32. c8=K Rxc8 33. h7) 28. dxe5 { [%eval #12] } 28... c5 { [%eval #10] } 29. e6 { [%eval #10] } 29... d4 { [%eval #9] } 30. e7 { [%eval #9] } 30... d3 { [%eval #8] } 31. e8=R { [%eval #8] } 31... c4 { [%eval #7] } 32. Re2?? { (Mate in 7 → Mate in 22) Lost forced checkmate sequence. h6 was best. } { [%eval #-22] } (32. h6 d2 33. h7 d1=N 34. Re3 Nxe3 35. h8=R Nd1 36. Rd8 c3 37. Rxd1 c2) 32... dxe2 { [%eval #-21] } 33. h6 { [%eval #-21] } 33... e1=Q { [%eval #-20] } 34. h7 { [%eval #-19] } 34... Qe6 { [%eval #-22] } 35. h8=Q { [%eval #-2] } 35... Qf6 { [%eval #-2] } 36. Qxf6 { [%eval #-1] } 36... c3 { [%eval #-1] } 37. Qxc3# { Game ends by variant rule. } 0-1
