FEN
[Event "rated Atomic game"]
[Site "https://lichess.org/lFiI6mNP"]
[Date "2022.06.13"]
[White "Tranquilizerr"]
[Black "hUdSonZiNho"]
[Result "0-1"]
[GameId "lFiI6mNP"]
[UTCDate "2022.06.13"]
[UTCTime "17:42:12"]
[WhiteElo "2124"]
[BlackElo "2435"]
[WhiteRatingDiff "-2"]
[BlackRatingDiff "+1"]
[Variant "Atomic"]
[TimeControl "60+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Nf3 { [%eval 1.4] } 1... f6 { [%eval 1.96] } 2. Nd4 { [%eval 1.41] } 2... Nh6 { [%eval 0.95] } 3. e3 { [%eval 0.83] } 3... Ng4 { [%eval 0.75] } 4. f4 { [%eval 0.95] } 4... b5 { [%eval 1.33] } 5. h3?! { (1.33 → 0.67) Inaccuracy. Nf5 was best. } { [%eval 0.67] } (5. Nf5 e5 6. Bd3 e4 7. Ne7 Bb7 8. h3 Nf2 9. Qh5+ g6) 5... e5 { [%eval 1.33] } 6. hxg4 { [%eval 0.71] } 6... h5 { [%eval 1.3] } 7. e4?! { (1.30 → 0.43) Inaccuracy. g4 was best. } { [%eval 0.43] } (7. g4 g6 8. Bg2 c6 9. g5 exd4 10. Bh3 f5 11. e4 Bg7) 7... c5?! { (0.43 → 1.46) Inaccuracy. g6 was best. } { [%eval 1.46] } (7... g6 8. g4 f5 9. g5 Bg7 10. Bh3 O-O 11. b3 exd4 12. d4) 8. f5?! { (1.46 → 0.66) Inaccuracy. g4 was best. } { [%eval 0.66] } (8. g4 cxd4) 8... g6 { [%eval 1.07] } 9. fxg6?? { (1.07 → -4.87) Blunder. c4 was best. } { [%eval -4.87] } (9. c4) 9... Bh6 { [%eval -4.62] } 10. Qxh5 { [%eval -4.83] } 10... f5 { [%eval -5.21] } 11. Be2?? { (-5.21 → Mate in 5) Checkmate is now unavoidable. d3 was best. } { [%eval #-5] } (11. d3 Qh4+) 11... Qh4+ { [%eval #-4] } 12. g3 { [%eval #-3] } 12... Qh2 { [%eval #-2] } 13. Bh5+ { [%eval #-1] } 13... Kf8?? { (Mate in 1 → -3.58) Lost forced checkmate sequence. Qxd2# was best. } { [%eval -3.58] } (13... Qxd2#) 14. Rxh2 { [%eval -3.21] } 14... fxe4 { [%eval -3.41] } 15. d4 { [%eval -4.15] } 15... e4 { [%eval -4.47] } 16. Bf4 { [%eval -4.72] } 16... d6 { [%eval -4.42] } 17. dxc5 { [%eval -4.67] } 17... Nc6 { [%eval -4.79] } 18. Nc3 { [%eval -4.88] } 18... Ne5 { [%eval -4.7] } 19. Nd5 { [%eval -5.33] } 19... e3 { [%eval -4.74] } 20. Nf6 { [%eval -3.29] } 20... Rh6 { [%eval -4.06] } 21. Nh7+ { [%eval -3.88] } 21... Kg8 { [%eval -4.29] } 22. Nf6+?! { (-4.29 → -5.79) Inaccuracy. Rd1 was best. } { [%eval -5.79] } (22. Rd1 Nc4) 22... Kh8 { [%eval -6.68] } 23. Ke2?? { (-6.68 → Mate in 9) Checkmate is now unavoidable. Rd1 was best. } { [%eval #-9] } (23. Rd1 Ng4) 23... Bg4+ { [%eval #-8] } 24. Bxg4 { [%eval #-3] } 24... Rh2+ { [%eval #-2] } 25. Kf1 { [%eval #-2] } 25... Rf2+ { [%eval #-2] } 26. Kg1 { [%eval #-2] } 26... Rg2+ { [%eval #-2] } 27. Kh1 { [%eval #-2] } 27... Rg1+ { [%eval #-1] } 28. Kh2 { [%eval #-1] } 28... Rxg3# { Game ends by variant rule. } 0-1