FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/ks7SCBJ6"]
[Date "2024.08.25"]
[Round "-"]
[White "glebasic"]
[Black "Zvonimiro"]
[Result "1-0"]
[GameId "ks7SCBJ6"]
[UTCDate "2024.08.25"]
[UTCTime "05:21:10"]
[WhiteElo "1534"]
[BlackElo "1666"]
[WhiteRatingDiff "+72"]
[BlackRatingDiff "-9"]
[Variant "Antichess"]
[TimeControl "60+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 0.05] } 1... e6 { [%eval 0.25] } 2. Ba6 { [%eval 0.0] } 2... bxa6? { (0.00 → 1.21) Mistake. Nxa6 was best. } { [%eval 1.21] } (2... Nxa6 3. Qf3 Qg5 4. Qxb7 Qxg2 5. Qxa7 Rxa7 6. a4 Qxg1 7. Rxg1) 3. Nf3?? { (1.21 → Mate in 16) Checkmate is now unavoidable. a4 was best. } { [%eval #-16] } (3. a4 a5 4. c4 Nc6 5. e4 d5 6. cxd5 exd5 7. exd5 Qxd5) 3... Qg5?? { (Mate in 16 → 1.69) Lost forced checkmate sequence. Ba3 was best. } { [%eval 1.69] } (3... Ba3 4. bxa3 e5 5. Nxe5 Qg5 6. Nxd7 Qxg2 7. Nxb8 Qxh1 8. Nxa6 Qxh2 9. Nxc7) 4. Nxg5 { [%eval 1.46] } 4... h5?? { (1.46 → Mate in 13) Checkmate is now unavoidable. Bd6 was best. } { [%eval #13] } (4... Bd6 5. Nxe6) 5. Nxf7 { [%eval #13] } 5... Kxf7 { [%eval #13] } 6. Qxh5 { [%eval #13] } 6... Rxh5 { [%eval #12] } 7. Rg1 { [%eval #14] } 7... Rxh2 { [%eval #13] } 8. Rf1?? { (Mate in 13 → 1.33) Lost forced checkmate sequence. Rh1 was best. } { [%eval 1.33] } (8. Rh1 Rxg2 9. Kd1 Rxf2 10. Ke2 Rxe2 11. b4 Bxb4 12. Rf1 Rxd2 13. Bxd2 Bxd2) 8... Rxg2 { [%eval 1.1] } 9. Rg1?? { (1.10 → Mate in 13) Checkmate is now unavoidable. a4 was best. } { [%eval #-13] } (9. a4 Rxf2) 9... Rxf2 { [%eval #-13] } 10. Rxg7 { [%eval #-12] } 10... Rxd2?? { (Mate in 12 → Mate in 8) Lost forced checkmate sequence. Bxg7 was best. } { [%eval #8] } (10... Bxg7 11. Kxf2 Bxb2 12. Bxb2 Kg7 13. Bxg7 Nf6 14. Bxf6 e5 15. Bxe5 Nc6 16. Bxc7) 11. Bxd2 { [%eval #8] } 11... Kxg7 { [%eval #7] } 12. Nc3?? { (Mate in 7 → -4.20) Lost forced checkmate sequence. Bb4 was best. } { [%eval -4.2] } (12. Bb4 Bxb4 13. a4 Bxe1 14. Nd2 Bxd2 15. Rf1 Bxe3 16. Rc1 Bxc1 17. a5 Bxb2) 12... Bb4?? { (-4.20 → 0.92) Blunder. Ba3 was best. } { [%eval 0.92] } (12... Ba3 13. bxa3 e5 14. Nb5 axb5 15. Bc1 Ne7 16. c4 bxc4 17. Ke2 Kf6 18. a4) 13. Nd5?? { (0.92 → Mate in 11) Checkmate is now unavoidable. Ne2 was best. } { [%eval #-11] } (13. Ne2 Bxd2) 13... Bxd2?? { (Mate in 11 → -2.09) Lost forced checkmate sequence. exd5 was best. } { [%eval -2.09] } (13... exd5 14. Bxb4 a5 15. Bxa5 Nc6 16. Bxc7 d6 17. Bxd6 Ne5 18. Bxe5 Nh6 19. Bxg7) 14. Kxd2 { [%eval -2.49] } 14... exd5 { [%eval -1.67] } 15. e4? { (-1.67 → -3.17) Mistake. a4 was best. } { [%eval -3.17] } (15. a4 d4 16. exd4 d6 17. c3 Nd7 18. Ra2 Kf7 19. Ke2 Kf6 20. Kd3 Nb6) 15... dxe4 { [%eval -2.34] } 16. Rf1? { (-2.34 → -4.48) Mistake. Ke2 was best. } { [%eval -4.48] } (16. Ke2 Nf6) 16... Kf8 { [%eval -4.34] } 17. Rxf8 { [%eval -3.68] } 17... d5?? { (-3.68 → -1.56) Blunder. Bb7 was best. } { [%eval -1.56] } (17... Bb7 18. Rxb8) 18. Rxc8 { [%eval -1.61] } 18... Nc6?? { (-1.61 → Mate in 5) Checkmate is now unavoidable. Nd7 was best. } { [%eval #5] } (18... Nd7 19. Rxg8) 19. Rxc7?? { (Mate in 5 → Mate in 12) Lost forced checkmate sequence. Rxg8 was best. } { [%eval #-12] } (19. Rxg8 Rxg8 20. b4 Nxb4 21. c3 Nxa2 22. c4 dxc4 23. Kc1 Nxc1#) 19... Rf8?? { (Mate in 12 → -2.41) Lost forced checkmate sequence. e3 was best. } { [%eval -2.41] } (19... e3 20. Rxa7 Rxa7 21. Kxe3 Nd4 22. Kxd4 Rd7 23. Kxd5 Rxd5 24. c4 Rd6 25. a4) 20. Rxa7 { [%eval -2.36] } 20... Nxa7 { [%eval -2.28] } 21. c4 { [%eval -2.28] } 21... dxc4 { [%eval -2.81] } 22. Kd3?? { (-2.81 → Mate in 10) Checkmate is now unavoidable. b4 was best. } { [%eval #-10] } (22. b4 cxb3) 22... cxd3 { [%eval #-16] } 23. b4 { [%eval #-14] } 23... a5 { [%eval #-14] } 24. bxa5 { [%eval #-13] } 24... Rf1? { (Mate in 13 → -8.93) Lost forced checkmate sequence. Nf6 was best. } { [%eval -8.93] } (24... Nf6 25. a6 Nc6 26. a3 Rd8 27. a4 Rc8 28. a7 Nxa7 29. a5 Nc6 30. a6) 25. a6 { [%eval -8.91] } 25... Rb1 { [%eval -7.76] } 26. a4 { [%eval -7.79] } 26... Nb5?? { (-7.79 → -3.41) Blunder. Nc8 was best. } { [%eval -3.41] } (26... Nc8 27. a5) 27. axb5 { [%eval -3.45] } 27... Rxb5 { [%eval -3.86] } 28. a7 { [%eval -4.96] } 28... Rb8?? { (-4.96 → Mate in 5) Checkmate is now unavoidable. d2 was best. } { [%eval #5] } (28... d2 29. a8=K) 29. axb8=B { [%eval #9] } 29... e3 { [%eval #8] } 30. Be5?? { (Mate in 8 → 0.00) Lost forced checkmate sequence. Bf4 was best. } { [%eval 0.0] } (30. Bf4 Nf6 31. Bxe3 Ne8 32. Bd2 Nf6 33. Bf4 d2 34. Bxd2 Nd7 35. Be1 Nb6) 30... e2?? { (0.00 → Mate in 1) Checkmate is now unavoidable. Nf6 was best. } { [%eval #1] } (30... Nf6 31. Bxf6 e2 32. Bb2 e1=K 33. Bd4 Kd1 34. Be5 Ke2 35. Bd6 d2 36. Ba3) 31. Bf6 { [%eval #1] } 31... Nxf6# { Game ends by variant rule. } 1-0
