FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/kot1qVSe"]
[Date "2025.06.19"]
[Round "-"]
[White "Awanys"]
[Black "benjaminstevenh"]
[Result "0-1"]
[GameId "kot1qVSe"]
[UTCDate "2025.06.19"]
[UTCTime "22:54:00"]
[WhiteElo "1536"]
[BlackElo "1159"]
[WhiteRatingDiff "-12"]
[BlackRatingDiff "+39"]
[Variant "Antichess"]
[TimeControl "90+3"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... Na6?? { (2.49 → Mate in 17) Checkmate is now unavoidable. b5 was best. } { [%eval #17] } (1... b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Na3 Bxa2 6. Rxa2) 2. Bxa6 { [%eval #17] } 2... bxa6 { [%eval #16] } 3. d3?? { (Mate in 16 → 0.73) Lost forced checkmate sequence. Qe2 was best. } { [%eval 0.73] } (3. Qe2 Bb7 4. Qxa6 Bxg2 5. Qxa7 Bxh1 6. Qxc7 Qxc7 7. d4 Qxc2) 3... f6?? { (0.73 → 2.86) Blunder. c6 was best. } { [%eval 2.86] } (3... c6 4. b3 Qa5 5. Nc3 Qxc3 6. Ne2 Qxe1 7. Rxe1 Rb8 8. b4) 4. a4 { [%eval 3.12] } 4... c6 { [%eval 3.81] } 5. a5 { [%eval 3.61] } 5... Qxa5 { [%eval 3.15] } 6. Rxa5 { [%eval 2.82] } 6... Nh6?! { (2.82 → 4.13) Inaccuracy. h6 was best. } { [%eval 4.13] } (6... h6) 7. Rxa6 { [%eval 3.36] } 7... Bxa6 { [%eval 4.69] } 8. c4?? { (4.69 → Mate in 19) Checkmate is now unavoidable. Nf3 was best. } { [%eval #-19] } (8. Nf3) 8... Bxc4 { [%eval #-19] } 9. dxc4 { [%eval #-18] } 9... d5 { [%eval #-18] } 10. Qxd5 { [%eval #-17] } 10... cxd5 { [%eval #-17] } 11. cxd5 { [%eval #-16] } 11... e6 { [%eval #-16] } 12. dxe6 { [%eval #-15] } 12... Nf7?? { (Mate in 15 → Mate in 10) Lost forced checkmate sequence. Kd7 was best. } { [%eval #10] } (12... Kd7 13. exd7 Re8 14. dxe8=B Nf7 15. Bxf7 Rg8 16. Bxg8 a5 17. Bxh7 Ba3 18. Nxa3) 13. exf7 { [%eval #10] } 13... Kxf7 { [%eval #9] } 14. Nh3?? { (Mate in 9 → 2.04) Lost forced checkmate sequence. b4 was best. } { [%eval 2.04] } (14. b4 Bxb4 15. e4 Bxe1 16. Ne2 Bxf2 17. e5 fxe5 18. Be3 Bxe3 19. Nd2 Bxd2) 14... Ba3 { [%eval 2.2] } 15. bxa3 { [%eval 1.72] } 15... Rhd8?! { (1.72 → 2.77) Inaccuracy. g5 was best. } { [%eval 2.77] } (15... g5) 16. Ng5?! { (2.77 → 1.59) Inaccuracy. Bd2 was best. } { [%eval 1.59] } (16. Bd2) 16... fxg5 { [%eval 1.61] } 17. h4?? { (1.61 → Mate in 6) Checkmate is now unavoidable. Bd2 was best. } { [%eval #-6] } (17. Bd2 Rxd2) 17... gxh4 { [%eval #-6] } 18. Rxh4 { [%eval #-5] } 18... Rd4 { [%eval #-5] } 19. Rxh7 { [%eval #-4] } 19... Rd2?? { (Mate in 4 → 0.19) Lost forced checkmate sequence. Ke7 was best. } { [%eval 0.19] } (19... Ke7 20. exd4 a5 21. Rxg7 a4 22. Rxe7 Ra7 23. Rxa7#) 20. Rxg7 { [%eval 0.6] } 20... Rxf2?? { (0.60 → Mate in 7) Checkmate is now unavoidable. Kxg7 was best. } { [%eval #7] } (20... Kxg7) 21. Kxf2?? { (Mate in 7 → 0.23) Lost forced checkmate sequence. Rxf7 was best. } { [%eval 0.23] } (21. Rxf7 Rxg2 22. Rxa7 Rxa7 23. a4 Rxa4 24. e4 Rxe4 25. Ba3 Rxe1 26. Bf8 Rxb1) 21... Kxg7 { [%eval -0.16] } 22. Nc3 { [%eval 0.0] } 22... Rh8 { [%eval 0.0] } 23. g4?? { (0.00 → Mate in 4) Checkmate is now unavoidable. a4 was best. } { [%eval #-4] } (23. a4) 23... Rh5 { [%eval #-4] } 24. gxh5 { [%eval #-3] } 24... Kg6 { [%eval #-3] } 25. hxg6 { [%eval #-2] } 25... a5 { [%eval #-2] } 26. g7 { [%eval #-1] } 26... a4 { [%eval #-1] } 27. Nxa4# { Game ends by variant rule. } 0-1
