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[Event "rated classical game"] [Site "https://lichess.org/kjwYizMF"] [Date "2023.04.27"] [Round "-"] [White "osuse"] [Black "maia5"] [Result "1-0"] [GameId "kjwYizMF"] [UTCDate "2023.04.27"] [UTCTime "22:08:01"] [WhiteElo "1542"] [BlackElo "1577"] [WhiteRatingDiff "+8"] [BlackRatingDiff "-6"] [BlackTitle "BOT"] [Variant "Standard"] [TimeControl "10800+0"] [ECO "C50"] [Opening "Italian Game: Giuoco Pianissimo, Normal"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.36] } 1... e5 { [%eval 0.35] } 2. Nf3 { [%eval 0.29] } 2... Nc6 { [%eval 0.32] } 3. Bc4 { [%eval 0.21] } 3... Nf6 { [%eval 0.28] } 4. d3 { [%eval 0.21] } 4... Bc5 { [%eval 0.09] } { C50 Italian Game: Giuoco Pianissimo, Normal } 5. O-O { [%eval 0.24] } 5... O-O { [%eval 0.29] } 6. h3 { [%eval 0.16] } 6... d6 { [%eval 0.29] } 7. Nc3 { [%eval 0.0] } 7... Be6 { [%eval 0.39] } 8. Bxe6 { [%eval 0.22] } 8... fxe6 { [%eval 0.23] } 9. Bg5 { [%eval -0.06] } 9... h6 { [%eval 0.08] } 10. Bh4?! { (0.08 → -0.69) Inaccuracy. Bxf6 was best. } { [%eval -0.69] } (10. Bxf6 Qxf6 11. Na4 Bb6 12. c3 Rf7 13. Nxb6 axb6 14. a4 Ne7 15. Nh2 Qh4 16. Qg4 Qxg4) 10... g5 { [%eval -0.63] } 11. Bg3 { [%eval -0.68] } 11... Nh5?! { (-0.68 → 0.18) Inaccuracy. a6 was best. } { [%eval 0.18] } (11... a6) 12. Bh2 { [%eval -0.12] } 12... Nf4 { [%eval 0.15] } 13. Bxf4 { [%eval 0.23] } 13... Rxf4 { [%eval 0.19] } 14. g3 { [%eval -0.07] } 14... Rf7 { [%eval 0.0] } 15. Nh2 { [%eval -0.48] } 15... Qf6?! { (-0.48 → 0.18) Inaccuracy. a5 was best. } { [%eval 0.18] } (15... a5) 16. Qh5?! { (0.18 → -0.66) Inaccuracy. Na4 was best. } { [%eval -0.66] } (16. Na4) 16... Raf8?! { (-0.66 → 0.00) Inaccuracy. Kg7 was best. } { [%eval 0.0] } (16... Kg7 17. Nd1 Qg6 18. Qxg6+ Kxg6 19. c3 a5 20. Ne3 Raf8 21. Kg2 h5 22. Rad1 b5 23. Rd2) 17. Ng4 { [%eval 0.0] } 17... Qg7?? { (0.00 → 4.79) Blunder. Qf3 was best. } { [%eval 4.79] } (17... Qf3 18. Nxh6+ Kh7 19. Ng4+ Kg7 20. Qxg5+ Kh8 21. Kh2 Nd4 22. Na4 Qe2 23. Kg2 Qf3+) 18. Nxh6+ { [%eval 4.75] } 18... Kh7?! { (4.75 → 6.24) Inaccuracy. Qxh6 was best. } { [%eval 6.24] } (18... Qxh6 19. Qxh6 Nd4 20. Qxg5+ Rg7 21. Qc1 Nf3+ 22. Kg2 Rf6 23. Ne2 Nh4+ 24. Kh1 Nf3 25. c3) 19. Nxf7+ { [%eval 6.36] } 19... Kg8 { [%eval 6.34] } 20. Nh6+ { [%eval 6.19] } 20... Kh7 { [%eval 8.27] } 21. Nf5+ { [%eval 7.98] } 21... Kg8 { [%eval 8.19] } 22. Nxg7 { [%eval 8.1] } 22... Kxg7 { [%eval 8.06] } 23. Qxg5+ { [%eval 8.02] } 23... Kf7 { [%eval 8.09] } 24. h4 { [%eval 7.94] } 24... Ke8 { [%eval 8.27] } 25. h5 { [%eval 8.55] } 25... Nd4 { [%eval 8.55] } 26. h6?! { (8.55 → 5.60) Inaccuracy. Qg6+ was best. } { [%eval 5.6] } (26. Qg6+ Kd8 27. h6 Nxc2 28. Qg7 d5 29. Rac1 dxe4 30. dxe4 Nd4 31. h7 Bd6 32. Kg2 Kc8) 26... Nf3+ { [%eval 5.4] } 27. Kg2 { [%eval 5.7] } 27... Nxg5 { [%eval 5.7] } 28. Rh1?? { (5.70 → Mate in 2) Checkmate is now unavoidable. f4 was best. } { [%eval #-2] } (28. f4 exf4 29. gxf4 Nh7 30. Rf3 Bb6 31. Rh1 Ba5 32. Rg3 Rxf4 33. Rf1 Rf8 34. Rxf8+ Kxf8) 28... Rxf2+ { [%eval #-1] } 29. Kg1 { [%eval #-1] } 29... Rxc2+?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Nf3# was best. } { [%eval 0.0] } (29... Nf3#) 30. Kf1 { [%eval 0.0] } 30... Rf2+ { [%eval 0.18] } 31. Ke1 { [%eval 0.0] } 31... Rxb2?? { (0.00 → 2.04) Blunder. Be3 was best. } { [%eval 2.04] } (31... Be3 32. Ne2 Nf3+ 33. Kd1 Bxh6 34. a4 Kf7 35. a5 Kg6 36. Ra4 d5 37. exd5 exd5 38. b4) 32. h7?? { (2.04 → -8.18) Blunder. a3 was best. } { [%eval -8.18] } (32. a3) 32... Bf2+?? { (-8.18 → 4.17) Blunder. Nf3+ was best. } { [%eval 4.17] } (32... Nf3+ 33. Kd1 Rd2+ 34. Kc1 Ba3+ 35. Kb1 Rb2+ 36. Kc1 Rh2+ 37. Kb1 Rxh1+ 38. Kc2 Nd4+ 39. Kd2) 33. Kd1 { [%eval 4.2] } 33... Nxh7 { [%eval 4.02] } 34. Rxh7 { [%eval 4.14] } 34... Bxg3 { [%eval 5.0] } 35. Rc1 { [%eval 4.96] } 35... Bf4 { [%eval 5.16] } 36. Ra1?! { (5.16 → 3.58) Inaccuracy. Rc2 was best. } { [%eval 3.58] } (36. Rc2 Rxc2 37. Kxc2 a6 38. Rxc7 b6 39. Ne2 Be3 40. Ng3 Kd8 41. Rh7 Kc8 42. Nh5 a5) 36... Rd2+ { [%eval 3.64] } 37. Ke1 { [%eval 3.68] } 37... Rxd3 { [%eval 4.53] } 38. Ne2?! { (4.53 → 2.93) Inaccuracy. Nb5 was best. } { [%eval 2.93] } (38. Nb5 d5 39. Nxc7+ Kf8 40. Nxe6+ Kg8 41. Rg7+ Kh8 42. Nxf4 exf4 43. Rxb7 dxe4 44. Rc1 Re3+) 38... Re3?! { (2.93 → 4.27) Inaccuracy. Bd2+ was best. } { [%eval 4.27] } (38... Bd2+ 39. Kf2 Ba5 40. Rah1 Bb6+ 41. Kg2 Rd2 42. Kf3 d5 43. Ng3 Rxa2 44. R1h6 Rf2+ 45. Kg4) 39. Rc1?? { (4.27 → 0.33) Blunder. Rb1 was best. } { [%eval 0.33] } (39. Rb1 Bg5 40. Rxb7 Bd8 41. Rb8 Rxe4 42. Kd1 Rc4 43. Rh8+ Ke7 44. Rbxd8 Re4 45. Rb8 Rxe2) 39... Rxe4?? { (0.33 → Mate in 5) Checkmate is now unavoidable. Rxe2+ was best. } { [%eval #5] } (39... Rxe2+ 40. Kxe2 Bxc1 41. Rxc7 Bb2 42. Rxb7 Bd4 43. Kd3 d5 44. exd5 exd5 45. Rb5 Kd7 46. Rxd5+) 40. Rcxc7 { [%eval #4] } 40... Kd8 { [%eval #4] } 41. Rxb7 { [%eval #5] } 41... Kc8 { [%eval #4] } 42. Rxa7? { (Mate in 4 → 7.76) Lost forced checkmate sequence. Rbg7 was best. } { [%eval 7.76] } (42. Rbg7 Bg5 43. Rxg5 Rg4 44. Rxg4 a6 45. Rg8#) 42... Kb8 { [%eval 7.2] } 43. Rae7 { [%eval 7.68] } 43... Kc8? { (7.68 → Mate in 1) Checkmate is now unavoidable. Rc4 was best. } { [%eval #1] } (43... Rc4 44. Rh8+ Rc8 45. Rxc8+ Kxc8 46. Nxf4 exf4 47. Rxe6 Kd7 48. Rf6 Kc7 49. Rxf4 Kc6 50. Kd2) 44. Rh8# { White wins by checkmate. } 1-0