- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated bullet game"] [Site "https://lichess.org/kCUEFu8f"] [Date "2025.04.23"] [White "standus2103"] [Black "TLTLTLTLTLTLTLTLTIT"] [Result "1-0"] [GameId "kCUEFu8f"] [UTCDate "2025.04.23"] [UTCTime "19:14:02"] [WhiteElo "2494"] [BlackElo "2766"] [WhiteRatingDiff "+10"] [BlackRatingDiff "-9"] [Variant "Standard"] [TimeControl "30+0"] [ECO "B06"] [Opening "Modern Defense"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.18] } 1... g6 { [%eval 0.4] } { B06 Modern Defense } 2. Nf3 { [%eval 0.41] } 2... Bg7 { [%eval 0.46] } 3. e5?! { (0.46 → -0.23) Inaccuracy. d4 was best. } { [%eval -0.23] } (3. d4 d6 4. Nc3 Nf6 5. Bg5 c6 6. Qd2 d5 7. exd5 cxd5) 3... d6 { [%eval -0.12] } 4. exd6 { [%eval -0.17] } 4... cxd6 { [%eval 0.0] } 5. d4 { [%eval -0.04] } 5... Nc6 { [%eval 0.1] } 6. c4?! { (0.10 → -0.80) Inaccuracy. d5 was best. } { [%eval -0.8] } (6. d5 Ne5 7. Nxe5 dxe5 8. c4 e6 9. Nc3 Ne7 10. Bg5 h6) 6... Nf6?! { (-0.80 → 0.25) Inaccuracy. Qb6 was best. } { [%eval 0.25] } (6... Qb6 7. Nc3 Nxd4 8. Nd5 Nxf3+ 9. Qxf3 Qc6 10. Bd3 e6 11. Qe3) 7. Nc3 { [%eval -0.26] } 7... O-O?! { (-0.26 → 0.34) Inaccuracy. Bg4 was best. } { [%eval 0.34] } (7... Bg4 8. d5) 8. Be2?! { (0.34 → -0.37) Inaccuracy. d5 was best. } { [%eval -0.37] } (8. d5 Ne5) 8... Bg4 { [%eval 0.14] } 9. O-O { [%eval -0.38] } 9... Bxf3?! { (-0.38 → 0.31) Inaccuracy. d5 was best. } { [%eval 0.31] } (9... d5 10. c5) 10. Bxf3 { [%eval 0.24] } 10... Rc8 { [%eval 0.29] } 11. Re1 { [%eval 0.06] } 11... e5 { [%eval 0.36] } 12. d5?! { (0.36 → -0.32) Inaccuracy. dxe5 was best. } { [%eval -0.32] } (12. dxe5 dxe5) 12... Nd4 { [%eval -0.41] } 13. Ne4? { (-0.41 → -1.98) Mistake. Be2 was best. } { [%eval -1.98] } (13. Be2 Nxe2+) 13... Nxe4 { [%eval -1.78] } 14. Bxe4 { [%eval -1.96] } 14... f5?! { (-1.96 → -1.09) Inaccuracy. b5 was best. } { [%eval -1.09] } (14... b5) 15. Bd3 { [%eval -1.19] } 15... g5?? { (-1.19 → 1.19) Blunder. b5 was best. } { [%eval 1.19] } (15... b5 16. Bd2 bxc4 17. Bf1 Qb6 18. Rc1 Qxb2 19. Bxc4 Rc7 20. Rb1 Qc2 21. Rc1) 16. b3?? { (1.19 → -1.50) Blunder. Be3 was best. } { [%eval -1.5] } (16. Be3 g4 17. Bxd4 exd4 18. Re6 Be5 19. Rc1 Rf6 20. Qc2 b5 21. b3 Rxe6) 16... e4 { [%eval -1.67] } 17. Bf1?! { (-1.67 → -2.40) Inaccuracy. Be3 was best. } { [%eval -2.4] } (17. Be3 Nxb3 18. axb3 Bxa1 19. Qxa1 exd3 20. h3 Qf6 21. Bd4 Qf7 22. Qc3 Rfe8) 17... Nf3+? { (-2.40 → -1.05) Mistake. Nxb3 was best. } { [%eval -1.05] } (17... Nxb3 18. Rb1 Nxc1 19. Qxc1 Qe7 20. Qe3 b6 21. f3 Rce8 22. g3 Qf6 23. Kh1) 18. gxf3 { [%eval -1.14] } 18... Bxa1 { [%eval -1.22] } 19. f4? { (-1.22 → -2.75) Mistake. fxe4 was best. } { [%eval -2.75] } (19. fxe4 Qf6) 19... Bg7?! { (-2.75 → -1.66) Inaccuracy. gxf4 was best. } { [%eval -1.66] } (19... gxf4 20. Bxf4 Bb2 21. Qd2 Qf6 22. Re3 Be5 23. Bg5 Qf7 24. f4 exf3 25. Rxe5) 20. fxg5 { [%eval -1.71] } 20... f4?? { (-1.71 → -0.01) Blunder. Bc3 was best. } { [%eval -0.01] } (20... Bc3 21. Re3 Be5 22. Rh3 f4 23. Rh5 Rc7 24. Bh3 Rg7 25. Be6+ Kh8 26. h4) 21. f3?? { (-0.01 → -3.35) Blunder. Qg4 was best. } { [%eval -3.35] } (21. Qg4) 21... exf3 { [%eval -3.08] } 22. Qxf3 { [%eval -2.95] } 22... Qxg5+ { [%eval -2.86] } 23. Kh1 { [%eval -2.93] } 23... Qg6? { (-2.93 → -1.54) Mistake. Rce8 was best. } { [%eval -1.54] } (23... Rce8 24. Rd1 Kh8 25. Bh3 b6 26. b4 Bd4 27. Be6 Qg7 28. a4 Be5 29. a5) 24. Bd3 { [%eval -1.37] } 24... Qf6?! { (-1.37 → -0.40) Inaccuracy. Qf7 was best. } { [%eval -0.4] } (24... Qf7 25. Rg1) 25. Rg1?! { (-0.40 → -1.11) Inaccuracy. Qh3 was best. } { [%eval -1.11] } (25. Qh3 Qh6) 25... Kh8?? { (-1.11 → 4.27) Blunder. Qh6 was best. } { [%eval 4.27] } (25... Qh6) 26. Qh5?? { (4.27 → 0.00) Blunder. Qh3 was best. } { [%eval 0.0] } (26. Qh3 h6 27. Rg6 Qxg6 28. Bxg6 Rc7 29. Kg2 b5 30. Kf3 Re7 31. c5 Re1) 26... h6?? { (0.00 → 5.70) Blunder. Bh6 was best. } { [%eval 5.7] } (26... Bh6 27. Rg6 hxg6 28. Qxh6+ Kg8 29. Bb2 Qxb2 30. Qxg6+ Qg7 31. Qe6+ Rf7 32. Qxc8+) 27. Rg6 { [%eval 5.74] } 27... Qa1?? { (5.74 → Mate in 3) Checkmate is now unavoidable. Rc7 was best. } { [%eval #3] } (27... Rc7 28. Rxf6 Rxf6 29. Bb2 Rff7 30. Qxh6+ Kg8 31. Bh7+ Kf8 32. Qxd6+ Ke8 33. Bxg7) 28. Rxh6+ { [%eval #2] } 28... Kg8 { [%eval #2] } 29. Rh8+ { [%eval #1] } 29... Bxh8 { [%eval #1] } 30. Qh7# { White wins by checkmate. } 1-0