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[Event "rated variant:antichess game"] [Site "https://lichess.org/k7MENonl"] [Date "2024.12.16"] [Round "-"] [White "fpolocamar"] [Black "AlexandraSokova"] [Result "1-0"] [GameId "k7MENonl"] [UTCDate "2024.12.16"] [UTCTime "20:51:47"] [WhiteElo "1218"] [BlackElo "1263"] [WhiteRatingDiff "+16"] [BlackRatingDiff "-23"] [Variant "Antichess"] [TimeControl "420+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.07] } 1... b5 { [%eval 0.57] } 2. Bxb5 { [%eval 0.48] } 2... Ba6 { [%eval 0.6] } 3. Bxd7 { [%eval 0.39] } 3... Qxd7?! { (0.39 → 1.51) Inaccuracy. Nxd7 was best. } { [%eval 1.51] } (3... Nxd7 4. d3 Bxd3 5. Qxd3 Rb8 6. Qxh7 Rxh7 7. b4 Rxb4 8. c4) 4. d4 { [%eval 2.46] } 4... Qxd4 { [%eval 2.74] } 5. exd4?? { (2.74 → Mate in 12) Checkmate is now unavoidable. Qxd4 was best. } { [%eval #-12] } (5. Qxd4 Bd3) 5... e5 { [%eval #-12] } 6. dxe5 { [%eval #-11] } 6... Ba3 { [%eval #-11] } 7. bxa3 { [%eval #-10] } 7... Nf6?? { (Mate in 10 → Mate in 12) Lost forced checkmate sequence. g5 was best. } { [%eval #12] } (7... g5 8. Bxg5 f5 9. exf6 Nxf6 10. Bxf6 Kf7 11. Bxh8 Kf6 12. Bxf6 Bf1 13. Kxf1) 8. exf6 { [%eval #12] } 8... gxf6 { [%eval #11] } 9. c4 { [%eval #12] } 9... Bxc4 { [%eval #11] } 10. Qd3?? { (Mate in 11 → 4.03) Lost forced checkmate sequence. Qc2 was best. } { [%eval 4.03] } (10. Qc2 Bxa2 11. Qxc7 Bxb1 12. Qxb8 Rxb8 13. Rxb1 Rxb1 14. h4 Rxc1 15. f4 Rxe1) 10... Bxa2 { [%eval 2.65] } 11. Rxa2?! { (2.65 → 1.53) Inaccuracy. Qxh7 was best. } { [%eval 1.53] } (11. Qxh7) 11... Kd8?? { (1.53 → Mate in 11) Checkmate is now unavoidable. f5 was best. } { [%eval #11] } (11... f5 12. Qxf5 Na6 13. Qxf7 Kxf7 14. a4 Rad8 15. Bd2 Rxd2 16. Kxd2 Ke6 17. Rb2) 12. Qxd8 { [%eval #11] } 12... Rxd8 { [%eval #10] } 13. Kd1? { (Mate in 10 → 7.76) Lost forced checkmate sequence. Bg5 was best. } { [%eval 7.76] } (13. Bg5 fxg5 14. f4 gxf4 15. Kd1 Rxd1 16. Nh3 Rxh1 17. Nxf4 Rxb1 18. Rb2 Rxb2) 13... Rxd1 { [%eval 4.62] } 14. h3?! { (4.62 → 3.49) Inaccuracy. Re2 was best. } { [%eval 3.49] } (14. Re2 Rxg1) 14... Rxg1 { [%eval 3.21] } 15. Rxg1 { [%eval 3.51] } 15... Na6?? { (3.51 → 7.75) Blunder. Nd7 was best. } { [%eval 7.75] } (15... Nd7 16. Bh6) 16. a4?? { (7.75 → Mate in 8) Checkmate is now unavoidable. Re2 was best. } { [%eval #-8] } (16. Re2) 16... f5?? { (Mate in 8 → 6.53) Lost forced checkmate sequence. h6 was best. } { [%eval 6.53] } (16... h6 17. Bxh6 Rf8 18. Bxf8 Nb4 19. Bxb4 a5 20. Bxa5 f5 21. Bxc7 f4 22. Bxf4) 17. Bh6?? { (6.53 → Mate in 7) Checkmate is now unavoidable. f4 was best. } { [%eval #-7] } (17. f4 c6 18. Rd2 Rd8 19. Rxd8 Nc7 20. Ra8 Nxa8 21. Nc3 Nc7 22. a5 Ne8) 17... Rf8 { [%eval #-7] } 18. Bxf8 { [%eval #-6] } 18... Nc5?? { (Mate in 6 → 9.00) Lost forced checkmate sequence. Nb4 was best. } { [%eval 9.0] } (18... Nb4 19. Bxb4 a5 20. Bxa5 f4 21. Bxc7 h6 22. Bxf4 f5 23. Bxh6 f4 24. Bxf4#) 19. Bxc5 { [%eval 4.76] } 19... c6? { (4.76 → 11.76) Mistake. f4 was best. } { [%eval 11.76] } (19... f4) 20. Bxa7 { [%eval 8.02] } 20... c5 { [%eval #17] } 21. Bxc5 { [%eval 7.11] } 21... f4? { (7.11 → Mate in 15) Checkmate is now unavoidable. h5 was best. } { [%eval #15] } (21... h5) 22. g3 { [%eval #15] } 22... fxg3 { [%eval #14] } 23. Rxg3 { [%eval #15] } 23... f5 { [%eval #13] } 24. Rg6?? { (Mate in 13 → 4.28) Lost forced checkmate sequence. a5 was best. } { [%eval 4.28] } (24. a5 f4 25. Rg8 f3 26. a6 h6 27. a7 h5 28. Rc2 h4 29. Re2 fxe2) 24... hxg6 { [%eval 4.69] } 25. Nd2?! { (4.69 → 3.42) Inaccuracy. f4 was best. } { [%eval 3.42] } (25. f4 g5) 25... f4 { [%eval 3.19] } 26. Nf1?! { (3.19 → 2.31) Inaccuracy. f3 was best. } { [%eval 2.31] } (26. f3 g5) 26... f3?? { (2.31 → Mate in 12) Checkmate is now unavoidable. g5 was best. } { [%eval #12] } (26... g5 27. h4) 27. Re2?? { (Mate in 12 → 0.00) Lost forced checkmate sequence. a5 was best. } { [%eval 0.0] } (27. a5 g5 28. h4 gxh4 29. a6 h3 30. Ne3 h2 31. a7 h1=B 32. Nd5 Bg2) 27... fxe2 { [%eval 0.04] } 28. h4 { [%eval 0.0] } 28... exf1=R?? { (0.00 → Mate in 4) Checkmate is now unavoidable. exf1=N was best. } { [%eval #4] } (28... exf1=N 29. h5 gxh5 30. f4 h4 31. a5 h3 32. a6 h2 33. Be7 Nd2 34. a7) 29. Ba3?? { (Mate in 4 → 0.00) Lost forced checkmate sequence. f3 was best. } { [%eval 0.0] } (29. f3 Rxf3 30. h5 gxh5 31. Ba3 Rxa3 32. a5 Rxa5#) 29... Rxf2 { [%eval 0.0] } 30. Bb2?? { (0.00 → Mate in 37) Checkmate is now unavoidable. h5 was best. } { [%eval #-37] } (30. h5 gxh5 31. a5 Rf8 32. Bxf8 h4 33. a6 h3 34. a7 h2 35. Bg7 h1=B) 30... Rxb2 { [%eval #-47] } 31. h5 { [%eval -6.55] } 31... gxh5 { [%eval -3.03] } 32. a5 { [%eval -2.07] } 32... Rb6?? { (-2.07 → Mate in 5) Checkmate is now unavoidable. h4 was best. } { [%eval #5] } (32... h4) 33. axb6 { [%eval #5] } 33... h4 { [%eval #4] } 34. b7 { [%eval #4] } 34... h3 { [%eval #3] } 35. b8=R { [%eval #3] } 35... h2 { [%eval #2] } 36. Rg8 { [%eval #2] } 36... h1=N { [%eval #1] } 37. Rg3 { [%eval #1] } 37... Nxg3# { Game ends by variant rule. } 1-0