- Blind mode tutorial
lichess.org
Donate
FEN
[Event "casual Antichess game"] [Site "https://lichess.org/k05rJ8wz"] [Date "2025.05.23"] [White "vlvl7"] [Black "Chonno"] [Result "1-0"] [GameId "k05rJ8wz"] [UTCDate "2025.05.23"] [UTCTime "14:37:20"] [WhiteElo "1727"] [BlackElo "1666"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... Nh6?! { (1.19 → 2.23) Inaccuracy. e6 was best. } { [%eval 2.23] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxd7 { [%eval 2.07] } 3... Bxd7?? { (2.07 → 4.60) Blunder. Nxd7 was best. } { [%eval 4.6] } (3... Nxd7 4. Nc3 Ne5 5. Nf3 Qxd2 6. Bxd2 Nxf3 7. Qxf3 Rb8 8. Qxf7) 4. g4?! { (4.60 → 3.10) Inaccuracy. h3 was best. } { [%eval 3.1] } (4. h3 Bxh3 5. Rxh3 Qxd2 6. Rxh6 gxh6 7. Qxd2 Kd8 8. Qxd8 Rg8) 4... Bxg4 { [%eval 3.57] } 5. Qxg4 { [%eval 3.4] } 5... Nxg4 { [%eval 3.52] } 6. Kd1?? { (3.52 → 0.52) Blunder. a4 was best. } { [%eval 0.52] } (6. a4 Nxf2 7. Kxf2 Qxd2 8. Bxd2 Nd7 9. c4 Nb6 10. b3 Nxa4) 6... Nxe3 { [%eval 0.82] } 7. dxe3?? { (0.82 → -0.88) Blunder. fxe3 was best. } { [%eval -0.88] } (7. fxe3 Qxd2 8. Bxd2 h5 9. c4 Kd7 10. Ne2 Rh6 11. Nbc3 f5) 7... Qxd1 { [%eval -0.85] } 8. Ne2 { [%eval -1.0] } 8... Qxc1?? { (-1.00 → 2.07) Blunder. Qxc2 was best. } { [%eval 2.07] } (8... Qxc2) 9. Rxc1?! { (2.07 → 1.40) Inaccuracy. Nxc1 was best. } { [%eval 1.4] } (9. Nxc1 h5) 9... Nd7?! { (1.40 → 2.46) Inaccuracy. Nc6 was best. } { [%eval 2.46] } (9... Nc6) 10. Nf4? { (2.46 → 0.84) Mistake. c4 was best. } { [%eval 0.84] } (10. c4 Nb8) 10... g6?? { (0.84 → 3.98) Blunder. Rb8 was best. } { [%eval 3.98] } (10... Rb8 11. Na3 Rxb2 12. Ne6 Rxa2 13. Rxa2 fxe6 14. Rh1 Nb8 15. c4 Kd7 16. e4) 11. Nxg6 { [%eval 3.46] } 11... fxg6 { [%eval 2.92] } 12. Nc3?? { (2.92 → -0.60) Blunder. c4 was best. } { [%eval -0.6] } (12. c4 Nb8) 12... Rc8?? { (-0.60 → 2.69) Blunder. Kf7 was best. } { [%eval 2.69] } (12... Kf7 13. a3) 13. Nd5?? { (2.69 → -6.59) Blunder. e4 was best. } { [%eval -6.59] } (13. e4 Nb8 14. e5 h6 15. Re1 Rd8 16. Rad1 Rxd1 17. Nxd1 Kd7 18. c4 Kc6) 13... Rd8 { [%eval -6.62] } 14. Nxe7 { [%eval -6.15] } 14... Kxe7 { [%eval -7.46] } 15. Rd1 { [%eval -8.0] } 15... Rc8?? { (-8.00 → Mate in 8) Checkmate is now unavoidable. h5 was best. } { [%eval #8] } (15... h5 16. Rxd7) 16. Rxd7 { [%eval #8] } 16... Kxd7 { [%eval #7] } 17. b4 { [%eval #7] } 17... Bxb4 { [%eval #6] } 18. Re1 { [%eval #6] } 18... Bxe1 { [%eval #5] } 19. c4 { [%eval #5] } 19... Bxf2 { [%eval #4] } 20. c5 { [%eval #4] } 20... Bxe3 { [%eval #3] } 21. h4 { [%eval #3] } 21... Bxc5 { [%eval #2] } 22. a3 { [%eval #2] } 22... Bxa3 { [%eval #1] } 23. h5 { [%eval #1] } 23... gxh5# { Game ends by variant rule. } 1-0