FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/jtvz61Dd"]
[Date "2025.01.30"]
[White "goteki45"]
[Black "aussie_3186"]
[Result "0-1"]
[GameId "jtvz61Dd"]
[UTCDate "2025.01.30"]
[UTCTime "13:21:59"]
[WhiteElo "1161"]
[BlackElo "1054"]
[WhiteRatingDiff "-7"]
[BlackRatingDiff "+33"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 1.22] } 1... b5?! { (1.22 → 2.00) Inaccuracy. e6 was best. } { [%eval 2.0] } (1... e6 2. Ba6 Nxa6 3. b4 Bxb4 4. Qf3 Bxd2 5. Qxf7 Kxf7 6. Nxd2) 2. Bxb5 { [%eval 1.19] } 2... Na6?? { (1.19 → Mate in 18) Checkmate is now unavoidable. e6 was best. } { [%eval #18] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxd7?? { (Mate in 18 → 6.93) Lost forced checkmate sequence. Bxa6 was best. } { [%eval 6.93] } (3. Bxa6 Bxa6 4. c4 Bxc4 5. Qg4 Bxa2 6. Qxg7 Bxg7 7. Rxa2 Bxb2) 3... Qxd7?? { (6.93 → Mate in 14) Checkmate is now unavoidable. Kxd7 was best. } { [%eval #14] } (3... Kxd7 4. b4 Nxb4 5. Qh5 Nxc2 6. Qxf7 Nxa1 7. Qxg8 Rxg8 8. Nc3) 4. Qh5?? { (Mate in 14 → 2.72) Lost forced checkmate sequence. g4 was best. } { [%eval 2.72] } (4. g4 Qxg4 5. Qxg4 Bxg4 6. Nf3 Bxf3 7. Na3 Bxh1 8. f3 Bxf3) 4... Qxd2 { [%eval 2.22] } 5. Qxf7?? { (2.22 → -2.11) Blunder. Nxd2 was best. } { [%eval -2.11] } (5. Nxd2 Bh3) 5... Kxf7?? { (-2.11 → 0.46) Blunder. Qxe1 was best. } { [%eval 0.46] } (5... Qxe1) 6. Bxd2?? { (0.46 → Mate in 11) Checkmate is now unavoidable. Nxd2 was best. } { [%eval #-11] } (6. Nxd2 Bh3 7. gxh3 Nc5 8. Ne4 Nxe4 9. Ne2 Nxf2 10. Kxf2 Nh6 11. Kg3 Ke6) 6... Bh3 { [%eval #-11] } 7. Nxh3 { [%eval #-10] } 7... Nb4 { [%eval #-10] } 8. Bxb4 { [%eval #-9] } 8... c5?? { (Mate in 9 → 3.27) Lost forced checkmate sequence. Rb8 was best. } { [%eval 3.27] } (8... Rb8 9. Bxe7 Rxb2 10. Bxf8 Rxa2 11. Rxa2 Kxf8 12. Rxa7 h5 13. Rxc7 Kf7 14. Rxf7) 9. Bxc5 { [%eval 3.32] } 9... Rb8 { [%eval 3.43] } 10. Bxe7?? { (3.43 → Mate in 8) Checkmate is now unavoidable. Bxa7 was best. } { [%eval #-8] } (10. Bxa7) 10... Rxb2 { [%eval #-8] } 11. Bxf8 { [%eval #-7] } 11... Rxb1?? { (Mate in 7 → Mate in 14) Lost forced checkmate sequence. Rxc2 was best. } { [%eval #14] } (11... Rxc2 12. Bxg7 Rxa2 13. Bxh8 Rxf2 14. Rxa7 Rxg2 15. Rxf7 Rxh2 16. Rxh2 Nh6 17. Rxh7) 12. Bxg7?? { (Mate in 14 → 1.74) Lost forced checkmate sequence. Rxb1 was best. } { [%eval 1.74] } (12. Rxb1 Kxf8 13. Ng5 Nf6 14. Nxh7 Nxh7 15. g4 Rg8 16. e4 a5 17. Rb4 axb4) 12... Rxe1?? { (1.74 → 9.62) Blunder. Kxg7 was best. } { [%eval 9.62] } (12... Kxg7 13. Rxb1 Ne7 14. Rb8 Rxb8 15. Kd2 Rb3 16. axb3 a5 17. Kc3 Nc8 18. Kd4) 13. Bxh8?? { (9.62 → 2.42) Blunder. Raxe1 was best. } { [%eval 2.42] } (13. Raxe1 Kxg7 14. Rb1 Kf7 15. Nf4 Kg7 16. Rhc1 Kf6 17. Rd1 a5 18. a4 Kf7) 13... Rxa1? { (2.42 → 4.54) Mistake. Rxe3 was best. } { [%eval 4.54] } (13... Rxe3) 14. Rxa1 { [%eval 5.2] } 14... Kf6?? { (5.20 → Mate in 9) Checkmate is now unavoidable. h5 was best. } { [%eval #9] } (14... h5 15. Bg7) 15. Bxf6 { [%eval #9] } 15... Nxf6 { [%eval #8] } 16. e4 { [%eval #8] } 16... Nxe4 { [%eval #7] } 17. c3?? { (Mate in 7 → 4.06) Lost forced checkmate sequence. Nf4 was best. } { [%eval 4.06] } (17. Nf4 Nxf2 18. Ng6 hxg6 19. Rd1 Nxd1 20. c3 Nxc3 21. h4 Nxa2 22. h5 gxh5) 17... Nxf2 { [%eval 4.5] } 18. Nxf2 { [%eval 2.15] } 18... a5 { [%eval 2.29] } 19. Rb1 { [%eval 2.43] } 19... a4 { [%eval 2.82] } 20. Ne4? { (2.82 → 1.49) Mistake. c4 was best. } { [%eval 1.49] } (20. c4 h5 21. h3 a3 22. Rb6 h4 23. g3 hxg3 24. Ng4 g2 25. h4 g1=K) 20... h5 { [%eval 1.23] } 21. g4 { [%eval 1.05] } 21... hxg4 { [%eval 1.52] } 22. Ng3 { [%eval 1.06] } 22... a3 { [%eval 1.27] } 23. h3 { [%eval 1.24] } 23... gxh3 { [%eval 1.83] } 24. Nf1?? { (1.83 → Mate in 1) Checkmate is now unavoidable. Rb5 was best. } { [%eval #-1] } (24. Rb5 h2) 24... h2 { [%eval #-1] } 25. Nxh2# { Game ends by variant rule. } 0-1