- Blind mode tutorial
lichess.org
Donate
FEN
[Event "Lichess Atomic Team Battle"] [Site "https://lichess.org/jkc6HApg"] [Date "2025.10.01"] [Round "-"] [White "hazsidoderrotadobot"] [Black "pepepupu"] [Result "1-0"] [GameId "jkc6HApg"] [UTCDate "2025.10.01"] [UTCTime "17:04:02"] [WhiteElo "1120"] [BlackElo "1749"] [WhiteRatingDiff "+19"] [BlackRatingDiff "-11"] [Variant "Atomic"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Time forfeit"] [Annotator "lichess.org"] 1. e3 { [%eval 3.16] } 1... e6 { [%eval 3.5] } 2. Qf3?? { (3.50 → 0.07) Blunder. Nf3 was best. } { [%eval 0.07] } (2. Nf3 Qf6 3. c3 Bc5 4. Bb5 Kf8 5. d4 Nh6 6. Qa4 Qf5) 2... Qf6?? { (0.07 → 10.08) Blunder. f5 was best. } { [%eval 10.08] } (2... f5 3. Qh5+ g6 4. Qxh7 Qh4 5. g3 Bb4 6. c3 Qe4 7. Bb5) 3. Bb5?? { (10.08 → 3.23) Blunder. Nh3 was best. } { [%eval 3.23] } (3. Nh3 Qf4 4. Ng5 f5 5. Nxh7 Nc6 6. Nc3 Na5 7. Na4 Nb3) 3... c6 { [%eval 3.56] } 4. Bc4?? { (3.56 → -1.53) Blunder. Nh3 was best. } { [%eval -1.53] } (4. Nh3 Qf4 5. Ng5 Kd8 6. Nxf7 Rf8 7. Kd1 cxb5 8. c3 Qg4 9. Qxg4 Nc6) 4... Bb4 { [%eval -1.07] } 5. c3 { [%eval -1.14] } 5... Bxc3?? { (-1.14 → 3.69) Blunder. Qf4 was best. } { [%eval 3.69] } (5... Qf4 6. Nh3) 6. Nh3 { [%eval 3.23] } 6... Kd8 { [%eval 3.3] } 7. Nc3?? { (3.30 → -5.63) Blunder. Ng5 was best. } { [%eval -5.63] } (7. Ng5 Qf4 8. Nxh7 Na6 9. b4 Nc5 10. d3 Qh4 11. g3 Qh3 12. Kd1 Na4) 7... Qh4 { [%eval -5.58] } 8. g3 { [%eval -6.76] } 8... Qxg3 { [%eval -6.69] } 9. b4 { [%eval -6.54] } 9... b5 { [%eval -6.43] } 10. Ba3 { [%eval -7.32] } 10... Nf6 { [%eval -7.69] } 11. f4 { [%eval -8.23] } 11... Ne4 { [%eval -7.38] } 12. d3 { [%eval -8.84] } 12... Nd2 { [%eval -8.9] } 13. Kf2 { [%eval -9.78] } 13... Nf3 { [%eval -8.34] } 14. Bc1 { [%eval -10.05] } 14... Nxh2 { [%eval -9.96] } 15. e4 { [%eval -10.68] } 15... f5 { [%eval -9.51] } 16. exf5 { [%eval -11.26] } 16... d5 { [%eval -11.31] } 17. f5 { [%eval -11.69] } 17... exf5?? { (-11.69 → Mate in 9) Checkmate is now unavoidable. Rf8 was best. } { [%eval #9] } (17... Rf8) 18. Bg5+ { [%eval #8] } 18... Ke8 { [%eval #8] } 19. Be7?? { (Mate in 8 → -10.23) Lost forced checkmate sequence. Re1+ was best. } { [%eval -10.23] } (19. Re1+ Be6 20. Nxd5+ Kd7 21. Re7+ Kd8 22. Re6+ Kc8 23. Rd6 Rf8+ 24. Bf4 Rxf4) 19... d4?? { (-10.23 → -1.43) Blunder. Bg4 was best. } { [%eval -1.43] } (19... Bg4 20. Kg1 Nd7 21. Rf1 Nf6 22. Nd1 Be2 23. Rf5 Kd7 24. Re5 Kc8 25. Bc5) 20. Ne4 { [%eval -3.84] } 20... g5?? { (-3.84 → Mate in 2) Checkmate is now unavoidable. Bg4 was best. } { [%eval #2] } (20... Bg4 21. Rc1) 21. Nd6+ { [%eval #1] } 21... Kd7 { [%eval #1] } 22. Bd8 { [%eval #5] } 22... Ke6 { [%eval #2] } 23. Nf5 { [%eval #6] } { White wins on time. } 1-0