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[Event "rated Antichess game"] [Site "https://lichess.org/jNVVDad9"] [Date "2025.03.21"] [White "Old_Chessplayer"] [Black "mandariinikyy"] [Result "1-0"] [GameId "jNVVDad9"] [UTCDate "2025.03.21"] [UTCTime "12:54:06"] [WhiteElo "1743"] [BlackElo "1964"] [WhiteRatingDiff "+9"] [BlackRatingDiff "-9"] [Variant "Antichess"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... e6 { [%eval 1.92] } 3. Bxd7 { [%eval 1.48] } 3... Bxd7 { [%eval 0.49] } 4. Na3 { [%eval 2.79] } 4... Bxa3 { [%eval 2.82] } 5. bxa3 { [%eval 0.52] } 5... Nc6 { [%eval 0.87] } 6. a4 { [%eval 0.97] } 6... Nb4?? { (0.97 → Mate in 16) Checkmate is now unavoidable. Bc8 was best. } { [%eval #16] } (6... Bc8 7. e4 Qxd2 8. Kxd2 Nb4 9. Qg4 Nxa2 10. Qxg7 Nxc1 11. Kxc1) 7. Rb1 { [%eval #16] } 7... Nxc2 { [%eval #13] } 8. Qxc2 { [%eval #13] } 8... Bxa4 { [%eval 12.86] } 9. Qxa4 { [%eval #13] } 9... Qxd2 { [%eval #12] } 10. Qxa7?? { (Mate in 12 → 0.00) Lost forced checkmate sequence. Kxd2 was best. } { [%eval 0.0] } (10. Kxd2 Rd8 11. Qxe8 Rxd2 12. Qxf7 Rxf2 13. Qxg8 Rxg2 14. Qxg7 Rxg1 15. Qxc7 Rxc1) 10... Qxa2?? { (0.00 → Mate in 9) Checkmate is now unavoidable. Qxc1 was best. } { [%eval #9] } (10... Qxc1 11. Rxc1 Rxa7 12. Rxc7 Rxa2 13. Rxf7 Rxf2 14. Rxg7 Rxg2 15. Rxg2 Ne7 16. Rg6) 11. Qxc7?? { (Mate in 9 → Mate in 9) Lost forced checkmate sequence. Qxa2 was best. } { [%eval #-9] } (11. Qxa2 Rxa2 12. Kd1 Rxf2 13. h4 Rxg2 14. Rh3 Rxg1 15. Rb4 Rxd1 16. e4 Rxc1) 11... Qxb1?? { (Mate in 9 → 0.00) Lost forced checkmate sequence. Qxf2 was best. } { [%eval 0.0] } (11... Qxf2 12. Kxf2 Rb8 13. Rxb8 Ke7 14. Rxg8 Rxg8 15. Qxe7 e5 16. Qxe5 Rh8 17. Qxg7) 12. Qxf7 { [%eval 0.0] } 12... Qxc1 { [%eval 0.0] } 13. Qxe6?? { (0.00 → Mate in 9) Checkmate is now unavoidable. Qxg7 was best. } { [%eval #-9] } (13. Qxg7 Qxe1 14. Qxh7 Qxf2 15. Qxg8 Rxh2 16. Rxh2 Qxg2 17. Qxe8 Rxe8 18. Rxg2 Rg8) 13... Qxe3 { [%eval #-13] } 14. Qxe8 { [%eval #-12] } 14... Qxe8?? { (Mate in 12 → Mate in 6) Lost forced checkmate sequence. Qxe1 was best. } { [%eval #6] } (14... Qxe1 15. Qxg8 Qxg1 16. Rxg1 Rhxg8 17. Rh1 Rge8 18. Rf1 Re7 19. Ra1 Rxa1 20. f3) 15. f4 { [%eval #6] } 15... Qxe1 { [%eval #5] } 16. Nf3 { [%eval #5] } 16... Qxh1 { [%eval #4] } 17. Nd4 { [%eval #4] } 17... Qxg2 { [%eval #2] } 18. Nb3 { [%eval #3] } 18... Qxh2 { [%eval #2] } 19. Nc5 { [%eval #2] } 19... Qxf4 { [%eval #1] } 20. Na6 { [%eval #1] } 20... Rxa6# { Game ends by variant rule. } 1-0